Page 75 - The John Adair Handbook of Management and Leadership
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                 A good team will exhibit all of the above ‘roles’, not necessarily with
                 nine different people,but with fewer team members adopting different
                 roles to complete the task.

                 Encouraging creativity in teams (besides helping individuals to
                 ‘perform’ the Belbin roles within a team) depends on a manager’s
                 skills at:

                 •   using the different skills within the team (having first identified
                     the attributes of each individual)
                 •   ensuring conflicts of ideas are allowed to happen and are
                     tolerated by all
                 •   recognising particularly good contributions

                 •   helping the team generate ideas (eg by brainstorming)
                 •   creating an open environment where individuals can speak up
                     honestly.


              3 Team training
                 Self-evidently important (to improve team performance) is the
                 development of team creativity by improving an individual’s skills
                 in effective thinking, communication and in his/her own particular
                 area of expertise/specialism.


              4 Communicating about innovation
                 Feedback can maintain interest levels and information about
                 progress made can stimulate further activity and more progress.
                 Good communication can help improve creativity and innovation
                 and should:
                 •   stress importance of new ideas and show how business has
                     improved because of their implementation
                 •   indicate why ideas have been rejected/accepted

                 •   give progress reports of ideas originated by individuals/teams
                 •   recognise and reward appropriately for successful innovation.




                                                     Chapter 4: Creativity and innovation  65
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