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Dwarven Plate                                                bottle	   is	   opened	   a	   fourth	   time,	   the	   efreeti	   
             Armor	   (plate),	   very	   rare	                           escapes	   and	   disappears,	   and	   the	   bottle	   loses	   its	   
                                                                          magic.	   
             While	   wearing	   this	   armor,	   you	   gain	   a	   +2	   bonus	   to	   AC.	     91–00	     The	   efreeti	   can	   cast	   the	   wish	   spell	   three	   times	   for	   
             In	   addition,	   if	   an	   effect	   moves	   you	   against	   your	   will	     you.	   It	   disappears	   when	   it	   grants	   the	   final	   wish	   or	   
             along	   the	   ground,	   you	   can	   use	   your	   reaction	   to	     after	   1	   hour,	   and	   the	   bottle	   loses	   its	   magic.	   
             reduce	   the	   distance	   you	   are	   moved	   by	   up	   to	   10	   feet.	   
                                                                   Elemental Gem
             Dwarven Thrower                                       Wondrous	   item,	   uncommon	   
             Weapon	   (warhammer),	   very	   rare	   (requires	     This	   gem	   contains	   a	   mote	   of	   elemental	   energy.	   When	   
             attunement	   by	   a	   dwarf)	   
                                                                   you	   use	   an	   action	   to	   break	   the	   gem,	   an	   elemental	   is	   
             You	   gain	   a	   +3	   bonus	   to	   attack	   and	   damage	   rolls	     summoned	   as	   if	   you	   had	   cast	   the	   conjure	   elemental	   
             made	   with	   this	   magic	   weapon.	   It	   has	   the	   thrown	     spell,	   and	   the	   gem’s	   magic	   is	   lost.	   The	   type	   of	   gem	   
             property	   with	   a	   normal	   range	   of	   20	   feet	   and	   a	   long	     determines	   the	   elemental	   summoned	   by	   the	   spell.	   
             range	   of	   60	   feet.	   When	   you	   hit	   with	   a	   ranged	   attack	     Gem	     Summoned	   Elemental	     	   
             using	   this	   weapon,	   it	   deals	   an	   extra	   1d8	   damage	   or,	   if	     Blue	   sapphire	     Air	   elemental	   
             the	   target	   is	   a	   giant,	   2d8	   damage.	   Immediately	   after	     Yellow	   diamond	     Earth	   elemental	   
             the	   attack,	   the	   weapon	   flies	   back	   to	   your	   hand.	   
                                                                   Red	   corundum	     Fire	   elemental	   
             Efficient Quiver                                      Emerald	          Water	   elemental	   
             Wondrous	   item,	   uncommon	   
                                                                   Elven Chain
             Each	   of	   the	   quiver’s	   three	   compartments	   connects	   to	     Armor	   (chain	   shirt),	   rare	   
             an	   extradimensional	   space	   that	   allows	   the	   quiver	   to	   
             hold	   numerous	   items	   while	   never	   weighing	   more	     You	   gain	   a	   +1	   bonus	   to	   AC	   while	   you	   wear	   this	   armor.	   
             than	   2	   pounds.	   The	   shortest	   compartment	   can	   hold	     You	   are	   considered	   proficient	   with	   this	   armor	   even	   if	   
             up	   to	   sixty	   arrows,	   bolts,	   or	   similar	   objects.	   The	     you	   lack	   proficiency	   with	   medium	   armor.	   
             midsize	   compartment	   holds	   up	   to	   eighteen	   javelins	   
             or	   similar	   objects.	   The	   longest	   compartment	   holds	     Eversmoking Bottle
             up	   to	   six	   long	   objects,	   such	   as	   bows,	   quarterstaffs,	   or	     Wondrous	   item,	   uncommon	   
             spears.	                                              Smoke	   leaks	   from	   the	   lead-   stoppered	   mouth	   of	   this	   
             	    You	   can	   draw	   any	   item	   the	   quiver	   contains	   as	   if	   
             doing	   so	   from	   a	   regular	   quiver	   or	   scabbard.	     brass	   bottle,	   which	   weighs	   1	   pound.	   When	   you	   use	   
                                                                   an	   action	   to	   remove	   the	   stopper,	   a	   cloud	   of	   thick	   
             Efreeti Bottle                                        smoke	   pours	   out	   in	   a	   60-   foot	   radius	   from	   the	   bottle.	   
             Wondrous	   item,	   very	   rare	                    The	   cloud’s	   area	   is	   heavily	   obscured.	   Each	   minute	   
                                                                   the	   bottle	   remains	   open	   and	   within	   the	   cloud,	   the	   
             This	   painted	   brass	   bottle	   weighs	   1	   pound.	   When	   you	     radius	   increases	   by	   10	   feet	   until	   it	   reaches	   its	   
             use	   an	   action	   to	   remove	   the	   stopper,	   a	   cloud	   of	   thick	     maximum	   radius	   of	   120	   feet.	   
             smoke	   flows	   out	   of	   the	   bottle.	   At	   the	   end	   of	   your	   turn,	     	    The	   cloud	   persists	   as	   long	   as	   the	   bottle	   is	   open.	   
             the	   smoke	   disappears	   with	   a	   flash	   of	   harmless	   fire,	     Closing	   the	   bottle	   requires	   you	   to	   speak	   its	   
             and	   an	   efreeti	   appears	   in	   an	   unoccupied	   space	     command	   word	   as	   an	   action.	   Once	   the	   bottle	   is	   
             within	   30	   feet	   of	   you.	                   closed,	   the	   cloud	   disperses	   after	   10	   minutes.	   A	   
             	    The	   first	   time	   the	   bottle	   is	   opened,	   the	   GM	   rolls	   to	     moderate	   wind	   (11	   to	   20	   miles	   per	   hour)	   can	   also	   
             determine	   what	   happens.	                        disperse	   the	   smoke	   after	   1	   minute,	   and	   a	   strong	   
                                                                   wind	   (21	   or	   more	   miles	   per	   hour)	   can	   do	   so	   after	   1	   
             d100	     Effect	   
             01–10	     The	   efreeti	   attacks	   you.	   After	   fighting	   for	   5	     round.	   
                    rounds,	   the	   efreeti	   disappears,	   and	   the	   bottle	   
                    loses	   its	   magic.	                        Eyes of Charming
             11–90	     The	   efreeti	   serves	   you	   for	   1	   hour,	   doing	   as	   you	     Wondrous	   item,	   uncommon	   (requires	   attunement)	   
                    command.	   Then	   the	   efreeti	   returns	   to	   the	   bottle,	     These	   crystal	   lenses	   fit	   over	   the	   eyes.	   They	   have	   3	   
                    and	   a	   new	   stopper	   contains	   it.	   The	   stopper	   can’t	   
                    be	   removed	   for	   24	   hours.	   The	   next	   two	   times	   the	     charges.	   While	   wearing	   them,	   you	   can	   expend	   1	   
                    bottle	   is	   opened,	   the	   same	   effect	   occurs.	   If	   the	     charge	   as	   an	   action	   to	   cast	   the	   charm	   person	   spell	   






             Not	   for	   resale.	   Permission	   granted	   to	   print	   or	   photocopy	   this	   document	   for	   personal	   use	   only.	   	     System	   Reference	   Document	   5.1	       220	   
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