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Challenge                                             Special Traits

             A	   monster’s	   challenge	   rating	   tells	   you	   how	   great	   a	     Special	   traits	   (which	   appear	   after	   a	   monster’s	   
             threat	   the	   monster	   is.	   An	   appropriately	   equipped	     challenge	   rating	   but	   before	   any	   actions	   or	   reactions)	   
             and	   well-   rested	   party	   of	   four	   adventurers	   should	   be	     are	   characteristics	   that	   are	   likely	   to	   be	   relevant	   in	   a	   
             able	   to	   defeat	   a	   monster	   that	   has	   a	   challenge	   rating	     combat	   encounter	   and	   that	   require	   some	   
             equal	   to	   its	   level	   without	   suffering	   any	   deaths.	   For	     explanation.	   
             example,	   a	   party	   of	   four	   3rd-   level	   characters	   should	   
             find	   a	   monster	   with	   a	   challenge	   rating	   of	   3	   to	   be	   a	     Innate Spellcasting
             worthy	   challenge,	   but	   not	   a	   deadly	   one.	     A	   monster	   with	   the	   innate	   ability	   to	   cast	   spells	   has	   
             	    Monsters	   that	   are	   significantly	   weaker	   than	   1st-     the	   Innate	   Spellcasting	   special	   trait.	   Unless	   noted	   
             level	   characters	   have	   a	   challenge	   rating	   lower	   than	   1.	     otherwise,	   an	   innate	   spell	   of	   1st	   level	   or	   higher	   is	   
             Monsters	   with	   a	   challenge	   rating	   of	   0	   are	     always	   cast	   at	   its	   lowest	   possible	   level	   and	   can’t	   be	   
             insignificant	   except	   in	   large	   numbers;	   those	   with	   no	     cast	   at	   a	   higher	   level.	   If	   a	   monster	   has	   a	   cantrip	   
             effective	   attacks	   are	   worth	   no	   experience	   points,	     where	   its	   level	   matters	   and	   no	   level	   is	   given,	   use	   the	   
             while	   those	   that	   have	   attacks	   are	   worth	   10	   XP	   each.	     monster’s	   challenge	   rating.	   
             	    Some	   monsters	   present	   a	   greater	   challenge	   than	     	    An	   innate	   spell	   can	   have	   special	   rules	   or	   
             even	   a	   typical	   20th-   level	   party	   can	   handle.	   These	     restrictions.	   For	   example,	   a	   drow	   mage	   can	   innately	   
             monsters	   have	   a	   challenge	   rating	   of	   21	   or	   higher	   and	     cast	   the	   levitate	   spell,	   but	   the	   spell	   has	   a	   “self	   only”	   
             are	   specifically	   designed	   to	   test	   player	   skill.	     restriction,	   which	   means	   that	   the	   spell	   affects	   only	   
                                                                   the	   drow	   mage.	   
             Experience Points                                     	    A	   monster’s	   innate	   spells	   can’t	   be	   swapped	   out	   
             The	   number	   of	   experience	   points	   (XP)	   a	   monster	   is	     with	   other	   spells.	   If	   a	   monster’s	   innate	   spells	   don’t	   
             worth	   is	   based	   on	   its	   challenge	   rating.	   Typically,	   XP	     require	   attack	   rolls,	   no	   attack	   bonus	   is	   given	   for	   
             is	   awarded	   for	   defeating	   the	   monster,	   although	   the	     them.	   
             GM	   may	   also	   award	   XP	   for	   neutralizing	   the	   threat	   
             posed	   by	   the	   monster	   in	   some	   other	   manner.	     Spellcasting
             	    Unless	   something	   tells	   you	   otherwise,	   a	   monster	     A	   monster	   with	   the	   Spellcasting	   special	   trait	   has	   a	   
             summoned	   by	   a	   spell	   or	   other	   magical	   ability	   is	     spellcaster	   level	   and	   spell	   slots,	   which	   it	   uses	   to	   cast	   
             worth	   the	   XP	   noted	   in	   its	   stat	   block.	     its	   spells	   of	   1st	   level	   and	   higher	   (as	   explained	   in	   the	   
                                                                   Player’s	   Handbook).	   The	   spellcaster	   level	   is	   also	   used	   
             Experience	   Points	   by	   Challenge	   Rating	     for	   any	   cantrips	   included	   in	   the	   feature.	   
             Challenge	     XP	     	     Challenge	     XP	       	    The	   monster	   has	   a	   list	   of	   spells	   known	   or	   prepared	   
                0	     0	   or	   10	     	     14	     11,500	     from	   a	   specific	   class.	   The	   list	   might	   also	   include	   
               1/8	     25	     	     15	     13,000	              spells	   from	   a	   feature	   in	   that	   class,	   such	   as	   the	   Divine	   
               1/4	     50	     	     16	     15,000	              Domain	   feature	   of	   the	   cleric	   or	   the	   Druid	   Circle	   
               1/2	     100	     	     17	     18,000	             feature	   of	   the	   druid.	   The	   monster	   is	   considered	   a	   
                1	     200	     	     18	     20,000	              member	   of	   that	   class	   when	   attuning	   to	   or	   using	   a	   
                2	     450	     	     19	     22,000	              magic	   item	   that	   requires	   membership	   in	   the	   class	   or	   
                3	     700	     	     20	     25,000	              access	   to	   its	   spell	   list.	   
                4	     1,100	     	     21	     33,000	   
                5	     1,800	     	     22	     41,000	            	    A	   monster	   can	   cast	   a	   spell	   from	   its	   list	   at	   a	   higher	   
                                                                   level	   if	   it	   has	   the	   spell	   slot	   to	   do	   so.	   For	   example,	   a	   
                6	     2,300	     	     23	     50,000	   
                7	     2,900	     	     24	     62,000	            drow	   mage	   with	   the	   3rd-   level	   lightning	   bolt	   spell	   can	   
                8	     3,900	     	     25	     75,000	            cast	   it	   as	   a	   5th-   level	   spell	   by	   using	   one	   of	   its	   5th-   level	   
                9	     5,000	     	     26	     90,000	            spell	   slots.	   
               10	     5,900	     	     27	     105,000	           	    You	   can	   change	   the	   spells	   that	   a	   monster	   knows	   or	   
               11	     7,200	     	     28	     120,000	           has	   prepared,	   replacing	   any	   spell	   on	   its	   spell	   list	   with	   
               12	     8,400	     	     29	     135,000	           a	   spell	   of	   the	   same	   level	   and	   from	   the	   same	   class	   list.	   
               13	     10,000	     	     30	     155,000	          If	   you	   do	   so,	   you	   might	   cause	   the	   monster	   to	   be	   a	   
             	                                                     greater	   or	   lesser	   threat	   than	   suggested	   by	   its	   
                                                                   challenge	   rating.	   










             Not	   for	   resale.	   Permission	   granted	   to	   print	   or	   photocopy	   this	   document	   for	   personal	   use	   only.	   	     System	   Reference	   Document	   5.1	       258	   
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