Page 29 - SUD_ Player - The Homebrewery
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Research Complications
Forewarned is forearmed. The research downtime activity allows a character
to delve into lore concerning a monster, location, magic item or some Each Time you do this downtime activity brings a 2 0 % c h a n c e t h a t a
other particular topic. c h a r a c t e r e n c o u n t e r s a c o m p l i c a t i o n (Roll a D100 on a 20 or less roll
on the table below)
Resources Complication Table
D6 Complication
Research is a task of the mind, but that does not come cheap, a character
1 A book curses or attacks you causing you take take 1 injurie
requires;
2 You come across a horros in the library and are forced to deal
with it make an attack roll against a DC 1d20+10, on a pass you
1 D T P
may finish your research, on a fail you loose access to the library
2 0 g p x C h a r a c t e r l e v e l (1 /2 if you have the sage background)
Results for the day and fail your research topic.
3 You come across a more interesting topic than your initial
research objecitve. You can ask the GM for a Topic, you learn it
You declare the focus of your research
and fail your origenal objective
4 You fall asleep in the library, roll a wisdom save DC 12 + your
a specific person
level, on a pass your research roll become a 21+, on a fail you are
place
thing trapped in a dream that is so realistic you loose 1d12 DTP trying
Enchanted Item in your inventor y. to get out of it, waking up with your head in a book.
5 You come across a forbiden tomb, Roll a Stealth check DC 15 +
A recipie for an enchantment.
A spell that you have a leveled spell slot for. your level, on a pass your are fine and manage to sneak it back to
the correct section, if you fail a guard finds you and fines you for
reading forbidden material loose 10gp x your level
After Spending the resorces requitred you make 1 Intelligence Check.
You can choose top spend Gold in incriments fo 100 with a max of 600 6 The librarian hates your presence and throws you out of the
library, you cannot conduct reaseatch again untill you have done
to get a +1 per 100 spent(m aximum of +6.)
another downtime.
If your character has access to knowledgeable sage then you may roll
with A d v a n t a g e .
Research Outcomes
Roll Research Learned
1-5 Learn nothing
6-10 Your next attempt has a +1 and Advantage
11- You Learn About your oibjective
20
21+ You Learn you objective and you learn One 1st level Spell or
Cantrip (Must be a class that you have that can learn it, and you
must have a spell slot for it if leveled).
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