Page 137 - Monster Manual [11th Print]
P. 137

FOM O R I A N
                                                             The most hideous and wicked  f  all giantkind are the
                                                                                     o
                                                             godless fomorians, whose deformed bodies reflect their
                                                             vile demeanors. Some have facial features randomly
                                                             distributed around their misshapen, warty heads.
                                                             Others have limbs of grossly different sizes and shapes,
                                                             or emit terrible howls each time they draw breath
                                                             through misshapen mouths. Their wretched appearance
                                                             rarely evokes sympathy, however, for the fomorians
                                                             brought their doom upon themselves with the evil that
                                                             rules their hearts and minds.
                                                              Fey Curse. The elves remember when the fomorians
                                                             were among the most handsome of races, possessed
                                                             of brilliant minds and unrivaled magical ability. That
                                                             physical perfection did not extend to their hearts,
                                                             however, as a lust for magic and power consumed them.
                                                              The fomorians sought to conquer the Feywild and
                                                             enslave its inhabitants, claiming those creatures' magic
                                                             for themselves. When the fey united to defend their
                                                             realm, the fomorians fought them and were subjected to
                                                             a terrible curse.
                                                              One by one, the giants fell as their bodies were
                                                             warped to reflect the evil in their hearts. Stripped of
                                                             their grace and magical power, the wretched horrors
                                                             fled from the light, delving deep beneath the world
                                                             to nurse their hatred. Cursing their fate, they have
                                                             ever after plotted vengeance against the fey that
                                                             wronged them.
                                                              Giants of the U n derdark.  The fomorians dwell
           Huge giant, chaotic evil                          in eerily beautiful caverns in the Underdark, rarely
                                                             venturing to the surface. Their lairs feature abundant
           Armor Class 14  (natural armor)                   access to water, fish, and mushroom forests, as well as
           Hit Points 149 (13dl2 + 65)
           Speed 30 ft.                                      to the creatures whose slave labor keeps the fomorians
                                                             fed. When those slaves can no longer toil, they are
             STR    DEX     CON     I N T   WIS   CHA        slain and devoured. Wickedness and depravity are the
            23 (+6)   10 (+O)   20 (+5)   9 (-1)   14 (+2)   6 (-2)   cornerstones of fomorian society, in which the strongest
                                                             and cruelest giants rule. Fomorians mark their
           Skills Perception +8, Stealth +3                  territories with the corpses of their enemies, painting
           Senses darkvision  2 0 ft., passive Perception  8    their cavern walls with blood or stitching together limbs
                                           1
                        1
           Languages Giant, Undercommon                      and body parts to make mockeries of the creatures they
           Challenge 8 (3,900 XP)                            have killed.
                                                              Ruined Flesh, Evil M i n ds. The deformities visited
                                                             on the fomorians prevent them from hurling rocks like
             T
           AC I O  N S
                                                             their giant kin, or wearing anything more than scraps
           Multiattack. The fomorian attacks twice with its greatclub or   of cloth. However, the grotesque positioning of their
           makes one greatclub attack and uses Evil Eye once.   eyes, noses, and ears gives fomorians keen perceptive
           Create/uh. Melee Weapon Attack: +9 to hit, reach  15 ft., one   abilities, making it hard to surprise or ambush them.
           target. Hit: 19 (3d8 + 6) bludgeoning damage.      The greed and evil of the fomorians lies at the heart
                                                             of their degeneration and fall, and continues to plague
           Evil Eye. The fomorian magically forces a creature it can see   them. Fomorians make alliances with other creatures
           within 60 feet of it to make a DC 14 Charisma saving throw. The   when it suits them, but they are disloyal by nature and
           creature takes 27 (6d8) psychic damage on a failed save, or half   betray their allies on a whim.
           as much damage on a successful one.                Curse of the Evil E y e. Fomorians can pass their
           Curse o f  the Evil Eye (Recharges a f ter a Short or Long Rest).   curse onto others using a power called the evil eye-a
           With a stare, the fomorian uses Evil  Eye,  but on  a failed   last vestige of the giants' once-remarkable spellcasting
           save, the creature is also cursed with magical deformities.   ability. A creature cursed by a fomorian's evil eye is
           While deformed, the creature has its speed halved and has   magically twisted and deformed, gaining a glimpse into
           disadvantage on ability checks, saving throws, and attacks   the pain and malice that has consumed this evil race.
 •         based on Strength or Dexterity.
            The transformed creature can  repeat the saving throw
           whenever it  n ishes a long rest, ending the effect on a success.
                   fi
         i:::=::=:::=:::===========================:i
   132   133   134   135   136   137   138   139   140   141   142