Page 92 - Monster Manual [11th Print]
P. 92
Large dragon, lawf u l evil
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Armor Class 8 (natural armor)
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Huge dragon, law u l evil Hit Points 5 2 (16dl0 + 64)
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Speed 40 ft., burrow 20 ft., fly 80 ft.
Armor Class 19 (natural armor)
Hit Points 225 (18d12 + 1 0 8) STR DEX CON INT WIS CHA
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Speed 40 ft., burrow 30 ft., fly 80 ft. 21 (+5) 10 (+O) 1 9 (+4) 14 (+2) 13 (+ ) 17 (+3)
STR DEX CON I N T WIS CHA Saving Throws D e x +4, Con + 8 , Wis + 5 , C h a +7
25 (+7) 10 (+O) 23 (+6) 1 6 (+3) 1 5 (+2) 19 (+4) Skills Perception +9, Stealth +4
Damage Immunities lightning
Senses blindsight 30 ft., darkvision 120 ft., passive Perception 9
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Saving Throws Dex +5, Con +11 , Wis +7, Cha +9
Skills Perception +12, Stealth +5 Languages Common, Draconic
Damage Immunities lightning Challenge 9 (5,000 XP)
Senses blindsight 60 ft., darkvision 2 0 ft., passive Perception 22
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Languages Common, Draconic A I O N S
Challenge 16 1 5 ,000 XP) CT
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Multiattack. The r agon makes three attacks: one with its bite
and two with its claws.
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Legendary Resistance (3/Day). If the r agon fails a saving
throw, it can choose to succeed instead. Bite. Melee Weapon Attack: +9 to hit, reach 10 ft., one
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A CT I O N S target. Hit: 16 (2 1 0 + 5) piercing damage plus 5 ( l d l O )
lightning damage.
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Multiattack. The dragon can use its Frightful Presence. t then
makes three attacks: one with its bite and two with its claws. Claw. Melee Weapon Attack: +9 to hit, reach 5 ft., one target.
Hit: 12 (2d6 + 5) slashi n g damage.
Bite. Me lee Weapon Attack: + 12 to hit, reach 10 ft., one
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target. Hit: 8 (2d10 + 7) piercing damage plus 5 (ldlO) Lightning Breath (Recharge 5-6). The dragon exhales lightning
lightning damage. in an 60-foot line that is 5 feet wide. Each creature in that line
must make a DC 16 Dexterity saving throw, taking 55 (lOdlO)
Claw. Melee Weapon Attack: +12 to hit, reach 5 ft., one target. lightning damage on a failed save, or half as much damage on
Hit: 14 (2d6 + 7) slashing damage. a successful one.
Tail. Melee Weapon Attack: +12 to hit, reach 15 ft., one target.
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Hit: 6 (2d8 + 7) bludgeoning damage.
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BLUE DRAGON Y RMLING
Frightf u l Presence. Each creature of the dragon's choice that Medium dragon, lawf u l evil
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is within 2 0 feet of the r agon and aware of it must succeed
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on a DC 17 Wisdom saving throw or become frightened for 1 Armor Class 17 (natural armor)
minute. A creature can repeat the saving throw at the end of Hit Points 52 (8d8 + 1 6 )
each of its turns, ending the effect on itself on a success. If a Speed 30 ft., burrow 5 ft., fly 60 ft.
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creature's saving throw is successful or the effect ends for it,
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the creature is immune to the r agon's Frightful Presence for STR DEX CON INT WIS CHA
the next 24 hours. 1 7 (+3) 10 (+0) 1 5 (+2) 1 2 (+1) 11 (+O) 15 (+2)
Lightning Breath (Recharge 5-6). The r agon exhales lightning
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i n a 90-foot line that is 5 feet wide. Each creature in that line Saving Throws Dex +2, Con +4, Wis +2, Cha +4
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must make a DC 19 Dexterity saving throw, taking 66 (12 1 0 ) Skills Perception +4, Stealth +2
lightning damage on a failed save, or half as much damage on Damage Immunities lightning
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a successful one. Senses blindsight 0 ft., darkvision 60 ft., passive Perception 4
Languages Draconic
E N D A R I O N S
L EG Y A CT Challenge 3 (700 XP)
The dragon can take 3 legendary actions, choosing from the
options below. Only one legendary action option can be used A CT I O N S
at a time and only at the end of another creature's turn. The
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dragon regains spent legendary actions at the start of its turn. Bite. Melee Weapon Attack: 5 to hit, reach 5 ft., one
target. Hit: 8 (l dlO + 3) piercing damage plus 3 (ld 6 )
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Detect. The r agon makes a Wisdom (Perception) check. lightning damage.
Tail Attack. The r agon makes a tail attack.
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Wing Attack (Costs 2 Actions). The dragon beats its wing . Lightning Breath (Recharge 5-6). The dragon exhales lightning
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Each creature within 0 feet f the r agon must succeed in a 30-foot line that is 5 feet wide. Each creature in that line
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on a DC 20 Dexterity saving throw or take 14 (2d6 + 7) must make a DC 2 Dexterity saving throw, taking 22 (4d10)
bludgeoning damage and be knocked prone. The r agon can l i ghtning damage on a failed save, or half as much damage on
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then fly up to half its flying speed. a successful one.
D R AGONS.
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