Page 132 - D&D - Player's Handbook
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Monks of Ilmater often travel as wanderers, begging   record their deaths. If such unfortunates seek release
          for alms, seeking enlightenment, and relieving the suf-  from pain through death, the monks provide it. They
          fering of others. They tend to follow the Way of the Open   view death as a gift that they bestow on those who are
          Hand, as described in the Monastic Tradition class fea-  ready for it. Their means of determining readiness vary
          ture in the Player's Handbook.                   from one sect (or even one monk) to another.
                                                             The monks suffer no moral qualms about these deeds,
         .THE SUN SOULS                                    for death is the most natural thing in the world, from
         The Sun Soul monks follow a monastic tradition that   their perspective, and to expire in service to its principle
          they believe has its roots in the ancient empire of Neth-  is one of the most profoundly holy experiences a living
         eril. In their philosophy, living things harbor a fragment   being can hope to enjoy. It is for this reason that the
         of the sun's mystic essence within them. Just as the body   monks themselves do not fear death.
         has a shadow, so too does the spirit have a light. That   Most of the order's members are either scholars who
         light is called the sun soul. Brothers and sisters of the   share mutual fascination with death and dying or clergy
         Order of the Sun Soul train to tap into the "spiritual   who worship one of the deities concerned with death.
         light within" and manifest it as supernatural feats of   Some of the monks consider themselves to be nothing
         prowess and endurance. Members of this order follow   less than visionaries whose work will pave the way for
         the Way of the Sun Soul, which is described in the "Mo-  a better future for all FaerQn. When death is truly un-
         nastic Traditions" section below.                 derstood,  it can be harnessed and used as a tool for the
           To get in touch with their internal light, Sun Soul   betterment of all, or so they rationalize to themselves.
         monks follow a strict code of ascetic conduct called the   Monks of this tradition follow the Way of the Long
         Precepts of Incandescence. It emphasizes three pillars:   Death, which is described in the "Monastic Traditions"
                                                           section below.
         Seek physical perfection. To open the way for the
           sun soul to manifest, one should strive to make the   THE YIELDING WAY
           body beautiful. Fitness, cleanliness, and well-honed
                                                           The monastic order of Eldath is the Disciples of the
           physicality create a clearer window through which the
                                                           Yielding Way, sometimes known as the Brothers and
           light can shine.
                                                           Sisters of the Open Palm. These monks guard sacred
         Seek spiritual virtue. Recognize the light in others, not
                                                           sites where many priests dwell, and they travel the coun-
           just the darkness. Grant and take each new chance to
                                                           tryside gathering information for isolated groves and
           be virtuous.
         Shine light into darkness. Share the soul's light with   fastnesses. They don't ever seek to provoke violence,
           the world. Light up dark places with your presence   but are quite deadly when defending themselves, their
                                                           charges, and their holy sites.
           and banish shadow.
           Due to the precepts' similarity to the teachings of   MONASTIC TRADITIONS
         some faiths, the Order of the Sun Soul has long had
         associations with temples and the faithful of three par-  Monks in the Forgotten Realms have the following
         ticular deities: Sune, SelQne, and Lathander. The dictate   Monastic Tradition options, in addition to those in the
         to seek physical perfection and recognize hidden virtue   Player's Handbook.
         has similarity to Sune's teachings about physical and
         spiritual beauty.  Followers of SelQne recognize their   WAY OF THE LONG DEATH
         goddess's exhortation to battle darkness and seek vir-  Monks of the Way of the Long Death are obsessed with
         tue. And of course, Lathander's association with the sun   the meaning and mechanics of dying. They capture
         links to the Sun Soul philosophy,  but more critically for   creatures and prepare elaborate experiments to capture,
         worshipers of Lathander, they see the idea of granting   record, and understand the moments of their demise.
         and taking new chances as similar to Lathander's em-  They then use this knowledge to guide their understand-
         phasis on new beginnings.                         ing of martial arts, yielding a deadly fighting style.
         LONG DEATH MONKS                                  TOUCH OF DEATH
                                                           Starting when you choose this tradition at 3rd level,
         Followers of the Way of the Long Death worship the
         principle of death more so than any deity of death.   your study of death allows you to extract vitality from an-
                                                           other creature as it nears its demise. When you reduce
         These monks seek the secrets of life by studying death
                                                           a creature within 5 feet of you to 0 hit points, you gain
         itself. It is the condition of being dead that concerns
                                                           temporary hit points equal to your Wisdom modifier +
         them most, and not what lies beyond; the afterlife holds
         little interest for them. Their monasteries are full of   your monk level (minimum of 1 temporary hit point).
         decaying, dying, and dead animal and plant specimens,
                                                           HOUR OF REAPING
         which they study with detached interest. They frequently
                                                           At 6th level, you gain the ability to unsettle or terrify
         purchase rare specimens from adventurers and mer-
                                                           those around you as an action, for your soul has been
         chants that they can't obtain easily themselves. But such
                                                           touched by the shadow of death. When you take this ac-
         studies are only part of the monks' daily life: They seek
                                                           tion, each creature within 30 feet of you that can see you
         to understand death as it pertains especially to intelli-
                                                           must succeed on a Wisdom saving throw or be fright-
         gent living beings, and to this end they eagerly welcome
                                                           ened of you until the end of your next turn.
         the diseased and the dying so that they might watch and
         CHAPTER 4  I CLASSES
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