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Torpor Servant
Rotting Zombie
The Torpor grave warden ser vant is a rotting zombie. Its
decayed form makes it unable to benefit from certain
Medium undead, shares master's alignment
equipment or wield any weapons. It may use armor granted
by its proficiencies, even if they are magical in nature so long
Armor Class 11 (tattered hide)
Hit Points 7 (1d8 + 3)
as they do not require attunment. It cannot use any other
Speed 20 ft.
magical equipment. The rotting zombie has the following
features:
Hit Points STR DEX CON INT WIS CHA
14 (+2) 8 (-1) 17 (+3) 6 (-2) 9 (-1) 7 (-2)
H i t P o i n t s a t 1 s t L e v e l : 7 (1d8 + 3).
H i t P o i n t s a t H i g h e r L e v e l s : 1d8 (or 4) + its Constitution
Saving Throws Str +4, Con +5
modifier per level.
Proficiencies Skills Athletics +4, Survival +1
Damage Immunities poison
A r m o r : Light armor, medium armor
Condition Immunities poisoned
We a p o n s : None
Senses darkvision 60 ft., passive Perception 9
To o l s : None
Languages Understands the languages of its master
but can't speak
S a v i n g T h r o w s : Strength, Constitution
S k i l l s : Athletics, Sur vival
Odor of Death (1/Day). As a bonus action on its turn,
O d o r o f D e a t h D C : 8 + its Consitution modifier + its
the zombie can rupture some of the pustules on its
master's proficiency bonus
skin to exude a noxious odor. Each creature within 5
feet of the zombie must succeed a Constitution
saving throw or become poisoned until the end of
the creature's next turn.
Undead Fortitude. If damage reduces the zombie to 0
hit points, it must make a Constitution saving throw
with a DC of 5+the damage taken, unless the damage
is radiant or from a critical hit. On a success, the
zombie drops to 1 hit point instead.
Actions
Slam. Melee Weapon Attack: +4 to hit, reach 5 ft.,
one target. Hit: 5 (1d6 + 2) bludgeoning damage.
Vile Smash (Recharge 6). Melee Weapon Attack: +4 to
hit, reach 5 ft., one target. Hit: 7 (2d6) poison
damage. If the attack hits by 5 or more, the target
becomes poisoned until the end of its next turn.
Targets resistant or immune to poison damage or
immune to the poisoned condition are not poisoned
by this ability.
Reactions
Disparaging Retaliation. When the zombie is hit by an
attack from a creature that deals critical damage, it
can make a slam attack against the creature if it is
within 5 feet of the zombie.
17
Scott Pyles (Order #26819287)

