Page 35 - Homebrew D&D 5e Characters
P. 35
Grave Warden Spells
Grave wardens forgo studying or training in other arcane
schools, preferring to specialize in necromancy. On page 13,
you can find a limited subset of spells available to the Grave
warden Spell List. However, it is intended that a l l
n e c r o m a n c y s p e l l s found in 5th edition compatible
supplements be included in the Grave warden's spell list,
such as those found in XGtE.
To supplement the limited number of necromancy spells
available in the 5th edition SRD, a spell tome called
Grimlore's Grimoire has been released on the DMs Guild.
Some of the spells within are from the Necromancy school of
arcane magic and ser ve as an excellent compliment to this
grave warden class.
Grimlore's Grimoire
As mentioned above, the G r i m P r e s s has released a pay
what you want spell compendium on the DMs Guild,
containing over 200 new spells for D&D 5th Edition. The
necromancy spells found within were created with the grave
warden in mind. While Grimlore's Grimoire is a valuable
resource for grave warden, always ask your GM before using
unofficial material in their game.
You can download this spell supplement for free from the
DMs Guild by clicking h e r e .
Multiclassing
Multiclassing allows you to gain levels in multiple classes.
See Chapter 6 in the PHB for more information.
Multiclassing Prerequisites
To qualify for the grave warden class, you are required to
have a minimum Intelligence of 13.
Multiclassing Proficiencies
When multiclassing into a grave warden, you do not gain any
additional proficiencies in armor or weapons.
New Character Options
Listed below are two new feats that can be used in addition
to those found in the 5e PHB (pg.165). A feat is a talent or an
area of specialization that give characters new abilities.
Rally the Dead
Undead creatures under your control have advantage on their
attacks rolls against a target if at least one of their allies is
within 5 feet of the creature, is not incapacitated and is also
an undead creature.
Siphon Life
Prerequisite: The ability to cast at least one spell
When you deal the killing blow to a foe using a necromancy
spell, you gain a number of temporar y Hit Points equal to
your grave warden level + your constitution modifier. You can
use this feature a number of times equal to your Constitution
modifier per long rest.
12
Scott Pyles (Order #26819287)

