Page 150 - D&D Bestiary
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GIANTS
          Ancient empires once cast long shadows over a world
          that quaked beneath the giants' feet. In those lost days,
          these towering figures were dragon slayers, dreamers,
          crafters, and kings, but their kind fell from glory long
          ago. However, even divided among secluded clans
          scattered throughout the world, the giants maintain the
          customs and traditions of old.
           Old as Legend. In remote regions of the world,
          the last remaining plinths, monoliths, and statues of
          the great giant empires bow their heads in desolate
          obscurity. Where once those empires sprawled
          across all lands, now the giants dwell in isolated
          tribes and clans.
           Giants are almost as old as dragons, which were
          still young when the giants' heavy feet first shook the
          foundations of the world. As they spread across new
          lands, giants and dragons fought bitter generational
          wars that nearly brought both sides low. No living giant
          remembers what started the conflict, but myths and
          tales of their race's glorious dawn are still sung in their
          steadings and holdfasts, vilifying the primeval wyrms.
          Giants and dragons continue to harbor grudges against
          one another, and it is seldom that they will meet or
          occupy the same area without a fight.

          THE 0RDNING
          Each of the main giant races- the cloud, fire, frost,
          hill, stone, and storm giants- are related by common
          elements of history, religion, and culture .. They view one
          another as kindred, keeping any inherent animosity over
          territory and ambition to a minimum.
           Giants belong to a caste structure called the ordning.
          Based on social class and highly organized, the ordning
          assigns a social rank to each giant. By understanding
          its place in the ordning, a giant knows which other
          giants are inferior or superior to it, since no two giants
          are equal. Each of the giant races analyzes a different
          combination of skills or qualities to determine the
          ordning. Giants make excelling in these qualities the
          purpose of their lives.
           At the highest level of the ordning, the races of the
          giants are also ranked according to status. Storm giants
          are the highest in the ordning, followed by cloud giants,
          fire giants, frost giants, stone giants, hill giants, and
          finally giant kin such as fomorians, ettins, and ogres.
           Regardless of a giant's rank among its own race, the
          chief of a hill giant tribe is inferior to the most common
          of stone giants. The lowest ranked giant of any type is
         superior to the highest ranked giant of an inferior type.
         It isn't considered evil to disrespect or even betray a
          giant of another type, merely rude.






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