Page 154 - D&D Bestiary
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the surface world the way humanoids might behave   eyes. They are benevolent and wise unless angered, in
         in their own dreams, making little account for their   response to which the fury of a storm giant can affect
         actions and never fully trusting what they see or hear. A   the fate of thousands.
         promise made above ground need not be kept. Insults   Distant Prophet-Kings. Storm giants live in isolated
         can be made without apology. Killing prey or sentient   refuges so far above the surface of the world or below
         beings is no cause for guilt in the dreaming world   the sea that they are beyond the reach of most other
         beneath the sky.                                  creatures. Some make their abodes in cloud-top
           Stone giants lacking in athletic grace or artistic skill   castles so high that flying dragons appear as specks
         dwell at the fringes of their society, serving as the tribe's   below. Others live atop mountain peaks that pierce the
         outlying guardians and far-wandering hunters. When   clouds. Some occupy palaces covered with algae and
         trespassers stray too far into the mountain territory of a   coral at the bottom of the ocean, or grim fortresses in
         stone giant clan, those guardians greet them with hurled   undersea rifts.                l
         rocks and showers of splintered stone. Survivors of such   Detached Oracles. Storm giants recall the glory of
         encounters spread tales of stone giant violence, never   ancient giant empires forged by the god Annam. They
         realizing how little those brutes dwelling in the unreal   seek to restore what was lost when those empires.fell.
         dreaming world resemble their quiet and artistic kin.   They don't compete for status in the ordning but live
                                                           out the centuries of their existence in contemplative
          STORM  GIANT                                     seclusion, watching the starry heavens and the ocean's
         Storm giants are contemplative seers that live in places   depths for signs, symbols, and omens of Annam's favor.
                                                             Storm giants see the events of the world in a wide
         far removed from mortal civilization. Most have pale
                                                           perspective. They can foretell the rise and fall of kings
         pmple-gray skin and hair, and glittering emerald eyes.
                                                           and empires, see the beginnings and ends of fortune
         Some rare storm giants are violet-skinned, with deep
                                                           and disaster, and find  the patterns within seemingly
         violet or blue-black hair and silvery gray or purple
                                                           unrelated events. By reading omens and prophesying,
                                                           storm giants learn of vast secrets previously unknown
          GIANT Goos
                                                           and troves of lore utterly forgotten.
          When the giants' ancient empires fell,  Annam, father of all   Kings will rise and fall, wars will be won and lost,
          giants, forsook his children and the world.  He swore never to   and good and evil will wrestle in conflict. Storm giants
          look upon either again  until the giants had  returned to their
          glory and reclaimed their birthright as rulers of the world. As   have watched these events in the manner of mortal
          a result, giants pray not to Ann am  but to his divine children,   gods over many lifetimes, and they know it is pointless
          along with a host of hero-deities and godly viUains that make   to intervene. Even so, a storm giant might willingly
          up the giants' pantheon.                         disclose certain secrets to benevolent beings that visit
            Chief among these gods are the children of Annam, whose   its remote domain with specific purpose. Such creatures
          sons represent each type of giant: Stronmaus for storm   must speak and act respectfully, however, for a storm
          giants,  Memnor for cloud giants, Skoraeus Stonebones for   giant roused to anger is a force of utter destruction.
          stone giants, Thrym for frost giants, Surtur for fire  giants,   Solitary Lives. Storm giants communicate
          and Grolantor for hill  giants.  Not all  giants automatically   infrequently with others of their kind. They do so
          revere their kind's primary deity,  however.  Many good cloud   usually to compare signs and omens or engage in a rare
          giants refuse to worship the deceitful  Memnor, and a storm
          giant dwelling in the icy  mountains of the north  might pay   courtship. Storm giant parents stay together to raise a
          more homage to Thrym than Stronmaus. Other giants feel   child to maturity, then return to the solitary isolation
          a stronger connection to Annam's daughters, who include   they cherish.
          Hiatea, the huntress and home warden;  lallanis, goddess   Some humanoid cultures worship storm giants as
          of love and peace; and  Diancastra, an  impetuous and   they would worship lesser gods, creating myths and
          arrogant trickster.                              stories around the giants' exploits and vast knowledge.
            Some giants abandon their own gods and fall  prey to   A storm giant is governed by the dictates of its
          demon cults,  paying homage to  Baphomet or Kostchtchie.   conscience, however, and not by any culture's laws or
          To worship them or any other non-giant deity is a great   codes of honor. As such, a storm giant that bends its
          sin against the ordning, and almost certain to make a   mind toward greed or gains a taste for petty power can
          giant an outcast.
                                                           easily become a terrible threat.


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