Page 175 - D&D Bestiary
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Griffons are ferocious avian carnivores with the
                                                              muscular bodies of lions and the head, forelegs, and
                                                              wings of eagles. When they attack, griffons are as swift
                                                                  deadly as eagles, even as they strike with a lion's
                                                                    might and grace.
                                                                Horse Eaters. Griffons hunt in small prides, flying
                                                              high over plains and forests near their rocky cliff-side
                                                              aeries. Herd animals and horses are the prey they
                                                              crave above all others, though they also hunt and kill
                                                              hippogriffs. When it spots horses, a griffon screeches
                                                              to alert its pride mates, which descend quickly
                                                              toward their prey.
                                                                Those riding or herding horses dread the griffon's
                                                              piercing cry, preparing themselves for the bloody fight
                                                              that inevitably follows. A griffon ignores a horse's rider
                                                              when possible, and a rider that abandons its mount, or
                                                              a herder that releases one or two horses, can escape
                                                              unharmed while the griffon targets its chosen prey.
            Large monstrosity, unaligned
                                                              Riders who attempt to protect their horses attract the
                                                              full fury of an attacking griffon.
            Armor Class 12
                                                                Sky DweJiers. Griffons lair in high rocky clifftop   .
            Hit Points 59 (7d10 + 21)
                                                              aeries, building their nests from sticks, leaves, and the
            Speed 30 ft., fly 80 ft.
                                                              bones of their prey. Once griffons establish a territory,
              STR     DEX    CON     INT    WIS    CHA        they remain in that area until the food supply has
             18 (+4)   15  (+2)   16 (+3)   2 (- 4)   13  (+1)   8 (- 1)   been exhausted.
                                                                Aggressive and territorial, griffons engage in brutal
            Skills Perception +5                              aerial combat to defend their aeries, tearing and
            Senses darkvision 60ft., passive Perception 15    shredding the wings of flying intruders to send them
            Languages -                                       spiraling to the ground. Creatures that climb to a
            Challenge 2 (450 XP)                              griffon's lair are plucked from the cliffs and eaten, or are
                                                              knocked from the heights to go tumbling to their deaths.
            Keen Sight. The griffon has advantage on Wisdom (Perception)   Trained Mounts. A griffon raised from an egg can be
            checks that rely on sight.                        trained to serve as a mount. However, such training is
                                                              time consuming, expensive (mostly for the ample food
            ACTIONS                                           the creature requires), and dangerous. Expert trainers
            Multiattack. The griffon makes two attacks: one with its beak   well versed in the griffon's legendary ferocity are typically
            and one with its claws.                           the only ones able to raise these creatures safely.
                                                                Once trained, a griffon is a fierce and loyal steed. It
            Beak.  Melee Weapon Attack: +6 to hit, reach 5 ft., one target.
                                                              bonds with one master for life, fighting to the death to
            Hit: 8  (1d8 + 4)  piercing damage.
                                                              protect that rider. A griffon mount retains its ravenous
            Claws.  Melee Weapon Attack: +6 to hit, reach 5 ft., one target.   appetite for horseflesh, and a wise master ensures that
            Hit: 11  (2d6 + 4)  slashing damage.              a griffon remains satiated with other prey when passing
                                                              through civilized lands.
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