Page 175 - D&D Bestiary
P. 175
Griffons are ferocious avian carnivores with the
muscular bodies of lions and the head, forelegs, and
wings of eagles. When they attack, griffons are as swift
deadly as eagles, even as they strike with a lion's
might and grace.
Horse Eaters. Griffons hunt in small prides, flying
high over plains and forests near their rocky cliff-side
aeries. Herd animals and horses are the prey they
crave above all others, though they also hunt and kill
hippogriffs. When it spots horses, a griffon screeches
to alert its pride mates, which descend quickly
toward their prey.
Those riding or herding horses dread the griffon's
piercing cry, preparing themselves for the bloody fight
that inevitably follows. A griffon ignores a horse's rider
when possible, and a rider that abandons its mount, or
a herder that releases one or two horses, can escape
unharmed while the griffon targets its chosen prey.
Large monstrosity, unaligned
Riders who attempt to protect their horses attract the
full fury of an attacking griffon.
Armor Class 12
Sky DweJiers. Griffons lair in high rocky clifftop .
Hit Points 59 (7d10 + 21)
aeries, building their nests from sticks, leaves, and the
Speed 30 ft., fly 80 ft.
bones of their prey. Once griffons establish a territory,
STR DEX CON INT WIS CHA they remain in that area until the food supply has
18 (+4) 15 (+2) 16 (+3) 2 (- 4) 13 (+1) 8 (- 1) been exhausted.
Aggressive and territorial, griffons engage in brutal
Skills Perception +5 aerial combat to defend their aeries, tearing and
Senses darkvision 60ft., passive Perception 15 shredding the wings of flying intruders to send them
Languages - spiraling to the ground. Creatures that climb to a
Challenge 2 (450 XP) griffon's lair are plucked from the cliffs and eaten, or are
knocked from the heights to go tumbling to their deaths.
Keen Sight. The griffon has advantage on Wisdom (Perception) Trained Mounts. A griffon raised from an egg can be
checks that rely on sight. trained to serve as a mount. However, such training is
time consuming, expensive (mostly for the ample food
ACTIONS the creature requires), and dangerous. Expert trainers
Multiattack. The griffon makes two attacks: one with its beak well versed in the griffon's legendary ferocity are typically
and one with its claws. the only ones able to raise these creatures safely.
Once trained, a griffon is a fierce and loyal steed. It
Beak. Melee Weapon Attack: +6 to hit, reach 5 ft., one target.
bonds with one master for life, fighting to the death to
Hit: 8 (1d8 + 4) piercing damage.
protect that rider. A griffon mount retains its ravenous
Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. appetite for horseflesh, and a wise master ensures that
Hit: 11 (2d6 + 4) slashing damage. a griffon remains satiated with other prey when passing
through civilized lands.

