Page 325 - D&D Bestiary
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            GIANT CONSTRICTOR SNAKE                           GIANT. CROCODILE
            Huge beast,  unaligned                            Huge beast, unaligned
            Armor Class 12                                    Armor Class 14  (natural armor)
            Hit Points 60  (8d12 + 8)                         Hit Points 85  (9d12 + 27)
            Speed 30ft., swim 30ft.                           Speed 30ft., swim 50 ft.
              STR     DEX    CON     INT    WIS    CHA          STR     DEX    CON     INT    WIS    CHA
             19 (+4)   14 (+2)   12 (+1)   1 (-5)   10 (+0)   3 (-4)   21  (+S)   9 (-1)   17  (+3)   2 (-4)   10 (+0)   7 (- 2)
            Skills Perception +2                              Skills Stealth +5
            Senses blindsight 10ft., passive Perception 12    Senses passive Perception 10
            Languages -                                       Languages -
            Challenge 2 (450 XP)                              Challenge 5 (1 ,800 XP)

                                                              Hold Breath. The crocodile can hold its breath for  30  minutes.
            ACTIONS
            Bite.  Melee Weapon Attack: +6 to hit, reach 10ft., one creature.   ACTIONS
            Hit: 11  (2d6 +4) piercing damage.
                                                              Multiattack. The crocodile makes two attacks: one with its  bite
            Constrict.  Melee Weapon Attack: +6 to hit,  reach 5 ft.,  one   and one with  its tail.
            creature. Hit: 13  (2d8 + 4)  bludgeoning damage, and the
                                                              Bite. Melee Weapon Attack: +8 to hit, reach  5 ft.,  one target.
            target is grappled  (escape DC  16).  Until this grapple ends,
                                                              Hit: 21  (3d10 + 5)  piercing damage, and the target is  grappled
            the creature is  restrained, and the snake can't constrict
                                                              (escape DC  16). Until this grapple ends, the target is
            another target.
                                                              restrained, and the crocodile can't bite another target.
                                                              Tail.  Melee Weapon Attack: +8 to hit,  reach 10ft.,  one target
            GIANT CRAB
                                                              not grappled by the crocodile. Hit:  14  (2d8 + 5)  bludgeoning
            Medium beast, unaligned
                                                              damage.  If the target is  a creature, it must succeed on a DC  16
                                                              Strength saving throw or be knocked  prone.
            Armor Class 15  (natural armor)
            Hit Points 13  (3d8)
            Speed 30ft., swim 30ft.                           GIANT EAGLE
                                                              Large beast, neutral good
              STR     DEX    CON     INT    WIS    CHA
             13  (+1)   15  (+2)   11  (+0)   1 (-5)   9 (-1)   3 (-4)   Armor Class 13
                                                              Hit Points 26  (4d10 + 4)
            Skills Stealth +4                                 Speed 10ft., fly 80ft.
            Senses blindsight 30ft., passive Perception 9
            Languages-
                                                                STR     DEX    CON     INT    WIS    CHA
            Challenge 1/8 (25 XP)                              16  (+3)   17  (+3)   13  (+1)   8 (- 1)   14  (+2)   10  (+0)

            Amphibious. The crab can breathe air and water.   Skills  Perception +4
                                                              Senses passive Perception 14
            ACTIONS                                           Languages Giant Eagle,  understands Common and Auran but
                                                               can't speak them
            Claw.  Melee Weapon Attack: +3  to hit, reach 5 ft.,  one target.
                                                              Challenge 1 (200 XP)
            Hit: 4  (1d6 + 1)  bludgeoning damage, and the target is
            grappled  (escape DC  11). The crab has two claws, each of
            which can grapple only one target.                Keen Sight. The eagle has advantage on Wisdom  (Perception)
                                                              checks that rely on sight.

                                                              ACTIONS
                                                              Multiattack. The eagle makes two attacks: one with its  beak
                                                              and one with its talons.
                                                              Beak.  Melee Weapon Attack: +5 to hit,  reach 5 ft.,  one target.
                                                              Hit:  6 (1d6 + 3)  piercing damage.
                                                              Talons.  Melee Weapon Attack: +5 to hit,  reach 5 ft. , one target.
                                                              Hit: 10  (2d6 + 3)  slashing damage.
                                                              A giant eagle is a noble creature that speaks its own
                                                              language and understands speech in the Common
                                                              tongue. A mated pair of giant eagles typically has up
                                                              to four eggs or young in their nest (treat the young as
                                                              normal eagles).


            APPENDIX A:  MISCELLANEOUS  CREATURES
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