Page 324 - D&D Bestiary
P. 324
GrANT APE
Huge beast, unaligned
Armor Class 12
Hit Points 157 (15d12 + 60) ACTIONS
Speed 40ft., climb 40ft.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature.
Hit: 5 (1d6 + 2) piercing damage. · ·
STR DEX CON INT WIS CHA
23 (+6) 14 (+2) 18 (+4) 7 (- 2) 12 (+1 ) 7 (-2)
GIANT BOAR
Skills Athletics +9, Perception +4 Large beast, unaligned
Senses passive Perception 14
Languages- Armor Class 12 (natural armor)
Challenge 7 (2,900 XP)
Hit Points 42 (5d10 + 15)
Speed 40ft.
ACTIONS
STR DEX CON INT WIS
Multiattack. The ape makes two fist attacks. 17 (+3) 10 (+0) 16 (+3) 2 (-4) 7 (- 2)
Fist. Melee Weapon Attack: +9 to hit, reach 10ft., one target.
Hit: 22 (3d10 + 6) bludgeoning damage. Senses passive Perception 8
Languages -
Rock. Ranged Weapon Attack: +9 to hit, range 50/100ft., one Challenge 2 (450 XP)
target. Hit: 30 (7d6 + 6) bludgeoning damage.
Charge. If the boar moves at least 20 feet straight toward a
GIANT BADGER target and then hits it with a tusk attack on the same turn, the
target takes an extra 7 (2d6) slashing damage. If the target is a
Medium beast, unaligned
creature, it must succeed on a DC 13 Strength saving throw or
be knocked prone.
Armor Class 10
Hit Points 13 (2d8 + 4) Relentless (Recharges after a Short or Long Rest). If the boar
Speed 30ft., burrow 10ft.
takes 10 damage or less that would reduce it to 0 hit points, it
is reduced to 1 hit point instead.
STR DEX CON INT WIS CHA
13 (+1) 10 (+0) 15 (+2) 2 (- 4) 12 (+1) 5 (- 3) ACT IONS
Tusk. Melee Weapon Attack: +5 to hit, reach 5 ft., one target.
Senses darkvision 30ft., passive Perception 11
Hit: 10 (2d6 + 3) slashing damage.
Languages -
Challenge 1/4 (50 XP)
GIANT CENTIPEDE
Keen Smell. The badger has advantage on Wisdom (Perception) Small beast, unaligned
checks that rely on smell.
Armor Class 13 (natural armor)
ACTIONS Hit Points 4 (1d6 + 1)
Multiattack. The badger makes two attacks: one with its bite Speed 30ft., climb 30ft.
and one with its claws.
STR DEX CON INT WIS CHA
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. 5 (- 3) 14 (+2) 12 (+1 ) 1 (- 5) 7 (- 2) 3 (-4)
Hit: 4 (1d6 + 1) piercing damage.
Senses blindsight 30ft., passive Perception 8
Claws. Melee Weapon Attack: +3 to hit, reach 5 ft., one target.
Languages -
Hit: 6 (2d4 + 1) slashing damage.
Challenge 1/4 (50 XP)
GIANT BAT ACTIONS
Large beast, unaligned
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature.
Armor Class 13 Hit: 4 (ld4 + 2) piercing damage, and the target must succeed
Hit Points 22 (4d10) on a DC 11 Constitution saving throw or take 10 (3d6) poison
Speed 10ft., fly 60ft. damage. If the poison damage reduces the target to 0 hit
points, the target is stable but poisoned for 1 hour, even
STR DEX CON INT WIS CHA after regaining hit points, and is paralyzed while poisoned
15 (+2) 16 (+3) 11 (+0) 2 (-4) 12 (+1) 6 (-2) in this way.
Senses blindsight 60ft., passive Perception 11
Languages-
Challenge 1/4 (5~ .. XP)

