Page 324 - D&D Bestiary
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GrANT APE
          Huge beast, unaligned
          Armor Class 12
          Hit Points 157 (15d12 + 60)                       ACTIONS
          Speed 40ft., climb 40ft.
                                                            Bite.  Melee Weapon Attack: +4 to hit,  reach 5 ft.,  one creature.
                                                            Hit:  5 (1d6 + 2)  piercing damage.   ·  ·
            STR     DEX    CON     INT    WIS    CHA
           23  (+6)   14 (+2)   18  (+4)   7 (- 2)   12  (+1 )   7 (-2)
                                                            GIANT BOAR
          Skills Athletics +9,  Perception +4               Large beast,  unaligned
          Senses passive Perception 14
          Languages-                                        Armor Class 12  (natural armor)
          Challenge 7 (2,900 XP)
                                                            Hit Points 42  (5d10 + 15)
                                                            Speed 40ft.
          ACTIONS
                                                              STR     DEX    CON     INT    WIS
          Multiattack. The ape makes two fist attacks.       17 (+3)   10 (+0)   16  (+3)   2 (-4)   7 (- 2)
          Fist.  Melee Weapon Attack: +9 to hit,  reach 10ft., one target.
          Hit:  22  (3d10 + 6)  bludgeoning damage.         Senses passive Perception 8
                                                            Languages -
          Rock.  Ranged Weapon Attack: +9 to hit,  range 50/100ft., one   Challenge 2 (450 XP)
          target. Hit:  30  (7d6 + 6)  bludgeoning damage.
                                                            Charge.  If the boar moves at least 20 feet straight toward a
          GIANT BADGER                                      target and then hits it with  a tusk attack on the same turn, the
                                                            target takes an extra 7 (2d6)  slashing damage. If the target is a
          Medium beast, unaligned
                                                            creature, it must succeed on a DC  13 Strength saving throw or
                                                            be knocked  prone.
          Armor Class 10
          Hit Points 13  (2d8 + 4)                          Relentless (Recharges after a Short or Long Rest). If the boar
          Speed 30ft., burrow 10ft.
                                                            takes 10 damage or less that would  reduce it to 0 hit points, it
                                                            is  reduced to 1 hit point instead.
            STR     DEX    CON     INT    WIS    CHA
            13  (+1)   10  (+0)   15  (+2)   2 (- 4)   12  (+1)   5 (- 3)   ACT IONS
                                                            Tusk.  Melee Weapon Attack: +5 to hit,  reach  5 ft., one target.
          Senses darkvision 30ft., passive Perception 11
                                                            Hit: 10  (2d6 + 3)  slashing damage.
          Languages -
          Challenge 1/4 (50 XP)
                                                            GIANT CENTIPEDE
          Keen Smell. The badger has advantage on Wisdom  (Perception)   Small beast, unaligned
          checks that rely on smell.
                                                            Armor Class 13  (natural armor)
          ACTIONS                                           Hit Points 4 (1d6 + 1)
          Multiattack. The badger makes two attacks: one with  its bite   Speed 30ft., climb 30ft.
          and one with  its claws.
                                                              STR     DEX    CON     INT    WIS    CHA
          Bite.  Melee Weapon Attack: +3 to hit,  reach 5 ft.,  one target.   5 (- 3)   14  (+2)   12  (+1 )   1 (- 5)   7 (- 2)   3 (-4)
          Hit: 4 (1d6 + 1)  piercing damage.
                                                            Senses blindsight 30ft., passive Perception 8
          Claws.  Melee Weapon Attack: +3 to hit,  reach  5 ft.,  one target.
                                                            Languages -
          Hit: 6 (2d4 + 1)  slashing damage.
                                                            Challenge 1/4 (50 XP)
          GIANT BAT                                         ACTIONS
          Large beast, unaligned
                                                            Bite. Melee Weapon Attack: +4 to hit,  reach 5 ft., one creature.
          Armor Class 13                                    Hit: 4 (ld4 + 2)  piercing damage, and the target must succeed
          Hit Points 22  (4d10)                             on a DC  11  Constitution saving throw or take 10  (3d6)  poison
          Speed 10ft., fly 60ft.                            damage. If the poison damage reduces the target to 0 hit
                                                            points, the target is  stable but poisoned for 1 hour, even
            STR     DEX    CON     INT    WIS    CHA        after regaining hit points, and is  paralyzed while poisoned
           15  (+2)   16 (+3)   11  (+0)   2 (-4)   12 (+1)   6 (-2)   in this way.

          Senses blindsight 60ft., passive Perception 11
          Languages-
          Challenge 1/4 (5~ .. XP)
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