Page 55 - World of Darkness
P. 55

Chapter 3: Skills
                          Chapter 3: Skills






                                                      A character’s Attributes measure his innate physical, mental and social
                                                   qualities — how strong he is, how quick he thinks on his feet, and how well
                                                   he interacts with other people. The different ways in which a character can
                                                   apply these Attributes are determined by his Skills. A character’s Skills re-
                                                   flect the education and training he’s acquired over the course of his life, and
                                                   are a reflection of his origins and interests. Skills can be acquired in any num-
                                                   ber of ways, from institutionalized learning to hard, hands-on experience. A
                                                   young recruit at the police academy is trained to use a handgun, while a
                                                   gangbanger learns to shoot as a matter of survival.
                                                      Like Attributes, Skills are broken down into three general categories:
                                                   Mental, Physical and Social. A character’s initial Skills are purchased during
                                                   character creation and are prioritized in the same manner as Attributes, with
                                                   11 points to allocate among primary Skills, seven points to allocate among
                                                   secondary Skills, and four points to allocate among tertiary Skills. Skill dots
                 Time and again, foul              can then be increased further using experience points (both at the conclu-
                   Time and again, foul
              things attacked me,                  sion of character creation if the Storyteller allows it, and later during play).
               things attacked me,
                 lurking and stalking, but         Or new Skills can be purchased during a chronicle at the player’s discretion.
                   lurking and stalking, but I
              I lashed out,                        For more information on selecting Skills for starting characters, see p. 34.
               lashed out,
                 gave as good as I got
                   gave as good as I got with
              with my sword.
               my sword.
                 My flesh was not                                          Skill Dots
                   My flesh was not for
              for feasting on,
               feasting on,                               Skills are rated from 1 to 5, with each score suggesting your
                 there would be no                    character’s relative level of proficiency and knowledge in that area.
                   there would be no mon-
              monsters gnawing and                        Dots   Proficiency Level
               sters gnawing and gloating
              gloating                                    •      Novice. Basic knowledge and/or techniques.
                   over their banquet at the
                 over their banquet at                    ••     Practitioner. Solid working knowledge and/or
               bottom of the sea.
              the bottom of the sea.                             techniques.
                   — Beowulf, translated by
                 — Beowulf, translated                    •••    Professional. Broad, detailed knowledge and/or
              by Seamus Heaney                                   techniques.
               Seamus Heaney
                                                          ••••   Expert. Exceptional depth of knowledge and/or
                                                                 techniques.
                                                          ••••• Master. Unsurpassed depth of knowledge and/or
                                                                 techniques. A leader in the field.
                                                   Skill Specialties
                                                      Skills represent broad bases of knowledge and physical training in a given
                                                   subject. An auto mechanic doesn’t just know about fixing engines, for ex-
                                                   ample, but is versed in repairing tires, replacing windows and painting the
                                                   body. In addition to this broad foundation of knowledge, characters can spe-
                                                   cialize in a particular aspect of a Skill, giving them an edge in a particular
                                                   application due to their increased focus. There’s no limit to the number of
                                                   Specialties that your character can have in a single Skill. You choose three
                                                   Specialties at character creation. Any more must be purchased during play
                                                   with experience points. Rolls involving a Skill Specialty gain a +1 modifier
                                                   over and above any other situational modifiers. So, if your character has Crafts,
                                                   but also has a Specialty in Automobiles, you gain a +1 bonus when he works
                                                   on cars.
                                                      You are limited only by your imagination when devising your character’s
                                                   Skill Specialties, although their focus should be fairly specific. A character
                                                   possessing the Drive Skill might focus on sports cars, trucks, off-road or high-


       54
             Chapter 3- SKILLS
   50   51   52   53   54   55   56   57   58   59   60