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speed driving. Each Skill listed in this chapter has a num-  Academics
             ber of suggested Specialties to give you an idea of the pos-
             sibilities.                                        Doctor Carlton’s library was a shambles. Bookshelves
                                                             leaned on broken supports as if drunk, and piles of antiquated
             Skill Tasks                                     tomes lay scattered amid bits of broken glass and ceramic on
                                                             the carpeted floor. Julia picked her way through the debris to
                If a Skill represents a particular body of knowledge or  Carlton’s desk and examined a large, leather-bound book rest-
             training, a Skill task describes a specific application of the  ing on the ink-stained blotter. “It’s his journal,” she said, run-
             Skill in question. Healing Wounds, for example, is a task  ning a slim finger over the careful lines of script. “The last
             describing an application of the Medicine Skill. Skill tasks  thing he wrote looks like Latin: ‘mali principii malus finis.’”
             combine an applicable Attribute with the Skill, plus any  “The bad end of a bad beginning,” Stapleton trans-
             relevant equipment modifiers to form a dice pool, minus  lated, bleakly surveying the damage from the doorway. “I told
             any situational modifiers. Climbing a steep cliff, for ex-  him that damned idol would be the death of him.”
             ample, is a Skill task combining Strength + Athletics +  Academics is a broad-based Skill that represents a
             equipment such as rope, pitons and cleats. Many Skills in  character’s degree of higher education and general knowl-
             this chapter have one or more tasks associated with them  edge in the Arts and Humanities — everything from En-
             that suggest different ways in which the traits can be ap-  glish to history, economics to law. Dots in this Skill do
             plied in various situations. Use these as guidelines for de-  not directly correlate to a given level of education. Your
             termining other Skill tasks that arise in your stories.  character could have entered a doctorate program but
                                                             spent more time partying than studying, resulting in low
             The Right Tools for the Job                     dots. Conversely, a self-taught individual who read vora-
                Having the proper equipment for a task can often  ciously and studied intensively could have high dots with-
             mean the difference between success and failure. In addi-  out ever earning a diploma.
             tion to situational modifiers and Specialties, Skill rolls  Possessed by: College graduates, executives, lawyers,
             gain bonus dice if your character uses high-quality or spe-  librarians, scholars, students
             cialized equipment when performing a feat. For example,  Specialties: Anthropology, Art, English, History, Law,
             a driver with a high-performance sports car has an edge in  Religion, Research
             a race over someone in an old pickup. See “Equipment,”
             p. 139, in Chapter 6 for more information on the gear  Roll Results
             available to your character. Each task presented in this  Dramatic Failure: Your character fails to remember
             chapter lists a variety of tools that could provide bonus  crucial facts, incorrectly informing his actions. A charac-
             dice to your Skill roll. These lists are by no means exhaus-  ter with a history background may remember an incorrect
             tive. You’re encouraged to employ other types of tools or  set of dates that completely alters his theory on a certain
             equipment to assist in performing a task, but the Story-  event, or a former art student might incorrectly identify a
             teller is the final arbiter on what bonus, if any, gear pro-  painting as a worthless copy instead of a priceless origi-
             vides. It’s possible that using poor-quality tools might even  nal.
             make a task more difficult to perform, so choose wisely.  Failure: Your character is unable to summon the nec-
                                                             essary information. It’s on the tip of his tongue, but the
             Mental Skills                                   name, date or reference eludes him.
                                                                Success: Your character is able to summon the nec-
                                                             essary knowledge to serve his needs.
                Mental Skills are applications of a character’s insight,  Exceptional Success: Your character recalls or knows
             acumen and focus, such as examining a crime scene for  especially obscure or detailed facts that give him addi-
             clues, unraveling an enigma or diagnosing an illness. These  tional insight into the matter at hand. She not only identi-
             Skills are almost entirely gained from a period of formal  fies a particular work of art but recalls that the artist was
             education, and most characters with high Mental Skills  renowned for his fascination with demons and the occult.
             can claim a degree or even a doctorate in their field of
             study. These traits are generally associated with your  Research
             character’s Mental Attributes, but can also be paired with
             Physical Attributes for hands-on applications such as per-  Dice Pool: Intelligence + Academics + equipment
             forming surgery (Dexterity + Medicine) or computer re-  Action: Extended (3-10+ successes; each roll repre-
             pair (Dexterity + Crafts).                      sents 30 minutes of research)
                Untrained Skill Use: If your character doesn’t have  Researching information is a fairly straightforward
             the necessary Mental Skill required for an action, she can  task that involves querying libraries and databases. Roll
             still make the attempt. Roll her Attribute alone, but with  Intelligence + Academics + equipment. The number of
             a -3 penalty.                                   successes required depends on the complexity and/or ob-
                                                             scurity of the desired information. A simple set of facts
                                                             might demand three successes to obtain, while a little-
                                                             known or difficult-to-find reference might demand 10 or

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                                                                         MENTAL SKILLS- ACADEMICS
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