Page 69 - World of Darkness
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something (or someone) accidentally or overshooting the  + Athletics roll is then made against the thrower’s
                  target entirely.                                    roll. If the thrower gets more successes, the tar-
                      Failure: The object misses its mark or simply does  get is still hit and those successes are inflicted as
                  not make it as far as intended.                     damage. If the target gets more successes, he
                      Success: Your character hits his intended target. In  catches the item. In the case of a tie, the would-
                  the case of a thrown weapon, each success inflicts one  be catcher is hit and the thrower’s successes are
                  point of damage.                                    inflicted as damage. The Storyteller may rule that
                      Exceptional Success: The object hits the target with  catching a blunt object such as a rock might be
                  great accuracy and/or force.                        done completely without harm, but catching a
                      Suggested Equipment: See the Damage ratings of  sharp object such as a knife might still inflict a
                  thrown weapons in the Combat Chapter, p. 150.       point of lethal damage. The receiver cuts open
                      Possible Penalties: Slippery conditions (-1), strong  his hand. Perhaps an exceptional success (five or
                  wind (-2), bad weather (-1 to -3)                   more) achieved on a catching roll negates dam-
                                                                      age from even a sharp item.
                                                                         Of course, ranged attacks made from guns
                                                                      or bows cannot normally be caught unless the
                        Catching Thrown Objects                       target has some kind of supernatural power that
                         An object thrown to or at a target could be  allows him to see and react to such fast-moving
                      caught by him. Obviously, the distance between  objects.
                      thrower and target cannot be greater than the
                      range to which the object can be thrown. The
                      thrower’s accuracy is also a factor in whether
                      an intended receiver can successfully catch the  Brawl
                      item.
                         If an object is thrown to a receiver with the  He was the stereotypical biker: big and broad-shoul-
                                                                  dered, the sleeves of his T-shirt straining around muscled,
                      intent to be caught, Dexterity + Athletics is rolled
                      for the receiver. The receiver’s roll gets a num-  tattooed arms. He loomed over Miles. “You and me are
                                                                  gonna have a little fun, college boy,” he said through yellow
                      ber of bonus dice equal to the number of suc-
                      cesses achieved in the thrower’s roll. Thus, if  teeth. “And then me and your girlfriend here are gonna have
                                                                  a little party.”
                      Bill throws a football to Owens and three suc-
                      cesses are rolled for Bill, Owens’ Dexterity +  Miles leaned back and the biker took the bait, bending
                      Athletics roll to catch the ball gets a +3 bonus. If  down to glare at the young history student. Miles’ first punch
                      the thrower’s roll fails to earn any successes,  struck the biker square in the Adam’s apple. The gag reflex
                      the target is missed. The intended receiver can-  doubled the man over, and Miles followed up with a shot to
                      not catch the item at all.                  the ear.
                         If an object is thrown at a target (probably  The biker hit the floor like a sack of wet cement. “Party
                      with the intent to hit and hurt him), and the tar-  on, asshole,” Miles said in the silence that followed, and
                      get is unaware of the object’s approach, the ob-  then took Angela’s hand. “Let’s get out of here.”
                      ject can’t be caught. Indeed, the target gets no
                      Defense. He is essentially surprised (see p. 151).  Brawl defines your character’s prowess at unarmed
                      Successes achieved in the throw inflict points of  combat, whether he’s a black belt in karate, a hard-bitten
                                                                  street tough or a college student who’s taken a few self-
                      damage to the target. (Damage might also be
                      done to an intended receiver of an object if the  defense courses. Characters with this Skill know how to
                                                                  hit an opponent, where to hit for maximum effect and
                      roll for his catch suffers a dramatic failure. Points
                      of damage equal the successes achieved in the  how to defend themselves from attack. It can mean using
                      throw.)                                     fists, but also elbows, knees, shoulders, head butts wres-
                         The Storyteller may allow an unaware tar-  tling, joint locks and choke holds. Characters with a sev-
                                                                  eral dots could be familiar with multiple techniques of
                      get to recognize an incoming object before he’s
                      hit. The target’s player makes a reflexive per-  unarmed combat. Expertise in such techniques is reflected
                                                                  in the Fighting Style Merits (see pp. 110-112), which are
                      ception roll (see p. 45). If it fails, the attack pro-
                      ceeds as discussed above. If the Wits + Compo-  based on Brawl.
                      sure roll succeeds, the target can try to get out  Brawl is added to your character’s Strength to battle
                      of the way (his Defense applies normally), or he  people in unarmed combat.
                                                                      Possessed by: Bikers, boxers, gangsters, police offic-
                      can try to catch the object.
                         If he tries to catch it, he loses his Defense  ers, soldiers
                                                                      Specialties: Blocking, Boxing, Dirty Tricks, Grap-
                      against the attack (after all, he tries to put him-
                      self in the object’s path). A contested Dexterity  pling, Kung Fu, Throws



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             Chapter 3- SKILLS
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