Page 57 - Ultimate-Bestiary-Revenge-of-the-Horde-5E
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Forest Goblin Shaman                                  Weapons, Armor & Items
           Small humanoid (goblinoid), neutral evil              Antler dagger, quartersta  , 6 (1d6 + 3) Tiny mammals, and
           Armor Class 11                                        roll a d12:
           Hit Points 12 (5d6 − 5)                                d12   Item(s)
           Speed 30   ., climb 30   .
             STR     DEX      CON      INT     WIS     CHA        1–6   1d4 days' fried spider rations
            7 (−2)  12 (+1)  9 (−1)  12 (+1)  14 (+2)  8 (−1)     7–9   A trinket (p. 57)
           Skills Medicine +4, Nature +4, Stealth +3             10–11 A tattered coin purse containing 17 (5d6) cp, and
           Senses darkvision 60   ., passive Perception 12              3 (1d6) sp
           Languages Common, Goblin                                12   A sack containing 2 (1d4) bottles of goblin liquor
           Challenge 1 (200 XP)                                         (p. 170)
           Woodland Camou  age.    e forest goblin shaman has
           advantage on Dexterity (Stealth) checks while in the forest  Shamans o  en   ll an advisory role to the troop’s chief, although it
                                                                is equally common for there to be a heated rivalry between the two
           Woodland Stalker.    e forest goblin shaman can attempt to     gures over who should take the position of leadership. Shamans
           hide even when only lightly obscured by foliage as a bonus   have access to basic healing magic by means of animal sacri  ce, so
           action on each of its turns.                         generally travel nowhere without a sack of squirming rats, weasels,
           Blood Magic.    e forest goblin shaman can use its action to   or other easily procured forest creatures.
           sacri  ce a Tiny mammal to innately cast one of the following
           spells: bestow curse, cure wounds, or healing word.    e forest
           goblin shaman starts combat with 6 (1d6 + 3) Tiny mammals in
           its possession.
           Spellcasting.    e forest goblin shaman is a 5th level spellcaster.
           Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit
           with spell attacks). It has the following druid spells prepared:
           Cantrips (at will): light, mage hand, thorn whip
           1st level (4 slots): entangle, in  ict wounds
           2nd level (3 slots): hold person, spike growth
           3rd level (2 slots): conjure animals, spirit guardians

           Actions
           Antler Dagger. Melee Weapon Attack: +3 to hit, range 5   .,
           one target. Hit: 3 (1d4 + 1) piercing damage.
           Quartersta  . Melee Weapon Attack: +0 to hit, reach 5   ., one
           target. Hit: 1 (1d6 - 2) or 2 (1d8 - 2) bludgeoning damage if
           wielded with two hands.




























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        Chapter 3: Goblins
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