Page 38 - Curse of Strahd_Neat
P. 38

"When the vampire appeared, the wizard's peasant   d20   Treasure
      army fled in terror. A few stood their ground and were   1-10  None
      never seen again.                                 11-13  Sack oflOO ep (each coin stamped with Strahd's
                                                             visage in profile)
        "The wizard and the vampire cast spells at each other.   14-16  Pouch containing 4d6 gemstones worth 100 gp each
      Their battle flew from the courtyards of Ravenloft to a   17-19  Sack containing 3d6 pieces of cheap jewelry worth
      precipice overlooking the falls. I saw the battle with my   25 gp total and ld6 pieces of fine jewelry worth 250
      own eyes. Thunder shook the mountainside, and great    gp each
      rocks tumbled down upon the wizard, yet by his magic he   20   One magic item (roll once on Magic Item Table B in
      survived. Lightning from the heavens struck the wizard,   the Dungeon Master's Guide)
      and again he stood his ground. But when the devil Strahd
      fell upon him, the wizard's magic couldn't save him. I   FORTUNES  OF RAVENLOFT
      saw him thrown a thousand feet to his death. I climbed   If your card reading reveals that a treasure is here, it is
      down to the river to search for the wizard's body, to see   hidden in one of the Vistani wagons. Madam Eva grants
                                                       the characters permission to search the wagons if they
      if, you know, he had anything of value, but the River lvlis   ask, and any such search yields the treasure.
      had already spirited him away."
                                                       H. TSER FALLS
     The Vistana storyteller doesn't remember the wizard's   If the characters reach area H by following the footpath
     name, but recalls that it sounded important. If the char­  from the Vistani encampment (area G), read:
     acters haven't spoken with Madam Eva, the storyteller
     urges them to do so.                               You follow the river to the base of a canyon, at the far

     MADAM  EvA's TENT                                  end of which a great waterfall spills into a pool, billowing
     If the characters decide to see Madam Eva, read:   forth clouds of cold mist. A great stone bridge spans the
                                                        canyon nearly one thousand feet overhead.
      Magic flames cast a reddish glow over the interior of
      this tent, revealing a low table covered in a black velvet   If the characters are on the high road instead, read:
      cloth. Glints of light seem to flash from a crystal ball on
      the table as a hunched figure peers into its depths. As   You follow the dirt road as it clings to the side of a
      the crone speaks, her voice crackles like dry weeds. "At   mountain and ends before an arching bridge of mold­
      last you have arrived!" Cackling laughter bursts like mad   encrusted stone that spans a natural chasm. Gargoyles
      lightning from her withered lips.                 cloaked in black moss perch on the corners of the
                                                        bridge, their frowns weatherworn. On the mountainous
     Madam Eva (see appendix D) speaks the name of each   side of the bridge, a waterfall spills into a misty pool
     party member and makes some reference to that in­  nearly a thousand feet below. The pool feeds a river
     dividual's past deeds. She then asks the characters if   that meanders into the fog-shrouded pines that blanket
     they want their fortunes read. If they say yes, Madam   the valley.
     Eva produces a worn deck of cards and proceeds with
     the sequence outlined in chapter 1. (If the characters
     don't want a reading of their fates, continue play using   The chasm's walls are slippery and sheer, and can't be
     the card reading you performed before starting the   scaled without the aid of magic or a climber's kit.
     adventure.)                                        The bridge is slick with moisture but safe to cross.
      Madam Eva might seem mad, but she is, in fact,   The road south of the bridge leads down the mountain­
     cunning and sharp of mind. She has met a good many   side to area F; the road north cuts through the moun­
     adventurers in her time and knows they can't be fully   tains to area I.
     trusted. She wants to free the land of Barovia from its   The gargoyles on the bridge are harmless sculptures.
     curse, and her fate is interwoven with Strahd's (see
     appendix D for details). She does the vampire's bidding   I. BLACK CARRIAGE
     when called upon and does nothing to anger Strahd or
     bring harm to the Vistani. She never gives aid and never
                         ·  ·
     asks for any.                                      Even here, in the mountains, the forest and the fog are
                                                        inescapable. Ahead, the dirt road splits in two, widening
     TREASURE
     For each Vistani tent ot wagon that the characters   toward the east. There you see patches of cobblestone,
     search, roll once on th<, following table to determine   suggesting that the eastern branch was once an import­
     what treasure is found:                            ant thoroughfare.



                                                                       CHAPTER 2  I  THE  LANDS  OF  BAROV!A
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