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CRYPT 39 ESCHER ANO THE
Beucephalus, the Wonder Horse: May the flowers grow THREE BRIDES
ever brighter where he trods
The door to this crypt is larger than all the others, 6
feet wide by 8 feet tall. Removing or resetting the slab
requires a successful DC 20 Strength check. When the
door is opened, read:
Dry, hot air and smoke billow from the crypt as a black
horse with a flaming mane and fiery hooves emerges.
Smoke billows from its nostrils as it rears up to attack.
The nightmare, Beucephalus, is Strahd's steed. It
has 104 hit points. If the characters slay it, Strahd
hunts them down mercilessly. When the steed
wants to leave the castle, it flies up the central
shaft of the high tower (area K18a), exiting
through the gash in the tower roof (area K59).
CRYPT 40
Tatsaul Eris - Last of the Line
A skeleton draped in rags lies atop a marble slab in the
center of the crypt. Mounted on the north, east, and
south walls are three unlit torches in iron brackets.
TREASURE
When a creature enters this tomb for the first time, the Sergei's embalmed body is clothed in shining +2
torches burst into flame and continue to burn until they plate armor.
are spent or extinguished.
Examination of the skull and bones reveals that they FORTUNES OF RAVENLOFT
are plaster facsimiles. If your card reading reveals that a treasure is here, it is
inside the coffin next to Sergei's body.
K85. SERGEI'S TOMB If your card reading indicates an encounter with
A portcullis is closed in the archway into this tomb. Lift Strahd in this area, he is lying across Sergei's cof
ing it requires a successful DC 25 Strength check. fin, weeping.
K86. STRAHD'S TOMB
White marble steps descend to a tomb that has a vaulted A heavy portcullis stands closed in the archway lead
ceiling thirty feet overhead. A stillness-a calm amid the ing to this tomb. Lifting it requires a successful DC 25
storm-is felt here. In the center of the tomb, a white Strength check.
marble slab supports an intricately inlaid coffin. Chis
eled into the slab is a name: Sergei von Zarovich. To the Black marble steps descend to a dark tomb that has a
north, behind the coffin, are three alcoves. A beautifully vaulted ceiling thirty feet overhead. The essence of evil
carved statue stands in each alcove-a stunning young permeates the very air. The smell of freshly turned earth
man flanked by two angels-looking as polished and new is here. Settled into the dirt on the floor is a shining black
as the day each was placed there. An iron lever protrudes coffin of finely waxed wood. The coffin's fittings are of
from the south wall, west of the tomb's entrance.
brilliant brass, and the lid is closed. South of the coffin
are three gloomy alcoves. An iron lever protrudes from
Raising the lever lifts the portcullis at the top of the the north wall, east of the tomb's entrance.
stairs. Pulling it down lowers the portcullis.
The coffin opens ea.sily to the touch of a lawful good
creature. Otherwise, 9pe_ning it requires a successful Raising the lever lifts the J?Ortcullis· at the top of the
.
DC 15 Strength cfieck.·._S'�rgei's flesh has been mag ,stairs . Pullipg it down lowers the por.tc'Ullis.
:
-
ically preserved, and at fir�t glance it looks like he i_s Lying an4er the ea;t\l n�;r the east wall of the·
°
sleeping in his·casket. tomb:are three vampire spawn br1deitdressed in
SQiled gowns and wearing dirt-encrusted jewelry (see
CHAPTER 4 I CASTLE RAVEN LOFT

