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GAMES OF THE DECADE


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                                                    HI ST OR Y    HALL  OF  F AME    EA R L Y  A C C E S S   I   LO CA L P L A Y     TA C T I C S    I   PREDICTIO NS





                                                                            TACTICAL ANALYSIS


                                                                            How we reviewed some of our favourite tactics games















                                                                             XCOM 2            INTO THE BREACH    FROZEN SYNAPSE     BATTLETECH
                                                                             94%               93%                89%                85%
                                                                             “Exceptionally    “Into the Breach   “A game of tactics   “A tactical wargame
                                                                             tough, rewarding   delivers in the   and psychology,    with strong
                                                                             strategy and a    tiniest package the   won by wits instead  fundamentals
                                                                             masterful reworking  most perfectly   of reflexes. Good   supporting a
                                                                             of the formula. We’ll  formed tactics   against AI, great   successful
                                                                             play this forever.”  around.”        with friends.”     campaign.”


                                 will probably know what you’re talking about. That’s not     Even now, big publishers generally don’t seem interested
                                 to say there haven’t been games to follow in its wake that   in these games, leaving it up to single-minded devs and
                                 defy that definition, and those that do still find new and     ‘indie’ publishers to drive the genre.
                                 different ways to set themselves apart.
                                    Its influence still looms large, but the genre might have  MECHING A MEAL OF IT
                                 floundered again if everyone was just chasing Firaxis’        What you do outside of the tactical battles has grown in
                                 remake. Instead, the flexibility of tactics games has led to  importance, with campaigns full of construction and unit
                                 things like Invisible, Inc, where soldiers and aliens are    management that take up almost as much time as the
                                 replaced by cyberpunk spies and hackers. It’s a stealthy     fights themselves. All these elements have been around
                                 roguelike affair where you want to avoid killing. The        since the ’90s, but modern tactics games have really
                                 random maps are high-tech puzzles full of alarms, doors      leaned into them, and none more so than BattleTech.
                                                                                                 I’m on a big BattleTech kick at the moment and if I
                                                                                               ver want to see the campaign through I’m going to have
                                   LEAVING IT UP TO SINGLE-MINDED                             to make it my life. The galaxy-scale sandbox gives you a
                                                                                               hip, a crew and a bewildering number of directions.
                                   DEVS AND ‘INDIE’ PUBLISHERS TO                             Every new system is another opportunity to find more
                                                                                              weapons and modules for my mechs, along with parts
                                                DRIVE THE GENRE                               that can be used to construct even more of them, so I’m

                                                                                              endlessly tweaking and building.
             ABOVE: Age of                                                                       While I live for this stuff, it means nothing if the
             Wonders: Planetfall   with each turn. A simp e s ip-up c                         turn-based battles are rubbish. Into the Breach, our 2018
             made its mark.
                                 methodical of infiltrations to go awry, leading to a          Game of the Year, was a reminder of what really makes
             TOP RIGHT: Divinity:  heart-thumping – but still turn-based – chase.             these games so compelling. There’s still a campaign and
             Original Sin 2 is at   Combat and action still dominate, but that leaves room    character progression, but you’re only ever a few minutes
             least 50 per cent   for games as dramatically different as Age of Wonders:       away from another engaging brawl. It’s straightforward,
             tactics game (and   Planetfall and Wargroove. One is a sci-fi 4X game with        but don’t think for a second that makes it any less capable
             100 per cent on fire).
                                 tactical battles, while the other is pure tactics game       of conjuring up some bastard-hard tactical puzzles.
                                 inspired by Advance Wars. They are universes apart, even        Like the best mechs and XCOM agents, the turn-based
                                 if they share a few fundamentals. Triumph Studios had to     tactics genre is reliable. Sure, that’s not as sexy as battle
                                 take a gamble when it revived the Age of Wonders series      royales and MOBAs doing dizzying numbers and causing
                                 with Age of Wonders 3, publishing the game itself, but it    mass hysteria, and yeah, maybe it sounds a bit like I’m
                                 paid off, paving the way for expansions and the sequel.      describing a truck, but it’s probably going to outlast a lot
                                 Wargroove’s story is similar, with Chucklefish noticing the   of this decade’s trends. That’s because it’s more than just a
                                 gap left by a classic game and creating something to fill it.   trend – it’s a genre that’s once again found its footing.








                                 NOV 28, 2018                             DEC 6, 201 8                                                 NOV 14, 2018
                                 ARTIFACT                                 EPIC G AME                                                   FALLOUT 76
                                 Valve has a rare taste                   STORE                                                        Bethesda launches a
                                 of true failure as its                   The Fornite developer                                        new take on Fallout.
                                 card game spin-off’s                     launches its own                                             The release is
                                 unusual business                         storefront, an implicit                                      plagued with woes,
                                 model fails to strike a                  challenge to Valve. It                                       from the state of the
                                 chord with already                       proves controversial,                                        game to the quality of
                                 well-served                              especially among                                             the bags in its
                                 online-CCG players.                      Steam’s diehard fans.                                        collector’s edition.




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