Page 87 - PC Gamer - UK (February 2020)
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RE VIE W
Darksiders Genesis
between Axel Foley and Peter Quill,
while War has been turned into a
cross between Drax and your dad. DARK SLIDERS Theupsanddownsoftheseries so far
Worst of all, I counted just one gag in
the whole script that made me laugh.
TROUBLE AND STRIFE
Still, the talking head story sequences
can be skipped if you wish, and
gameplay is thankfully miles ahead of
the writing. There are 16 chapters in Quality
all, and each one (excluding the five
which are major boss fights) is a DARKSIDERS DARKSIDERS II DARKSIDERS III DARKSIDERS:
superbly designed open map. You’re
The birth of the A great sequel that Oh dear. Good effort, GENESIS
prevented from riding your ghostly series. Dumb, fun, introduced weapon but unfortunately The boys are back in
horse across a frustratingly large and dripping with choice and Death it’s not a patch on town! Another great
percentage of the landscape, but atmosphere. doing some parkour. what came before. game in the series.
combat is more fun on foot anyway.
Yes, there are swarms of demonic
baddies to kill punctuated by the
occasional bit of light puzzling, but usually dozens – to fully power it up. represents an enormous difficulty
that’s only half the story. There are further complications too, spike) and Apocalyptic difficulty is
There are many nooks and, such as matching bonuses within the unlocked. This setting is not messing
indeed, crannies that can be missed tree and some nodes limiting the around and will see you dead within
on your way to the end of the level. potential of an orb. So if you want to, minutes if you’re careless or poorly
Some of these will be impossible to say, maximise your attack power, prepared. With all chapters now at
access first time round. You might you’ll need to have the right orbs in your disposal, it’s time to construct
not have the ability needed to, say, the right slots, and keep revisiting the very best orb tree you can, and
smash through an obstacle or activate levels heavily comb back through
what is in effect an apocalyptic populated with the each level again and
trampoline. Then there are Trickster enemies you’re after. It’snot again. Find every path
doors. These are usually hidden and complicated, and collectible, max out
require special collectible keys to THUMP & GRIND andonlygrind- that orb tree, purchase
unlock (often, more than one at a This might sound all those upgrades, take
time). These might lead to a small complicated and heavyifyou a deep breath and do it
room with goodies and a handful of grind-heavy. Therein wantittobe all over again on
enemies, or a larger area similarly lies the genius of Apocalyptic.
laden with treasure. It’s well worth Darksiders Genesis Plus, partway
seeking these and other hidden areas – it’s not complicated and it’s only through your adventure you unlock
out. I was rewarded for completing a grind-heavy if you want it to be. the Arena. This is a series of survival
slightly annoying optional puzzle, Clearly aware that the game might challenges, each consisting of ten
with an ammo type that makes attract series fans who wouldn’t waves of enemies, with an endless
enemies bleed health orbs, something usually consider playing an isometric mode to be unlocked once you’ve
that came in handy for the final boss. action-RPG, the developers have mastered all the others. This feeds
It’s important to hoover up made provisions for those who want from and into the core loop in an
everything that bursts from chests, to play through the game start to interesting way. It’s great for grinding,
broken boxes, and fallen enemies – finish without looking back. Casual as it’s a simple and relatively quick
souls (the game’s currency), ammo, difficulty is forgiving enough that you way to harvest creature orbs and
health, Wrath orbs to power need only give the orb tree the souls. Challenges increase in
limited-use abilities – but nothing is briefest of considerations. I played difficulty as you make your way
ultimately more important than through on Normal, and managed to through the list, requiring you to
creature orbs. There’s no traditional finish with very little grinding thanks power up more in order to have a
character levelling. Instead, each to the orb tree and some mildly decent chance of success.
enemy in the game is represented by tactical play. In fact, I ignored There are plenty of reasons to
an orb that you can equip in a skill recommended power levels for keep coming back, then, to the simple
tree, which increases your characters’ chapters, and probably could have but satisfying combat. It won’t be
power ratings as well as bestowing finished with no grinding at all. Hard long before the levels have given up
individual buffs. These orbs are mode requires you to be a bit all their secrets, but what remains is a
dropped randomly (with the more careful – but, for solid apocalyptic action-RPG.
exception of bosses), and it’s not those who live for
quite as simple as grabbing one and the grind, it’s VE RDICT
equipping it in the menu. after you see A great one-shot
Each orb has multiple power the credits roll adventure or an
levels. Equipping one automatically that the true game begins. enjoyable grindfest, 81
activates level one, but you’ll have to Vanquish the big bad at the end depending on which
collect many of the same type – of the story (who, incidentally, you’re after.
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