Page 90 - PC Gamer - UK (February 2020)
P. 90

FREE  G AMES  RE VIE W


             COOL TITLES FOR NO CASH by Tom Sykes














































              You see enemies on the map.                                                                                         There’s a timed element to
              No random encounters.                                                                                                 the turn-based combat.



                                         REAPERCHEAP







                                   It’s not so grim being a reaper in the sweet GRIMM’S HOLLOW




                         inally, an Undertale-style RPG where you can really make the                             down even when you’re in the middle
                         most of the combat system – without feeling awful about every        NEED TO KNOW        of the command menu. A menu you
                         enemy you kill. Grimm’s Hollow begins with a girl named                  WHAT IS IT?     navigate entirely by using the up and
                         Lavender waking up in the afterlife. Hey, so it turns out there’s      A turn-based RPG   down keys.
             Fa purgatory, and it’s full of violent ghosts, but also reapers to                 where you play as a
             dispatch them to the Great Beyond. Upon death, Lavender is designated as             grim reaper     UP, UP, DOWN, DOWN
             a reaper, while her similarly deceased little brother becomes a ghost.              EXPECT TO PAY    A bigger problem is the uneven
                                                                                                     Free         difficulty level. Battles are brutal –
             I mentioned Undertale, and that’s       implementation. Borrowing the best           DEVELOPER       but what the game doesn’t tell you is
             because Grimm lives in its enormous     bits from classic JRPGs, there’s a          Mahum Najam      that you can purchase stat upgrades
             shadow, with its spooky, kooky          Final Fantasy-style ATB system               PUBLISHER       that trivialise it, almost right away.
             underworld, its cute and funny cast     (turn-based meets real-time combat),          In-house       Later encounters do redress the
             of characters, and the surprising       partnered with the quick-time                                balance, but it feels like a big,
                                                                                                 REVIEWED ON
             emotion it can evoke through its        flourishes from the forgotten Shadow     AMD A4-6300@3.7GHz,   ambitious combat system has been
             earnest dialogue. It isn’t                            Hearts. After every         6GB RAM, GeForce GT   jammed, slightly inelegantly, into a
             mawkish or overly                                     melee attack, you’ll be           610          two-hour game.
             sentimental; in fact, it     The game’s               asked to hit the down         MULTIPLAYER         However, I think some iffy
             undercuts its              combat system              key on a Golf-style                No          balancing is a fair trade off for a
             melancholy at almost       is feature-rich,           swing-o-meter. Do it              LINK         relatively complex battle system that
             every opportunity, with                               right, and you’ll inflict   bit.ly/GrimmHollow  held my attention to the close of the
             a stupid joke. Naturally,       if a little           more damage. But hit                           game. The Hollow’s three dungeons
             that only endeared me          awkward                too early, or wait too                         are pretty enjoyable to explore, as you
             more to the memorable                                 long, and your attack                          hunt secret doors and fight ghosts to
             characters. There’s                                   will whiff. Also, you’ll                       an absolute banger of a battle theme.
             Grimm, the master reaper who            be asked for a timed response when                           It’s an epic RPG in miniature, and the
             enjoys a nice cup of tea, and Baker,    defending special enemy attacks. It’s                        compression isn’t perfect. But few
             who forgoes slaying for baking bread.   a neat system, most of the time.                             games have such enormous heart.
             Over the course of a couple of hours       When it feels fair, these QTEs
             you’ll get to know these characters     succeed in keeping you engaged                                                         VE R D I C T
             intimately, adding weight to the        during battles – I’ve played so many                         A full-fledged RPG
             dramatic events of each ending.         JRPGs where I just hit confirm over                          shrunk to one you’ll finish
                To get there, you’ll need to master   and over during regular combat. But                         in a couple of hours. A bit   80
             the game’s combat system, which is      they conflict awkwardly with the                             unbalanced, but you’ll
             feature-rich, if a little awkward in    menu system. You can be asked to hit                         forgive it it’s flaws.



             90            FEBRUARY 2020
   85   86   87   88   89   90   91   92   93   94   95