Page 58 - B.E CSE Curriculum and Syllabus R2017 - REC
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Department of CSE, REC
d) Vigenere Cipher
e) Rail fence – row & Column Transformation
f) Affine Cipher
2. Implement the following algorithms
a) DES
b) RSA Algorithm
c) Diffie-Hellman
d) MD5
e) SHA-1
3. Implement the Digital Signature Algorithm (DSA).
4. Implement Linux Privilege Escalation Checker.
5. Implement a Keylogger to record the keystrokes.
6. Develop a simple Block chain with SHA 256
7. Set up a honey pot and monitor the honeypot on network (Pentbox or Honeyd or any other equivalent s/w)
8. Perform wireless audit on an access point or a router and decrypt WPA keys (aircrack-ng)
9. Demonstrate Intrusion Detection System using any tool (snort or any other equivalent s/w)
10. Demonstrate various exploits of Windows OS using Metasploit framework.
11. Install and Configure Firewalls for variety of options (iptables or pfsense)
12. Demonstrate simple MITM attack (ettercap)
TOTAL: 60 PERIODS
OUTCOMES:
On successful completion of this course, the student will be able to:
● Implement the traditional cipher techniques
● Develop the various symmetric and asymmetric security algorithms
● Develop the various digital signature and hash algorithms
● Use different open source tools for network security and analysis
● Perform wireless audit and decrypt WPA keys
LAB EQUIPMENT FOR A BATCH OF 30 STUDENTS:
Hardware: TL-WN-722N Wi-Fi Adaptor
Software: C/Python/ equivalent compiler, Pentbox or Honeyd
OS: Kali Linux / Fedora
CS17512 GRAPHICS AND MULTIMEDIA LABORATORY L T P C
0 0 4 2
OBJECTIVES:
● To understand graphics programming.
● To be well – known with 2D and 3D transformations.
● To be exposed to creation of 3D graphical scenes using open graphics library suits.
● To be familiar with image manipulation, enhancement.
● To learn to create animations.
LIST OF EXPERIMENTS:
1. Implementation of Algorithms for drawing 2D Primitives – Line (DDA, Bresenham) –Circle (Midpoint)
2. 2D Geometric transformations
Translation
Rotation and Scaling
Reflection and Shear
Window-Viewport
3. Composite 2D Transformations
4. Line Clipping
5. 3D Transformations – Translation, Rotation, Scaling.
6. 3D Projections – Parallel, Perspective.
7. Creating 3D Scenes using OpenGL.
Curriculum and Syllabus | B.E. Computer Science and Engineering | R2017 Page 58

