Page 117 - Waterdeep - Dungeon of the Mad Mage_Neat
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2 0 . B LACKTONGUElSLE                             22A. GIANT FROGS
                                                              Six giant frogs hop through shallow water in this cav-
           Deep Water. The ground falls away at all entrances to
                                                              ern, croaking loudly while four hullywugs dump food
             this 30-foot-high cavern, whose water is 30 feet deep.
                                                              (mostly vermin) into a trough along the northwest wall.
           Island Village. A dozen crude shacks sit atop a muddy,
             horseshoe-shaped island. Twenty-five bullywugs and
                                                              22B.  CARRION CRAWLERS
             six giant frogs slip in and out of the shacks.   This raised dry area contains the following:
           Bonfire. A bonfire burns at the northern tip of the is-
             land, giving off pungent smoke. (The bullywugs keep it   Wooden Pen. A pen made of wooden slats confines
             burning with a mixture of dried offal and fungus.)   four carrion crawlers to the northeast. Three carrion
                                                               crawler eggs are inside the pen.
             The shacks are made from rocks mortared with mud.
                                                              Tools. Several buckets and long-handled tools for
           The bullywugs found here are busy raising young,
                                                               wrangling the carrion crawlers stand near the gate
           mending nets, cooking, or working on other domestic
                                                               to the pen.
           necessities. They and the giant frogs are quick to re-
           spond to calls for aid from area 19.                The bullywugs raise carrion crawlers for their poi-
             Harmless cave fish swim in the deep water around   sonous mucus, but they also feed carrion crawler eggs
           the island. The pool at the island's center is closed off   to the hydra in area 2la. The carrion crawlers are not
           by a submerged net that prevents fish from finding their   treated well. If released, they are as likely to attack the
           way inside. The Blacktongues keep their unborn eggs   bullywugs as they are the characters.
           in this pool, hidden among submerged stands of thick-  Wood scraps gathered from throughout the level have
           fronded fungus.                                    been used to fence off this dry area from floor to ceiling.
                                                              The gaps between the slats are just wide enough for a
           21.  L ORD  OF  F ETID  OBLITERATION               melee weapon or a carrion crawler's tentacle attack. A
                                                              simple loop of rope keeps the gate closed.
           Unless he has been summoned to area 19, the unhappy
           king of the Blacktongues is here.
                                                              23.  B ULLYWUG CAMP
           21A. HYDRA DEN                                     Muck. This 20-foot-high cave is filled with muck to a
           This cave has a 20-foot-high ceiling and is filled with   depth of 1 foot.
           water to a depth of 30 feet. Lurking in the muddy water   Bullywug Shacks. Two hovels made of stones and mud
           at the bottom of the cave is a trained hydra. The hydra   are lit by tall torches. Four bullywugs are mending
           refrains from announcing its presence or attacking until   tools near the shacks while two giant toads look on.
           such time as Kuketh orders it to rise and kill something.
                                                              24. KELP FARM
                        1
           21B.  KUKETH S LAIR
                                                              Five bullywugs work kelp beds in the 6-foot-deep wa-
           Ledge. A dry ledge 5 feet above the water line is strewn   ter of this 30-foot-high cave, while a giant toad swims
             with bones, some with flesh still attached.      nearby. The kelp is a staple of the bullywugs' diet and
           Kuketh's Bed. The eastern end of the ledge contains a   glows with a faint green light. The light fades 10 min-
             pile of moldering hay and the rotting body of a giant   utes after the plant is harvested.
             toad. Unless it has been drawn elsewhere, Kuketh the   If they are threatened, the bullywugs order the giant
             death slaad lounges on the hay in bullywug form.   toad to attack and call for help from areas 2 and 23.
            When not bossing around its subjects, Kuketh quietly
           ruminates on its troubles. The slaad communicates with   AFTERMATH
           strangers using telepathy and is willing to negotiate with   If the characters help Kuketh destroy or reclaim its
           characters who claim to be enemies of the Ssethian   control gem, the death slaad abandons the bullywugs. If
           Scourges. A mercurial creature, Kuketh doesn't honor
                                                             Torbit is alive, he becomes the ruler of the Blacktongue
           agreements for very long. Its only consistent desire is   tribe after Kuketh departs or is killed. It's only a matter
           to escape from Undermountain and return to the Outer   of time, however, before the Ssethian Scourges seize
           Plane of Limbo.
                                                             him, make him one of their thralls, and take control of
                                                             the bullywug tribe. If all the Blacktongue bullywugs
           21C.  SECRETVAULT
                                                             are defeated, the temple becomes a safe place for the
           This cave is hidden behind a secret door.
            Treasure. The vault holds treasure collected by the   characters to rest (assuming the yuan-ti abominations in
           bullywugs, including 56 pp, 2,417 gp, 540 sp, a platinum   area 19d haven't taken over the place).
                                                               Killing the Ssethian Scourges frees Yoastal from her
           holy symbol of Sseth (a flying snake with bared fangs)
                                                             curse and allows the Blacktongues to overrun the nagas'
           worth 150 gp, and a headband of intellect.
                                                             caves. Karstis and the mages of Dweomercore might be
           22.  STABLES                                      there already, though, wanting to hold those caverns.
                                                             Such gains are short-lived, because the spirit nagas'
           The Blacktongue bullywugs raise "livestock" in this   Rejuvenation trait ensures their return in ld6 days.
           20-foot-high, torch-lit cavern. If the bullywug handlers
           here are attacked, they release their carrion crawlers
           and shout for aid from areas 19 and 23.


           LEVEL 8  I SLITHERSWAMP
  u6
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