Page 100 - Xanathar's Guide To Everything
P. 100

FOREST ENCOUNTERS (LEVELs 5—10)                     d100  Encounter
             d100  Encounter                                    82   2d4 displacer beasts
              U1   2d4 vine blights                             83   1d4 shambling mounds
              02   2d6 hobgoblins or 2d6 orcs                   84   1 hobgoblin captain with 3d10 hobgoblins and 4d12
              03   2d4 apes or 2d4 satyrs                            gobfins
              04   1d3 will-o'-wisps                            85   1 yuan-ti abomination
              05   1d4 swarms of poisonous snakes               86   1d8 + 1 phase spiders
              06   1 orc Eye ofGruumsh with 1d3 orogs and 1d8 + 2  87  1d4 trolls
                   orcs                                         88   2d4 yuan-ti malisons
              0?   1d3 constrictor snakes or 1d4 tigers         89   1 oni
              08   1 goblin boss with 3d6 goblins               90   1d4 unicorns
              09   1 faerie dragon (any age)                    91   1d6 + 2 weretigers
              10   1 brown bear or 1d6 + 2 black bears          92   1 young green dragon
             11—13  1d4 giant boars                             93   1d4 gorgons
             14—15  1d8 + 1 giant spiders                       94   1d6 + 2 gnoll fangs oeenoghu
             16—17  1 lizardfolk shaman with 2d4 lizardfolk     95   1 treant
              18   1d10 giant toads                             96   1d4 revenants
              19   1d4 ankhegs                                  97   1 grick alpha with 1d6 + 1 gricks
              20   1d3 awakened trees (day) or 1 banshee (night)  98  1d4 giant apes
             21—25  A small shack almost hidden by the deep forest.  99  1 guardian naga
                   The interior is empty aside from a large cast-iron  00  1 adult gold dragon
                   oven.
              26   1 couatl                                  FOREST ENCOUNTERS (LEVELS 11—16)
             27—28  1d4 ogres or 1d6 + 2 half-ogres            d100  Encounter
             29—30  1 gnoll pack lord with 1d4 + 1 giant hyenas  01—03  1 werebear
             31—32  1d6 wererats                              04—05  1d4 druids performing a ritual for the dead (day
              33   1d4 gricks                                        only) or 1d4 banshees (night only)
              34   1d8 + 1 yuan-ti purebloods                  06—07  1d3 couatls
              35   1d6 pegasi                                  08-10  1d3 gnoll fangs oeenoghu with 2d6 + 3 gnolls
             36—40  An old stone archway ofobvious elven design. Any  11—15  2d4 displacer beasts
                   character who passes under it makes Wisdom (Per-  16-20  1d6 + 2 veterans
                   ception) checks with advantage for 1 hour.  21—25  A pool ofclear, still water. Cold coins litter the bot-
             41—42  1d6 + 2 dryads                                   tom, but they disappear if removed from the pool.
              43   1d4 giant elk                               26—30  1d4 + 1 green hags with 1d3 owibears
              44   1d8 + 1 harpies                             31—35  1d6 + 2 werewolves
             45—46  1 bandit captain with 1 druid and 1d6 + 5 bandits  36—40  A small woodland shrine dedicated to a mysterious
             42—48  2d4 dire wolves                                  cult named the Siswa
             49—50  2d4 bugbears                               41—45  1d6 + 2 phase spiders
             51—52  2d4 centaurs                               46—50  2d4 yuan-ti malisons
             53—54  3d10 blink dogs                            51—52  1d3 werebears
             55—56  1d4 owibears                               53—54  1d4 revenants
             511—58  1d8 + 1 berserkers                        55—56  1 young green dragon
             59—60  1d3 green hags                             57—58  1d4 trolls
             61—65  A clear pool ofwater with 1d6 sleeping animals  59—60  1d6 + 2 wereboars
                    lying around its edge                      61—65  A group of seven people (commoners) wearing ani—
             66—6?  1d4 werewolves                                   mal masks and ambling through the woods
             68—69  1 werebear                                 66—67  1d4 gorgons
             70—71  1d8 + 1 ettercaps                          68—69  1d3 shambling mounds
             72—?3  2d10 elk                                   70—71  1 treant
             14—75  1d4 veterans                               72—73  1d4 unicorns
             76—80  An old tree with a wizened face carved into the  74—75  1d6 + 2 weretigers
                    trunk                                      76-80  Peals ofsilvery laughter that echo from a distance
              81    1d4 wereboars                              81—82  1 guardian naga
                                                               83—84  1 young gold dragon


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