Page 102 - Xanathar's Guide To Everything
P. 102

d100  Encounter                                   d100  Encounter
            20—21  1d6 elephants                              70—79  1d4 + 3 gorgons
            22—24  A stretch oFland littered with rotting war ma-  80—88  1d3 young gold dragons
                  chines, bones, and banners oFForgotten armies  89—90  A circular section oFgrass nearly a quarter-mile
            25-23  1d8 + 1 bugbears                                 across that appears to have been pressed down;
            29—32  1 gnoll pack lord with 1d4 + 1 giant hyenas      1d4 more such circles connected by lines can be
            33—36  2d4 scarecrows                                   seen From overhead.
            3?—40  1d12 lions                                 91—96  2d4 tyrannosaurus rexes
            41—44  1d10 thri-kreen                            97_99  1 adult gold dragon
            45—46  1 allosaurus                                00   1 ancient gold dragon
            47—48  1 tiger
            49—50  1d2 giant eagles or 1d2 giant vultures   GRASSLAND ENCOUNTERS (LEVELS 17—20)
            51—52  1 goblin boss with 2d4 goblins             d100  Encounter
            53—54  1d2 pegasi                                 01—10  2d6 triceratops
            55—53  1 ankylosaurus                             11—20  1d10 gorgons
            59—62  1d2 couatls                                21—25  2d6 hyenas Feeding on the carcass oFa dead
            63—66  1 orc Eye oFGruumsh with 1d8 + 1 orcs            dinosaur
            6?—?0  2d4 hippogriFFs                            26—35  3d6 bulettes
            71—74  1d4 + 1 rhinoceroses                       36—40  A fiery chariot that races across the sky
            75—?6  1 hobgoblin captain with 2d6 hobgoblins    41—50  1d3 young gold dragons
            ??—?8  1d3 phase spiders                          51—60  2d4 cyclopes
            79—30  1d6 + 2 giant boars                        61—65  A valley where all the grass has died and the
            31—82  2d4 giant elk                                    ground is littered with stumps and Fallen tree
            83—34  1d4 ogres and 1d4 orogs                          trunks, all petrified
            85—87  A hot wind that carries the stench of rot  66—75  2d10 bugbears with 4d6 goblins and 2d10 wolves
            38—90  1d3 weretigers                             76—80  A Friendly adventuring party oF1d6 +1 characters
            91—92  1 bulette                                        oarying races, classes, and levels (average level
            93-94  A tribe oF 2d20 + 20 nomads (tribal warriors) on  1d6 + 2). They share inFormation about their recent
                  riding horses Following a herd oFantelope (deer).  travels.
                  The nomads are willing to trade Food, leather, and  81—90  1d12 chimeras
                  inFormation For weapons.                    91—96  1d6 + 2 tyrannosaurus rexes
            95—96  1d6 + 2 wereboars                          97—99  1 adult gold dragon
             97   1 young gold dragon                          00   1 ancient gold dragon
            93—99  1d4 triceratops
             00   1d3 tyrannosaurus rexes
          GRASSLAND ENCOUNTERS (LEVELs11—16)
            d100  Encounter
            01—05  3d6 wereboars                            HILL ENCOUNTERS (LEVELS1—4)
            06—10  2d10 gnoll Fangs oFYeenoghu                d100  Encounter
            11—15  1d4 bulettes                                01   1 eagle
            16—1?  An old road oF paved stones, partly reclaimed by  02—03  2d4 baboons
                  wilderness, that travels For 1d8 miles in either di-  04—06  1d6 bandits
                  rection beFore ending                        07   1d4 vultures
            18—27  1d12 couatls                                03   1d10 commoners
            28—30  A witch (mage) dwelling in a crude hut. She oFFers  09  1 raven
                  potions ofhenling, antitoxins, and other consum-  10  1 poisonous snake
                  able items For sale in exchange For Food and news.  11—13  2d6 bandits or 2d6 tribal warriors
            31—40  2d10 elephants                              14   2d8 goats
            41—46  2d4 weretigers                              15   1d6 + 4 blood hawks                                _..L
            47—56  1d8 + 1 cyclopes                            16   1d4 + 3 giant weasels                             ,‘::'.l'-:'.  ....1.-.-'.  '  L-;
            5?—61  1d3 chimeras                               17—18  1d3 guards with 1d2 mastifl's and 1 mule         i." "7m.  'l“__
            62—66  5 triceratops                              19*20  1d6 + 5 hyenas                                  “FIRE-  '  -.
            6?—69  A giant hole 50 Feet across that descends nearly  21—22  2d4 stirges
                  500 Feet before opening into an empty cave

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