Page 126 - Xanathar's Guide To Everything
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MARINA’S PLANS                                    CHELDAR’s PLANS
             Element  Description                              Element  Description
             Event   Rats become a noticeable problem in the streets,  Event  The grand festival of Pholtus fills the streets
                     with swarms sighted in rundown neighborhoods.      with somber worshipers, who maintain a day-
                     Folk demand that action be taken.                  long torchlit vigil. They offer food, drink, and
             Action  Caravan raids by goblinoids become more com—       shelter to all in the temple of Pholtus.
                     mon, and folk talk ofgathering a militia. Marina  Action  Cheldar, along with a small group offollowers,
                     contributes generously to the effort.              appears in a tavern frequented by adventurers
             Action  Warehouses are overrun with rats, ruining thou-    and seeks converts. A few NPC adventurers join
                     sands of gold pieces worth ofgoods. Marina         his cause.
                     blames the city for a lax effort in pest control.  Action  In a public address in the town square, Cheldar
             Action  Ifthe characters interfere, Marina sends her as-   rails against the forces ofchaos, laying blame
                     sassins against them.                              for recent troubles on adventurers who are med-
             Event   A sudden storm creates minor flooding, washing     dling in things best left alone.
                     dozens ofdead, bloated, diseased rats from the  Event  The characters find that all adventurers in town
                     sewers. Terror over the plague rips through town.  receive an icy reception at best.
             Action  Marina fans the flames of panic, spreading ru-  Action  Cheldar demands that the city levy enormous
                     mors that the characters or other rivals in town   taxes on adventurers, claiming that they must
                     are responsible for the disease.                   pay their fair share to keep the city safe.
            EXAMPLE RIVAL: HIGH PRIEST CHELDAR                DOWNTIME ACTIVITIES
            The temple of Pholtus, god of the sun, seeks to bring  Downtime activities are tasks that usually take a work-
            as many folk as possible under its sway. Though it has  week (5 days) or longer to perform. These tasks can in—
            been in town for only two years, the temple is already an  clude buying or creating magic items, pulling off crimes,
            influential force because of the determination and the  and working at a job. A character selects a downtime
            brilliant oration of Cheldar, its high priest.    activity from among those available and pays the cost
              Goals. Cheldar wants to make the temple of Pholtus  of that activity in time and money. You, as DM, then fol-
            the most popular religion in town by bringing about  low the rules for the activity to resolve it, informing the
            peace and security for all. He believes keeping adventur-  player of the results and any complications that ensue.
            ers in check or driving them out of town is an important  Consider handling downtime away from the game
            step in that plan.                                table. For example, you could have the players pick their
             Assets. The charismatic high priest has his oratory  downtime activities at the end of a session, and then
            skill, divine spellcasting ability, and a few hundred com-  communicate about them by email or text, until you next
            mon folk recently converted to the temples cause.  see them in person.
             Plans. Cheldar is stern but fundamentally a good per-
            son. He tries to win support by providing charity, pro-  RESOLVING ACTIVITIES
            moting peace, and working to enforce law and order. He  The description of each activity tells you how to resolve
            is skeptical of the characters, however, convinced that  it. Many activities require an ability check, so be sure to
            they are troublemakers who will undermine the peace.  note the character’s relevant ability modifiers. Follow
            He wants only officials of the town or the temple to be  the steps in the activity, and determine the results.
            involved in handling any crises that arise. He strongly  Most downtime activities require a workweek (5 days)
            believes in his goals, yet he might still be made into an  to complete. Some activities require days, weeks (7
            ally by good-hearted characters.                  days), or months (30 days). A character must spend at
                                                              least 8 hours of each day engaged in the downtime activ-
                                                              ity for that day to count toward the activity’s completion.
                                                               The days of an activity don’t need to be consecutive;
                                                              you can spread them over a longer period of time than is
                      bill/run. wihiohs Cam: loqck {raw       required for the activity. But that period of time should
                                                              be no more than twice as long as the required time;
                        6, wi$§i0hl samzlcimzs i 51v          otherwise you should introduce extra complications (see
                             lclnzw showing.                  below) and possibly double the activity’s costs to repre—
                                                              sent the inefficiency of the character’s progress.
                       $l ii 5  is lclnii lcl/iiim 3  rail/uric  COMPLICATIONS
                           inn.
                     minions Siut QHQL‘ lzl/uir Sim/nil k0    The description of each activity includes a discussion
                     oil/Hr $10? [1' CHINA okl/urcc?[15iuz    of complications you can throw at the characters. The
                                                              consequences of a complication might spawn entire
                          lzlrum dill «ltrthlc  Sibel         adventures, introduce NPCs to vex the party, or give the
                                                              characters headaches or advantages in any number of
                             lbs so S‘kl‘qhgl.                other ways.
                                if}                                        i I i l s“. i""i"i-' i". 1'!  1') ii i“; f; 1' iii ."--{ iii -"..“:'1'l'l'.ii'h' TU". Ii L5  . ' I.
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