Page 128 - Xanathar's Guide To Everything
P. 128
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Carousing with the upper class requires 250 gp for the Lower—class contacts include criminals, laborers,
workweek and access to the local nobility. mercenaries, the town guard, and any other folk who
A character with the noble background can mingle normally frequent the cheapest taverns in town.
with the upper class, but other characters can do so only Middle-class contacts include guild members, spell-
if you judge that the character has made sufficient con- casters, town officials, and other folk who frequent well—
tacts. Alternatively, a character might use a disguise kit kept establishments.
and the Deception skill to pass as a noble visiting from a Upper-class contacts are nobles and their personal
distant city. servants. Carousing with such folk covers formal ban~
Resolution. After a workweek of carousing, a charac- quets, state dinners, and the like.
ter stands to make contacts within the selected social Once a contact has helped or hindered a character,
class. The character makes a Charisma (Persuasion) the character needs to carouse again to get back into the
check using the Carousing table. NPC’s good graces. A contact provides help once, not
help for life. The contact remains friendly, which can in-
CAROUSING fluence roleplaying and how the characters interact with
Check them, but doesn’t come with a guarantee of help.
Total Result You can assign specific NPCs as contacts. You might
1—5 Character has made a hostile contact. decide that the barkeep at the Wretched Gorgon and
a guard stationed at the western gate are the charac-
6—40 Character has made no new contacts. ter’s allied contacts. Assigning specific NPCs gives the
11—15 Character has made an allied contact. players concrete options. It brings the campaign to life
16—20 Character has made two allied contacts. and seeds the area with NPCs that the characters care
21+ Character has made three allied contacts. about. On the other hand, it can prove difficult to track
and might render a contact useless if that character
Contacts are NPCs who now share a bond with the doesn’t come into play.
character. Each one either owes the character a favor Alternatively, you can allow the player to make an
or has some reason to bear a grudge. A hostile contact NPC into a contact on the spot, after carousing. When
works against the character, placing obstacles but stop— the characters are in the area in which they caroused,
ping short of committing a crime or a violent act. Allied a player can expend an allied contact and designate
contacts are friends who will render aid to the character, an NPC they meet as a contact, assuming the NPC is
but not at the risk of their lives. of the correct social class based on how the character
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