Page 128 - Tomb of Annihilation
P. 128

symbol on the level map. You choose a skeleton key's lo-  characters delve deeper into the tomb, they should come
             cation. Y ou can also change your mind and relocate the   to know these monsters well.
             skeleton key to make it easier or harder to find.
               Apart from unlocking the skeleton gate in  area 71, the   TRICKSTER Goo S PIRITS
             skeleton keys perform no function. When the charac-  The spirits of the nine trickster gods of  Omu haunt the
             ters enter an area containing a skeleton key, it might be   tomb. Although they cannot escape it, these spirits can
             standing in the middle of the room, standing in a corner,   inhabit adventurers within the tomb (see "Spirits of the
             walking across the ceiling, or clinging to a wall. A skele-  Nine Trickster Gods," page 129).
             ton key's primary goal is to avoid capture or destruction,
             so it flees if  it can.                           FABLED TREASURES
                                                               Among the many treasures hidden in the tomb are four
             SKELETON  KEYS                                    fabled art objects that hold special value. Acererak uses
               Tomb Level   Key Shape                          them to lure adventurers to the tomb.
                   l     Triangle                                Any character with proficiency in the History skill who
                                                               lays eyes on one of  these treasures can recall its lore
                   2      Square
                                                               with a successful DC 20 Intelligence (History) check.
                   3      Pentagon
                   4      Hexagon                              BLACK OPAL CROWN
                   5      Octagon                              The Black Opal Crown was once worn by the archmage
                                                               Sadamor of Netheril. Legend speaks of  how Sadamor
             THE SEWN SISTERS                                  saw the depths of humanity's evil reflected in the opal
             In the lowest level of the tomb, a coven of night hags   of his crown. Heartbroken, he created a doomsday de-
             nurses the atropal to its apotheosis. See area 71 and   vice-a  sphere of annihilation- to swallow the world but
             "The Sewn Sisters" sidebar near that section for more   was consumed by his own creation.
             information on the hags.                            The yuan-ti nightmare speaker Fenthaza (see chapter
                                                               4) believes that the Black Opal Crown can awaken Den-
             TOMB GUARDIANS                                    dar the Night Serpent. lf  the characters find the crown,
             Adventurers who have perished inside the tomb are   Fenthaza tries to kill them before they escape Chult
             stitched together by tomb dwarves and bolted into suits   with it. The crown rests in the maze of  death (area 49).
             of  armor. Once complete, these shambling golems are
             released into the tomb to hunt intruders.         EYE OF ZALTEC
               A tomb guardian is a ftesh gofem clad in plate armor,   For centuries, this fist-sized ruby surmounted the Great
             giving it AC 17. One or two tomb guardians should   Pyramid in Nexal. capital city of  the Maztican  Empire.
             appear whenever you feel the need for combat. As the   The gem is a relic of the cult of Zaltec, and its dagger-like
                                                               point was plunged into the hearts of  countless sacrifices.
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