Page 164 - Tomb of Annihilation
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50. MIRROR OF LIFE TRAPPING DESTROYING THE MIRROR
If the mirror is destroyed, all creatures trapped within
Any creature teleported here from area 48 appears io it are released at once. (See chapter 7 of the Dungeon
a random spot near the center of the room and facing
west, much to its peril. Master's Guide for the mirror's statistics.) Rather than
running combat with so many creatures, assume that
only the invisible stalker and the troll attack the party
I turning on one another or running away, as follows:
initially. The other creatures react to their liberation by
This dusty room is fifteen feet square and empty except
for an ornate, rectangular mirror mounted on the wall
• Lukanu and Zaa1 attack the gargoyle, destroying it in
opposite the room's only exit.
4 rounds, and then help the characters deal with the
invisible stalker and the troll.
Attached to the west wall with sovereign glue is a mirror • The stirge attacksA'tan, killing him in 1 round.
of life trapping. Any creature within 30 feet of the mirror After draining A'tan's blood, the stirge flies away to
that sees its reflection must succeed on a DC 15 Cha- digest its meal.
risma saving throw or be imprisoned within one of the • The doppelganger tries to flee but doesn't go far, hop-
mirror's twelve extradlmensional cells, along with any- ing that the characters survive and returning to thank
thing it is wearing or carryi.ng. Constructs automatically them if they prevail.
succeed on the saving throw. • Tlad Xolbrys uses his magic to help the characters
The mirror currently has three vacant cells. If the unless it looks like they're near defeat, whereupon the
mirror traps a creature when its twelve cells are already drow turns against them.
occupied, it releases one trapped creature at random to
accommodate the new prisoner. The Prisoners of the 51. GHASTLY DOOR
Mirror table lists the mirror's current prisoners and
summarizes how they react if set free or spoken to. Oth-
erwise, roleplay them as you see fit. What appears to be a large stone door looms at the end
The mirror has two command words. Speaking the of the hallway, but it bears no handles or hinges. jutting
word "Khomara" while standing within 5 feet of the mir-
ror deactivates or reactivates it. (The mirror can't trap from the wall on either side of the door are two match-
creatures while deactivated.) Speaking the word "Black- ing bronze sculptures- each the head and neck of a
fire" along with a cell number frees the creature trapped serpent with fangs bared. On the lintel above the door
in that cell. is inscribed the following message in Common: "Warm
Casting an identify spell on the mirror reveals its like flame, cold for the cruel, still for the dead, gruel for
command words and magical properties. The command the ghoul."
words are also written in the spellbook found in area 28.
PRISONERS OF THE MIRROR
Cell Prisoner Notes Reaction if Released
1 A'tan (CN male Chultan Omuan merchant trapped shortly after the fall of Follows his liberators around, talking
human commoner) Omu; driven Insane by his long incarceration nonsense
2
3 Invisible stalker Mirror guardian Tries to kill whoever released it, and
vanishes ifit succeeds
4 Zaal (minotaur) Trapped by Acererak shortly after Omu's fall Attacks any other creature it sees
except Lukanu, whom it obeys
5
6 Yraggath (troll) Driven insane by its captivity Attacks anything it can eat
7 Tlad Xolbrys (NE male A visitor to Omu who was trapped during the con- Aids or betrays his liberators to en-
drow mage) struction of the Tomb of the Nine Gods sure his own survival
8 Pox (doppelganger) Disguised as a male human adventurer named Tries to join the party and stay out of
Biff Longsteel; followed the Company of the harm's way
Yellow Banner into the tomb
9 Giant four-armed gargoyle (see Mirror guardian Attacks all other creatures, then
appendix D) stands guard next to the mirror
10
11 Lukanu (N female Chultan Bodyguard to Queen Napaka of Omu, trapped Helps her liberators, but won't leave
champion; see appendix D) during the city's fall; wears scorpion armor (see Omu until she learns what happened
appendix C) to Queen Napaka (see area 53)
12 Stirge Trapped when it flew toward the mirror Attacks the nearest warm-blooded
creature
CHAPTER 5 I TOMB OF THE NINE GODS

