Page 147 - Guildmasters' Guide to Ravnica
P. 147
lZZET AS CAMPAIGN VILLAINS IZZ ET ASSIGNMENTS
A campaign involving the lzzet League could revolve
d6 Assignment
around an lzzet researcher's efforts to gain personal
1 Acquire a hard-to-find metal or energy source.
power or greater influence for the guild through the
2 Copy a rival's research notes.
wonders of modern magical science.
Al low levels, the characters might help deal with a 3 Destroy a rival's research.
small-scale mishap in an Izzet workshop that is pre- 4 Take measurements of an unusual object or
sumed to be an accident. Maybe something in the man- location (such as spatial dimensions or readings of
ner of the responsible researcher stirs up their suspi- various magical levels).
cion, but there's no evidence of wrongdoing at this point. 5 Test a new invention.
As the campaign progresses, the characters might con-
6 Repair an important piece of Ravnica's infrastruc-
tinue having run-ins with the same researcher, whose
ture, such as a water main or a boiler pipe, that is
work seems to be growing more dangerous. Eventually.
tucked away in a remote location.
they discover evidence that this researcher is develop-
ing weapons to use against the other guilds, and as a
result the researcher has to move to a secret workshop, OTHER ADVENTURE HOOKS
perhaps tucked away in the undercity. Or perhaps the The Izzet Adventure Hooks table presents ideas for ad-
guild master intervenes, declares this issue to be an in- ditional adventures themed around the Izzet League.
ternal matter for the Izzet to resolve, and assures the au-
thorities that the researcher will be properly dealt with.
IZZ ET ADVENTURE HOOKS
As the campaign reaches its climax, the adventurers are
d6 Adventure Hook
tasked with discovering the researcher's secret labora-
tory and disabling the super-weapon. An lzzet experiment transforms a researcher, who
then seeks help in returning to normal form.
!ZZET CHARACTER GOALS 2 An escaped lzzet weird (described in chapter 6) is
Characters who are connected with the lzzet League causing magical malfunctions around the district.
might be asked to run errands for higher-ranked re- 3 A researcher trying to craft an antigravity alloy for a
searchers, or to take on more difficult tasks on behalf personal flight apparatus has created a number of
of colleagues. The lzzet Assignments table provides reverse gravity effects, and is now trapped in midair
examples of goals that can serve as adventure hooks for at the top of one.
a party or as side quests for an Izzet character to pursue
4 After a laboratory explosion, an alchemical fire
in the course of a larger adventure.
resistant to conventional firefighting techniques is
spreading through several neighborhoods.
5 A reckless researcher triggered an explosion in a
mizzium foundry, causing a wave of molten metal
to spill out into the surrounding streets.
6 A researcher who claims to have traveled back in
time warns of an impending disaster.

