Page 172 - Guildmasters' Guide to Ravnica
P. 172
CONFRONTING KRENKO Nassius wants the characters to complete the ex-
change without a fuss and head home. He asks them if
Krenko tries to escape if he is reduced to half his hit they questioned Krenko, and to recount what the goblin
points or fewer, ordering his goblin enforcers cover him said to them. Krenko attempts to call out Nassius as a
as he makes his getaway. He runs to the loading rig on liar and a corrupt official, but Nassius's veterans move to
the warehouse floor and activates it in an effort to fight gag Krenko to stop him from talking.
his way out and flee. If he can get outside, he makes his Nassius doesn't answer any questions about where
way to the dock and jumps into the canal to swim away. he's taking Krenko, nor does he address the veracity of
If Krenko is captured, he tries to convince the adven- any claims of corruption. He remarks that he serves the
turers that bringing him to justice isn't in the best inter- office of the Guildpact, and he's taking Krenke in for the
est of the city. He might make any or all of the following good of the city. The Shattergang Brothers might still
arguments in his defense: take over the turf of Krenko's gang, but probably without
• Without his leadership, the goblin gangs have been a destructive gang war.
thrown into chaos, and the only thing keeping the N Assrus's PATRON
Shattergang Brothers from blowing things up is his
gang- with him leading it. Krenko was right about one thing: Nassius Ven has
• He is emphatic that his killing ofDargig was an act been using his position to keep himself wealthy and pro-
of self-defense and that he was framed by the Boros tected. A patron approached Nassius and made a deal to
Legion, which he suspects is in league with the Shat- have Krenko delivered to them instead of to his rightful
tergang Brothers. Characters who succeed on a DC 16 place in his new cell at Udzec. Nassius was assured
Wisdom (Insight) check sense he's lying, as he subtly that Krenko would eventually make his way back to the
looks past them while making his plea. prison alive, but the patron wanted to have a few words
• Krenko is willing to offer the party a deal. He'll give with him first.
them everything in his office strongbox if they tell To determine whom Nassius Ven cut a deal with, you
Nassius they didn't find him. can roll to determine a patron from the table below, or
• Krenko warns the party that Nassius isn't all he ap- you can choose one. If the patron is a guild, you should
pears to be. Krenko suspects that Nassius is in some- select a guild that isn't represented by an adventurer in
one's pocket but doesn't know who that someone is. the party. The patron might influence future dealings
with both Nassius Ven and Krenko.
Krenko doesn't offer up any information on the allies
that aided him in his escape, but he identifies them if
pressed. He also remains tight-lipped on the subject of NASS IUS'S PATRO N
Mr. Taz, offering only the following if a character makes d6 Patron
a successful DC 20 Charisma (Persuasion) check: "Mr. Azorius Senate
Taz gave me a nice shiv as a present for a job once, and 2 Boros Legion
I'd love to get my mitts on another one someday.
3 Mr. Taz
4 Orzhov Syndicate
THE HANDOFF 5 Shattergang Brothers
When the characters reach the meeting point that Nas- 6 Selesnya Conclave
sius specified, read the following:
THE END?
As the rain intensifies into a downpour, you head to the The characters earn 1 renown in their guild if they de-
outskirts of the Tenth District. You're directed to the old liver Krenko to Nassius.
granary that Nassius picked as the rendezvous point. The In addition to the adventure seeds in the first part of
this chapter, you can build on the events of this adven-
wet, crumbling clay building sits out in an untended field
ture to chart a course for the party's next adventures.
and is overgrown with all manner of vegetation, almost
Consider these questions:
completely reclaimed by the wild. Nassius steps out of
• Who were Krenko's and Nassius's allies? How might
the entryway into the field, holding a small purse and
they respond to the characters' actions?
flanked by two heavily armed guards. • What's the balance of power between Kren ko's gang
and the Shattergang Brothers? Is either gang likely to
take revenge on the characters for what they did? Or
Nassius has asked for Azorius assistance but has also
did the characters earn the gratitude of either gang?
brought two human veterans wearing no obvious guild
How might Nassius, Krenko, Falish, and other NPCs
identifiers to help take Krenke into custody. Six Azorius
interact with the adventurers in the future? Could one
soldiers (see chapter 6 for the stat block) are hidden in
of them ask for the characters' help with a new crisis,
various spots between 50 and 100 feet of the front of the
or turn into a dangerous antagonist?
granary, ready to subdue characters who make a wrong
• Did the characters use any of their contacts to gather
move, or to take down Krenko if he tries to flee.
information? Might those individuals' involvement
cause them trouble that could involve the adventurers?
CHAPTER 4 I CR.EATING ADVl::NTURES 17!

