Page 31 - Guildmasters' Guide to Ravnica
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friends, rivals, or even family members, but their rela-  prominent people in the guild. After doing so for a total
           tionship with you is rarely as strong as with a bond.   number of days equal to your current renown score mul-
             Although the tables of  contacts in this chapter de-  tiplied by 10, your renown score increases by 1.
           scribe nonplayer characters who are members of  guilds   At your DM's discretion, you might also have a re-
           (your own and others), you are likely to acquire guildless   nown score in a guild you don't belong to. You can't
           contacts as well. NPCs such as goblin gang leaders,   ever formally advance in rank within another guild, but
           minotaur bartenders. and vedalken tailors all go about   a high renown score can earn you additional contacts.
           their lives in the shadow of the guilds but divorced from   favors, and other benefits. This option can be useful
           those groups' intrigue and politics.               in an intrigue-heavy campaign where the adventurers
                                                              spend a lot of time trying to influence the leaders of  vari-
           STARTING CONTACTS                                  ous guilds.
           Your character starts the game with three contacts: an
           ally in their guild, a rival in their guild, and an ally or   BENEFITS OF RENOWN
           rival in another guild. (House Dimir is an exception.)   As you gain renown in a guild, you gain certain benefits.
           Tables in each guild section help you determine who   Most benefits are guild-specific, but there are general
           these contacts are- facts that you can build on by work-  benefits that apply no matter which guild you belong to:
           ing with your OM to add some details. The table entries
                                                              Renown 3 or Higher. When you have a renown score of
           for contacts are written in the first person, where "I" is
                                                               at least 3 with your own guild, you are an established
           your character.
                                                               and respected member of the guild. Other members
             You'll roll twice on the Contacts table for your guild,
                                                               of the guild have a friendly attitude toward you by
           unless you're in House Oimir (as explained in that
                                                               default. (Individual members of the guild might have
           guild's section). Your first roll gives you an ally. Your sec-
                                                               reasons to dislike you despite your renown.) They pro-
           ond roll gives you a rival, who might be friendly, jealous,
                                                               vide you with lodging and food in dire circumstances
           or antagonistic. (It's possible for these to be the same   and pay for your funeral if needed. If  you are accused
           person; a single person might be generally friendly to-
                                                               of  a crime, your guild offers legal support, as long as
           ward you and simultaneously  jealous of  your success,
                                                               a good case can be made for your innocence or the
           for example.) Then you'll roll once on the table of  con-
                                                               crime was justifiable.
           tacts from other guilds. That contact could be either an
                                                              Renown 5 or Higher. When your renown score with
           ally or a rival, or you might instead gain a third contact
                                                               any guild reaches 5, you gain an additional contact
           from your own guild.
                                                               within the guild. This contact might be a character you
                                                               met during your adventures or someone who seeks
           R ENOWN
                                                               you out because of  your fame. Your DM will assign
           As you advance the goals of  your guild through your ad-  you a contact or have you roll on the Contacts table for
           ventures, you become an increasingly important part of   the appropriate guild.
           the guild's activities. You might rise through the ranks,
                                                               Some guilds- notably Azorius, Orzhov, and Boros-
           eventually taking up a position at the right hand of the
                                                              have well-defined hierarchies that characters can as-
           guildmaster- or even becoming the master yourself!
                                                              cend through as they improve their renown scores.
             Your status in your guild is measured by your renown
                                                               Other guilds have positions of honor that characters
           score. As you increase that score, you gain the opportu-
                                                              can apply for if their renown score is high enough. Not
           nity to advance in the ranks of the guild.
                                                              every member of the Selesnya Conclave aspires to be a
             When you join a guild as a starting character, your
                                                              sagittar (an archer assigned to guard an important guild
           renown score with that guild is 1. Your renown score
                                                              location), but any character who meets the prerequisites
           increases by 1 when you do something to advance
                                                              can apply for the position. Ultimately, the DM decides
           the guild's interests, assuming that other members of
                                                              whether a character qualifies for such a role, with acer-
           the guild are aware of what you've done. Each guild's
                                                              tain renown score as a minimum requirement.
           description in this chapter includes a discussion of its
                                                               Several guilds provide a salary among the benefits
           goals and your role in pursuing those goals, which your
                                                              of renown within the guild. The salary is described as
           DM will use to  judge whether you earn an increase in
           your renown score.                                 sufficient to maintain a lifestyle of a certain level. If  you
                                                              earn a salary, you can live at the specified lifestyle with-
             The various ranks within the guilds describe the
                                                              out paying the normal daily expenditure. See chapter 5
           range of tasks you might perform, from testing experi-
                                                              of the Player's Handbook for more information on life-
           mental Izzet weaponry to leading a squad of  Boros sol-
                                                              style expenses.
           diers into battle. When you're assigned a mission that in-
                                                               A prominent position in a guild often allows you to
           volves an adventure- leaving behind your guild holdings
                                                              call on the services of lower-ranking members to assist
           and putting yourself in danger- and you complete that
                                                             you in your work. When you do, they are assumed to be
           mission, your renown score with that guild increases by
                                                              loyal followers who help you to the best of their ability.
           2. Chapter 4 includes information for the DM about mis-
                                                              Some of them are assigned to help you for the duration
           sions appropriate for your guild.
                                                              of  a single task or mission, while others are under your
             Other tasks that don't involve adventuring can also im-
                                                              permanent command, staffing a laboratory, workshop,
           prove your renown score. You can use the time between
                                                              or garrison where you are in charge. Depending on their
           adventures to improve your renown within your guild by
                                                              role, they might help you in dangerous situations (like
           performing these tasks, as well as by socializing with
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