Page 182 - Dungeon Master's Guide
P. 182
NECKLACE OF
PRAYER BEADS
NECKLACE OF FIREBA LLS
NiNE LIVES STEALER
NECKLACE OF FIREBALLS
Wondrous item, rare
If the mirror traps a creature but its twelve This necklace has ld6 + 3 beads hanging from it. You
extradimensional cells are already occupied, the mirror
can use an action to detach a bead and throw it up to 6
frees one trapped creature at random to accommodate
feet away. When it reaches the end of its trajectory, the
the new prisoner. A freed creature appears in an
bead detonates as a 3rd-level fireball spell (save DC 15
unoccupied space within sight of the mirror but facing
You can hurl multiple beads, or even the whole
away from it. If the mirror is shattered, all creatures
necklace, as one action. When you do so, increase the
it contains are freed and appear in unoccupied
level of the fireball by 1 for each bead beyond the first.
spaces near it. ~
While within 5 feet of the mirror, you can use an NECKLACE OF PRAYER B EADS
action to speak the name of one creature trapped in it or Wondrous item, rare (requires attunement by a cleric,
call out a particular cell by number. The creature named druid, or paladin)
or contained in the named cell appears as an image This necklace has ld4 + 2 magic beads made from
on the mirror's surface. You and the creature can then aquamarine, black pearl, or topaz. It also has many
communicate normally.
nonmagical beads made from stones such as amber,
In a similar way, you can use an action to speak a
bloodstone, citrine, coral, jade, pearl, or quartz. If a
second command word and free one creature trapped
magic bead is removed from the necklace, that bead
in the mirror. The freed creature appears, along with
loses its magic.
its possessions, in the unoccupied space nearest to the Six types of magic beads exist. The DM decides the
mirror and facing away from it.
type of each bead on the necklace or determines it
randomly. A necklace can have more than one bead of
MITHRAL ARMOR
the same type. To use one, you must be wearing the
Armor (medium or heavy, but not hide), uncommon
necklace. Each bead contains a spell that you can cast
Mithral is a light, flexible metal. A mithral chain shirt from it as a bonus action (using your spell save DC if a
or breastplate can be worn under normal clothes. I£ the save is necessary). Once a magic bead's spell is cast,
armor normally imposes disadvantage on Dexterity that bead can't be used again until the next dawn.
(Stealth) checks or has a Strength requirement, the
mithral version of the armor doesn't. d20 Bead of ... Spell
1-6 Blessing Bless
NECKLACE OF A DAPTATION
7-12 Curing Cure wounds (2nd level) or lesser
Wondrous item, uncommon (requires attunement)
restoration
While wearing this necklace, you can breathe normally
13-16 Favor Greater restoration
in any environment, and you have advantage on saving
17-18 Smiting Branding smite
throws made against harmful gases and vapors (such
19 Summons Planar ally
as cloudkill and stinking cloud effects, inhaled poisons,
20 Wind walking Wind walk
and the breath weapons of some dragons).
CHAPTER 7 I TREASURE
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