Page 182 - Dungeon Master's Guide
P. 182

NECKLACE  OF
                                                                            PRAYER  BEADS








                       NECKLACE  OF  FIREBA LLS








                                                               NiNE  LIVES  STEALER









                                                             NECKLACE  OF FIREBALLS
                                                             Wondrous item, rare
             If the mirror traps a creature but its twelve   This necklace has ld6 + 3 beads hanging from it. You
           extradimensional cells are already occupied, the mirror
                                                             can use an action to detach a bead and throw it up to 6
           frees one trapped creature at random to accommodate
                                                             feet away. When it reaches the end of its trajectory, the
           the new prisoner. A freed creature appears in an
                                                             bead detonates as a 3rd-level fireball spell (save DC 15
           unoccupied space within sight of the mirror but facing
                                                               You can hurl multiple beads, or even the whole
           away from it. If the mirror is shattered, all creatures
                                                             necklace, as one action. When you do so, increase the
           it contains are freed and appear in unoccupied
                                                             level of the fireball by 1 for each bead beyond the first.
           spaces near it.                                                                  ~
             While within 5 feet of the mirror, you can use an   NECKLACE  OF PRAYER B EADS
           action to speak the name of one creature trapped in it or   Wondrous item, rare (requires attunement by a cleric,
           call out a particular cell by number. The creature named   druid, or paladin)
           or contained in the named cell appears as an image   This necklace has ld4 + 2 magic beads made from
           on the mirror's surface. You and the creature can then   aquamarine, black pearl, or topaz. It also has many
           communicate normally.
                                                             nonmagical beads made from stones such as amber,
             In a similar way, you can use an action to speak a
                                                             bloodstone, citrine, coral, jade, pearl, or quartz. If a
           second command word and free one creature trapped
                                                             magic bead is removed from the necklace, that bead
           in the mirror. The freed creature appears, along with
                                                             loses its magic.
           its possessions, in the unoccupied space nearest to the   Six types of magic beads exist. The DM decides the
           mirror and facing away from it.
                                                             type of each bead on the necklace or determines it
                                                             randomly. A necklace can have more than one bead of
           MITHRAL ARMOR
                                                             the same type. To use one, you must be wearing the
           Armor (medium or heavy, but not hide), uncommon
                                                             necklace. Each bead contains a spell that you can cast
           Mithral is a light, flexible metal. A mithral chain shirt   from it as a bonus action (using your spell save DC if a
           or breastplate can be worn under normal clothes. I£ the   save is necessary). Once a magic bead's spell is cast,
           armor normally imposes disadvantage on Dexterity   that bead can't be used again until the next dawn.
           (Stealth) checks or has a Strength requirement, the
           mithral version of the armor doesn't.               d20   Bead of ...   Spell
                                                               1-6   Blessing   Bless
           NECKLACE  OF A DAPTATION
                                                               7-12   Curing    Cure wounds  (2nd  level)  or lesser
           Wondrous item, uncommon (requires attunement)
                                                                                restoration
           While wearing this necklace, you can breathe normally
                                                              13-16   Favor     Greater restoration
           in any environment, and you have advantage on saving
                                                              17-18   Smiting   Branding smite
           throws made against harmful gases and vapors (such
                                                                19   Summons    Planar ally
           as cloudkill and stinking cloud effects, inhaled poisons,
                                                               20   Wind walking  Wind walk
           and the breath weapons of some dragons).
           CHAPTER 7  I TREASURE
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