Page 33 - Dungeon Master's Guide
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times of day. And some holy days are local, observed by
         dle faithful of a specific temple.
          Give some thought to how priests and common folk
         -elebrate holy days. Going into a temple, sitting in a
         pew, and listening to a sermon is a mode of worship
         "oreign to most fantasy religions. More commonly,
         celebrants offer sacrifices to their gods. The faithful
         bring animals to the temple to be slaughtered or
          urn incense as an offering. The wealthiest citizens
         oring the largest animals, to flaunt their wealth and
          emonstrate their piety. People pour out libations at the
         graves of their ancestors. They spend all-night vigils in
         darkened shrines or enjoy splendid feasts celebrating a
         god's bounty.
         C IVIC  OBSERVANCES
         Holy days provide the majority of the special
         celebrations in most calendars, but local or national
         :estivals account for many others. The birthday of a
        :nonarch, the anniversary of a great victory in a war,
         craft festivals, market days, and similar events all
         ;>rovide excuses for local celebrations.

         f ANTASTIC  EVENTS
         -ince your setting is a fantasy world and not a mundane
        ::nedieval society, add in a few events of an obviously
         magical nature. For example, perhaps a ghostly castle
        appears on a certain hill on the winter solstice every
        _·ear, or every third full moon fills lycanthropes with a
         particularly strong bloodlust. Also, the thirteenth night
        of every month could mark the ghostly wanderings of a
         ong-forgotten nomadic tribe.
          Extraordinary events, such as the approach of a comet   The world of the Forgotten  Realms  uses the Calendar of
        or a lunar eclipse, make good adventure elements, and   Harptos,  named after the long-dead wizard who  invented
        :ou can drop them in your calendar wherever you want.   it.  Each year of 365 days  is divided into twelve months of
        Your calendar can tell you when there's a full moon for   thirty days each, which  roughly correspond to  months in the
        a lunar eclipse, but you can always fudge the date for a   real-world Gregorian calendar.  Each  month is divided  into
         articular effect.                                 three tendays.  Five special holidays fall  between the months
                                                           and mark the seasons. Another special holiday,  Shieldmeet,
         ENDING A  CAMPAIGN                                is  inserted into the calendar after Midwinter every four years,
                                                           much like  leap years  in the modern Gregorian calendar.
        A campaign's ending should tie up all the threads of
           beginning and middle, but you don't have to take a   Month   Name   Common  Name
        campaign all the way to 20th level for it to be satisfying.   Hammer   Deepwinter
         .\'rap up the campaign whenever your story reaches its         Annual holiday: Midwinter
         atural conclusion.                                          Quadrennial holiday: Shield meet
          :Make sure you allow space and time near the end
                                                               2    Alturiak   The Claw of Winter
        of your campaign for the characters to finish up any
                                                               3    Ches       The Claw of the Sunsets
        personal goals. Their own stories need to end in
                                                               4    Tarsakh    The Claw of the Storms
        a  atisfying way, just as the campaign story does.
                                                                       Annual holiday: Greengrass
         deally, some of the characters' individual goals will be
        :ulfilled by the ultimate goal of the final adventure. Give   5   Mirtul   The Melting
         haracters with unfinished goals a chance to finish them   6   Kythorn   The Time of Flowers
        before the very end.                                   7    Flamerule   Summertide
          Once the campaign has ended, a new one can begin.            Annual holiday:  Midsummer
         f you intend to run a new campaign for the same group   8   Eleasias   Highsun
        of players, using their previous characters' actions as   9   Eleint   The Fading
        r.he basis of legends gives them immediate investment in     Annual holiday: Highharvesttide
        dle new setting. Let the new characters experience how   10   Marpenoth   Leaffall
        me world has changed because of their old characters.
                                                              11    Uktar      The Rotting
         n the end, though, the new campaign is a new story
                                                                   Annual holiday: The Feast of the Moon
         ·ith new protagonists. They shouldn't have to share the
                                                              12    Nightal    The Drawing Down
        -potlight with the heroes of days gone by.
                                                                           CHAPTER l  I A  WORLD  OF YOUR OWN
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