Page 123 - Volo's Guide to Monsters
P. 123

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                                                                                                     is provided with a lock of hair, a personal belonging, or
                                                                                                     track down a target is particularly dangerous when it
                                                   tongue attack.
                                                   it can see. Before or after teleporting, it can make a bite or
                                                                                                     serve and succeed. A banderhobb that is assigned to
                                                   feet to an  unoccupied space of dim light or darkness that
                                                                                                     for the harm it suffers or creates. Its only desire is to
                                                   Shadow Step. The banderhobb magically teleports up to 30
                                                                                                     birthed it. It accomplishes its mission with no concern
                                                                                                     hobb attempts to carry out the bidding of the one who
                                                   dies, it likewise regurgitates a swallowed creature.
                                                                                                   Asents of  Evil. During its brief existence, a bander-
                                                   within 5 feet of it. The creature exits prone. If the banderhobb
                                                                                                     hobbs in a psychic manner.
                                                   gitate the creature at any time {no action required)  in a space
                                                                                                     it by its creator and communicates with nearby bander-
                                                   time. While the banderhobb isn't incapacitated, it can regur-
                                                                                                     capable of speech, but it can understand orders given to
                                                  The banderhobb can have only one creature swallowed at a
                                                                                                     silently as the shadows that infuse it. A banderhobb isn't
                                                   ing the necrotic damage and becomes stable.
                                                                                                     spite its size, a banderhobb makes little noise, moving as
                                                   turns. A  creature reduced to O  hit points in this way stops tak-
                                                                                                     perhaps an object the banderhobb intends to steal. De-
                                                   (3d6)  necrotic damage at the start of  each of  the banderhobb's
                                                   tacks and other effects outside the banderhobb, and it takes 10
                                                                                                     both of which it uses to grab and swallow a creature or
                                                   creature is  blinded and restrained, it has total cover against at-
                                                                                                     Its broad maw holds a long tongue and rows of fangs,
                                                   creature is swallowed, and the grapple ends. The swallowed
                                                                                                     monstrosity has spindly limbs that belie great strength.
                                                   dium or smaller creature it is grappling. If the attack hits, the
                                                                                                     produce a creature as big as an ogre. The newly formed
                                                   Swallow. The banderhobb makes a bite attack against a Me-
                                                                                                     hobb is complete, flesh, spirit, and shadow combine to
                                                                                                   Silent  and Deadly. When the ritual to create a bander-
                                                   use a bonus action to make a bite attack against the target.
                                                                                                     be found in a tome devoted to debased wizardry.
                                                   pulled to a space within 5 feet of  the banderhobb, which can
                                                                                                     cess, as do a few mortal mages. Instructions might also
                                                   a DC 15 Strength saving throw. On a failed save, the target is
                                                                                                     other dark fey and powerful fiends also know of the pro-
                                                   ture. Hit: 10 (3d6)  necrotic damage, and the target must make
                                                                                                     might be willing to teach it for the right price. Some
                                                   Tongue.  Melee Weapon Attack: +8 to hit,  reach 15 ft., one crea-
                                                                                                     ation of the first banderhobb. A hag that knows the ritual
                                                   can't use its bite attack or tongue attack on another target.
                                                                                                     coven of night hags devised a ritual that led to the cre-
                                                   grapple ends, the target is  restrained, and the banderhobb
                                                                                                   Birthed by  Hags. In the earliest days of the world, a
                                                   (escape DC 15) if it is a Large or smaller creature. Until this
                                                                                                     thug, a thief, and a kidnapper.
                                                   Hit: 22 (5d6 + 5)  piercing damage, and the target is grappled
                                                                                                     form, a banderhobb temporarily serves its creator as a
                                                   Bite.  Melee Weapon Attack: +8 to hit, reach 5 ft., one target.
                                                                                                     vile humanoid shape, resembling a bipedal toad. In this
                                                   ACTIONS
                                                                                                     dark magic, these components take on an enormous and
                                                                                                     A banderhobb is a hybrid of shadow and flesh. Through
                                                   hobb can take the Hide action as a bonus action.
                                                   Shadow Stealth. While in dim light or darkness, the bander-
                                                                                                     BANDERHOBB
                                                   creature or object if it is within 1 mile of  the banderhobb.
                                                   hair or a splinter of  wood, it knows the most direct route to that
                                                   of  a creature or an object in  its possession, such as a lock of
                                                   Resonant Connection.  If the banderhobb has even a tiny piece
                                                   Challenge 5 {1,800 XP)
                                                  creator, but can't speak
                                                   Languages understands Common and the languages of its
                                                   Senses darkvision 120 ft.,  passive Perception 12
                                                   Condition Immunities charmed, frightened
                                                   Skills Athletics +8, Stealth +7
                            11  {+O)
                                                  20 (+5)
                                   20 (+5)
             8 (-1)
                                          12 {+1)
                    14 {+2)
                                  CON
                                                 STR
                   WIS
            CHA
                          INT
                                          DEX
                                                   Speed 30 ft.
                                                   Hit Points 84 (&d10 + 40)
                                                   Armor Class lS  (natural armbr}
                                                   t.arae monstrosity, neutral evil
                                                   BANDERHOBB
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                                                   shadows sometimes reform, and banderhobbs roam.
                                                   ends tell of a dark tower in the Shadowfell where the
                                                   leaves behind only tarry goo and wisps of shadow. Leg-
                                                   When it expires, usually several days after its birth, it
                                                  A banderhobb fulfills its duties until its existence ends.
                                                   far as a mile away.
                                                   an item allows it to sense the creature's location from as
                                                   other object connected to the target. Possession of  such
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