Page 127 - Volo's Guide to Monsters
P. 127

end its service as a familiar, breaking the telepathic bond.
                                                       container.
                                                                                                       other. If its master causes it physical harm, the gazer will
                                                       with this ray, such as  manipulating a simple tool or opening a
                                                                                                       the ga2!er senses as long as they are within 1 mile of each
                                                       any direction. The gazer can also exert fine control on objects
                                                                                                       While the two are bonded, the master can sense what
                                                       isn't being worn or carried, the gazer moves it up to 30 feet in
                                                                                                       provided that the mater is at least a 3rd-level spellcaster.
                                                      If the target is an object weighing 10 pounds or less that
                                                                                                       miliar, forming a telepathic bond with its willing master,
                                                       be moved up to 30 feet directly away from the gazer.
                                                                                                      Familiar. The gazer can serve another creature as a fa.
                                                       smaller, it must succeed on a DC 12 Strength saving throw or
                                                                               ·
                                                                                                       has the following trait.
                                                      4. Telekinetic Ray.  If the target is a creature that is  Medium or
                                                                                                       unless its master is very strict. A gazer serving as a familiar
                                                       Dexterity saving throw or take 10 (3d6) cold damage.
                                                                                                       tack house pets, farm animals, and even children in town
                                                      3.  Frost Ray. The targeted creature must succeed on a DC 12
                                                                                                       creatures smaller than itself, and it tends to randomly at-
                                                       gazer's next turn.
                                                                                                       harassing others. The gazer behaves aggressively toward
                                                       Wisdom saving throw or be frightened until the start of  the
                                                                                                       power, especially those who make a point of  bullying and
                                                      2.  Fear Ray. The targeted creature must succeed on a DC 12
                                                                                                       that gazers are eager to serve someone who has magical
                                                                                                       Spellcasters who are interested in  unusual familiars find
                                                       speed is halved, and it has disadvantage on attack rolls.
                                                       gazer's next turn. While the target is charmed in this way,  its
                                                                                                       VARI.ANT!  C.AZER  FAMILIAR
                                                       12 Wisdom saving throw or be charmed until the start of  the
                                                      1.  Dazing Ray. The targeted creature must succeed on a DC
                                                                                                         confronted by something it can't kill.
                                                       it can see within 60 feet of it:
                                                                                                         being a nuisance, until they leave the area, but it flees if
                                                       rays at random (reroll duplicates), choosing one or two targets
                                                                                                         territory, noisily mimicking their speech and generally
                                                       Eye Rays. The gazer shoots two of  the following magical eye
                                                                                                         on larger prey. A gazer might follow humanoids in its
                                                                                                         are Medium or larger, but a pack of them might take
                                                       Hit: 1 piercing damage.
                                                                                                         A lone gazer avoids picking fights with creatures that
                                                       Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target.
                                                                                                         small animals, and is known for playing with its food.
                                                       ACTIONS
                                                                                                         separately from a beholder) is territorial, eats bugs and
                                                                                                        AUressive Vermin-Eater. A wild gazer (one living
                                                       sight) check.
                                                                                                         can see through the eyes of these creatures.
                                                       tell they are imitations with a successful DC 10 Wisdom  (In-
                                                                                                         ions insist they take a gazer as a familiar because they
                                                       heard, in  any language. A creature that hears the sounds can
                                                                                                         caster (see sidebar). Some beholders with wizard min-
                                                       Mimicry. The gazer can mimic simple sounds of  speech it has
                                                                                                         through the use of magic or by bonding with a spell-
                                                       speed toward a hostile creature that it can see.
                                                                                                         A gazer can't be tamed by anyone but its creator, except
                                                       Aggressive. As a bonus action, the gazer can move up to its
                                                                                                         amusing and tolerate their presence like spoiled pets.
                                                                                                         high-pitched, mocking manner. Beholders find gazers
                                                                                                         can approximate mimicking words and sentences in a
                                                       Challenge 1/2 (100 XP)
                                                       Languages-
                                                                                                        Nuisance Pet. A gazer can't speak any languages but
                                                       Senses darkvision 60 ft.,  passive Perception 14
                                                                                                         tures to harass.
                                                       Condition Immunities prone
                                                                                                         patrol their master's lair for vermin to kill and lone crea-
                                                       Skills Perception +4, Stealth +5
                                                                                                         puppy, and sometimes small packs of these creatures
                                                       Saving Throws Wis +2
                                                                                                         eyestalks. It follows its creator like a devoted, aggressive
                                                                                                         but its body is only 8 inches wide, and it has only four
                               3 {-4)
                                       14 {+2)
                                               17 {+3)
                                                      3 {-4)
                         10 (+O)
                 7 {-2)
                                                                                                         resembles the beholder who dreamed it into existence,
                 CHA
                                                     STR
                                              DEX
                        WIS
                               INT
                                       CON
                                                                                                         A gazer is a tiny manifestation of a beholder's dreams. It
                                                       Speed Oft  .• fly  30 ft.  (hover)
                                                                                                         GAZER
                                                       Hit Points 13  (3d4 + 6)
                                                       Armor Class 13
                                                                                                         likely to ignore each other entirely.
                                                                                                         small clusters and work together, though they're just as
                                                       r;,,y aberration, neutral evil
                                                                                                         less xenophobic than beholders, so they might form
                                                       GAZER
                                                                                                         to enslave them and use them as lieutenants. Gauths are
                                                                                                         kills any gauths that enter its territory, but it might choose
                                                                                                        Inferior Tyrant. A beholder usually drives away or
                                                                      -Volo
                                                                                                    .,med my ale.
                                                                                                    a ,nil with such force  that  I almost
                                                                                                    its eye beams and  flun~  me back a&ainst
                                                                                                    pet it,  the creature atruck  me  with one of
                                                                                                    ~azer.  sh• called it. When I ri•c'hed to
                                                                                                    tavern ,rho had a  tiny behk\e• ;pal. A.
                                                                                                     I  met a Aud in t  e ¥awlttt\~ 1>o•tal
                                                                                     ..,...
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