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4.  DISTRICT GARRISON
              This three-story stone building houses the district's
              militia (some two hundred LE guards, ten bandit  cap-
              tains. and one veteran) in crowded conditions more like
              a prison than a barracks. A handful of  the guards are
              honest, but they are the exceptions. Most of the militia
              members are youths who needed a job, and whose ambi-
              tion was satisfied by becoming paid thugs. The guards'
              patrol routes are determined entirely by who pays the
              largest fees for protection. The gallows in front of  the
              garrison seldom lies unused for more than a few days.

              5.  COUNCIL HALL
              This once-elegant structure is the traditional seat of  the
              council in the Styes, which is a part of  the larger city
              government in name only. Today, the four councillors
              who run the district spend most of their time in their
              own homes and businesses. A small staff of clerks
              works here, and the councillors hold town meetings in
              the hall once or twice a month, but most of this struc-
              ture's other rooms have sat unused for decades.
              6.  R EFRUM'S WORKSHOP
              This modest wood and brick building along the edge of
              the Alchemists' Quarter is the home of  Master Refrum
              (LG male human priest). Refrum has much to say to
              the characters, as discussed previously in "Adventure
              Hooks" and below in "Murder Mystery.''

              7.  DORY'S WAREHOUSE
              This is the home and business of  one of  the Styes· coun-
              cillors. the sinister Mr. Dory (see appendix C). This lo-
              cation is detailed fully in part 3, ''Hemlock Pit."   PART 2: MURDER MYSTERY
                                                                Once the characters have been contacted by or referred
              8. RASHLEN  MANOR                                 to Master Refrum, they travel to his  abode in the Alche-
              One of  many run-down manors in the High Quarter, this   mists' Quarter. Refrum's cluttered home is filled with
              building is home to Rashlen (NE male elf  assassin),   half-finished clockwork inventions, and the air is thick
              one of  the Styes' councillors. The manse is said to be   with the smell of  grease. Hundreds of  books line every
              guarded by golems and similarly horrible creatures.   available inch of  shelf space, and a tiny bed, likewise
                                                                covered with books, stands in a corner of  the room.
              9.  THORNWELL TOWER
                                                                  Refrum is a slight, bent figure. He wears simple gray
              The tallest structure in the Styes, Thornwell Tower is a
                                                                clothing, speaks in short, excited gasps, and waves his
              pinnacle of  black and red marble surrounded by a stone
                                                                arms when carried away with enthusiasm. The inventor
              wall. Councillor Thornwell (LE female human mage)
                                                                is one of  the last philanthropists in the Styes, and he
              dwells here. Locals whisper that the tower is haunted by
                                                                strives constantly to focus his research on caring for the
              devils and contains a portal to the Nine Hells.
                                                                local poor. Rcfrum uses the statistics of  a male human
                                                                priest, with these changes:
              10.  MORTUARY
              The lack of  a strong religious presence in the Styes   •  Refrum is lawful good.
              means that the task of  dealing with the dead falls to the   •  His  AC is 10, and he is unarmed.
              mortuary. This large building is surrounded by a dis-  •  He has the speak with dead spell prepared instead of
              used graveyard. but the district's dead have long been   spirit  guardians.
              universally cremated. Those who operate the mortuary
              are rumored to be thieves. undead, or wererats. The   D A RK J USTICE
              truth is a combination of  all three. The master of  this
                                                                Refrum has few friends in the district, and he is eager
              morbid structure is Sliris (NE female wererat). a devi-
                                                                to enlist the characters' aid in clearingjarme Loveage's
              ous and secretive member of  the council.
                                                                name. Refrum attendedjarme's execution the previous
                                                                day, and the memory pains him. Becausejarme spent so
              11.  H OPENE'ER ASYLUM
                                                                much of  his time alone, he had no alibi for the murders,
              This enormous building (detailed in the following sec-
                                                                but Refrum insists that his friend was a kind and honest
              tion, "Murder Mystery") is the last remnant of  a more
                                                                man. (lfjarme's  sister, Eleanor, is present. she supports
              optimistic time, when the desperate and doomed of  the
                                                                Refrum's testimony with tears and pleading.)
              Styes were cared for and watched over.
        "
                                                                                           (II \l'I ER  8  I 111[ srns
                                                                                                                   ib<)
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