Page 93 - ghosts-of-saltmarsh
P. 93
10. UNHOLY SHRINE The phase spider spends its time in the Border Ethe·
real. It attempts to ambush Krell"s foes. moving through
walls unnoticed before entering the Material Plane to
The floor of this chamber is covered with runes written in attack a wizard. sorcerer, or similarly vulnerable charac·
blood. A circle has been carved into the floor's wooden ter. The two giant spiders try to protect Krell. One fights
planks and spiderwebs cover the walls and ceiling. Two from the ground, while the other clings to the ceiling
and attacks downward. enabling both Large creatures
humanoid-sized bundles attached to the ceiling writhe as
to remain in the fray.
hundreds of tiny spiders swarm over them.
Ending Hostilities. Krell knows that the Emperor
• won't stay afloat forever. He can be persuaded to leave
with the characters instead of fighting them if someone
Krell Groh lg. the last survivor of the cultists who es-
in the party succeeds on a DC 20 Charisma (Persua-
caped the island, sequestered himself here after the fi rst
sion) check to win the druid's confidence. An ore or half.
octopus attack. He attacks at the first sign of intr uders-
ore character makes this check with advantage. Once
if dying for Lolth is to be his fate, he seeks to slay as
Krell is safe he slips away to continue his foul worship.
many characters as possible.
Treasure. All the cultists' ceremonial objects and
Krell is a male half-ore druid, with these changes:
treasure arc stored in a wooden box along the port wall.
Krell is chaotic evil. The box contains spell scrolls of gust of wind and pro-
He has these racial traits: When reduced to 0 hit
tection from poison, a potion of heroism, a potion of wa-
points, he drops to 1 hit point instead (but can't do this
ter breathing. a cloak of protection, 507 gp, and 199 sp.
again until he finishes a long rest). He has darkvision
out to a range of 60 feet. He speaks Common and Ore. lJ. GALLEY
He has a Strength score of 18. which gives him a The door here is damaged and held shut by rusty iron
+4 bonus to attack rolls and damage rolls with his spikes. It must be forced open with a successful DC 15
quarterstaff. Strength (Athletics) check or chopped apart (AC 15. 12
• He has the flaming sphere spell prepared rather than hit points. immunity to psychic and poison damage).
animal messenger.
In addition to Krell. this cabin also contains two giant
Judging from the stove along one wall of this room, this
spiders lurking in a far corner, and Krell"s pet phase
was once the galley. Now the area is cluttered with bones
spider (named Roil). Unless the characters were unusu-
and debris. Badly damaged metal knives and other cook-
ally quiet while making their way through the ship, Krell
has heard them moving and fighting monsters in other ware hang from hooks in the ceiling, while the choking
areas. Before the fight begins. he has time to cast shille- stench of rotting Aesh fills the air. A stairway leads up
lagh on the quarterstaff he wields, barkskin for defense. near the stern. Tiny spiders crawl over everything.
and produce flame in preparation for a confrontation. •
II IRI \\\ >l'lR\ !O"l

