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Library ofKorranberg. The Library of Korranberg    it. You can call in a favor to delegate the work of re­
             boasts the greatest collection of learning in Khorvaire.   searching lore (a downtime activity described in the
             Its prestige means that people associated with it often   Player's Handbook or Xanathar's Guide to Everything)
             look down on their colleagues at Morgrave University,   to a colleague, contact, or research assistant. You're
             but they still celebrate the two institutions' common   responsible for covering all expenses occurred as part
             purpose of pursuing knowledge. If Morgrave's own li­  of this research, and the DM determines the success,
             braries are insufficient for the task at hand, your group   failure, or other possible results.
             can probably find help in Korranberg.           Resources. Most universities have extensive libraries
            The T w elve. For many scholars of magical studies, the   and museums, which you have access to. You can call
             idea of pursuing their research under the auspices of   in a favor to gain access to resources that are gener­
             the Twelve is a cherished dream. Some faculty mem­  ally not on exhibit-dangerous relics or possibly magic
             bers at Morgrave have had the opportunity to do just   items, spellbooks, and the like. Additionally, the fac­
             that, and many others have nurtured connections to   ulty of your university might make it possible for you
             the T w elve in an attempt to secure that honor. Those   to consult with experts in various fields-so long as
             connections can give your group access to powerful   you can coax them away from their work.
             magic and the other resources of the Twelve.    Training. Because you're associated with the university,
            Wayfinder Foundation. Morgrave maintains extensive   you receive a discount on any education you wish to
             connections with the Wayfinder Foundation-an exclu­  pursue. When you undergo training as a downtime
             sive guild for adventurers, which funds expeditions to   activity (as described in the Player's Handbook or
             distant locales. Should your group needs a grant or re­  Xanathar's Guide to Everything), you pay only one-half
             sources from the Wayfinders, a letter of recommenda­  the normal cost, assuming that what you are studying
             tion from someone at Morgrave carries some weight.   is something the university teaches. Training in lan­
                                                               guages, musical instruments, and other tools might
             Enemies.  Morgrave University has few true enemies
           but many rivals. Despite the friendly ties among aca­  also be available, at the DM's discretion. In addition,
            demic institutions, Morgrave occupies the low end of   you can gain proficiency in the Arcana, History, Na­
            the prestige scale among academic bodies, so its faculty   ture, or Religion skills by this method, as if you were
            tends to look for opportunities to steal glory from its aca­  learning a language. A character can only learn one of
            demic peers. Beyond rivalries with allied organizations,   these skills in this way.
            Morgrave openly competes with the following group:   BUILD YOUR GROUP
           University ofWynarn. Foremost among Morgrave's    A group sponsored by a university might look very much
             rivals is Aundair's University of Wynarn, whose ad­  like any other adventuring party, with a range of diverse
             ministrators have been known to refer to Morgrave as   skills and capabilities. The only significant distinction
             an "institute of learning, relic hunting, and grave rob­  lies between characters who are scholars and those who
             bing." The University ofWynarn is ancient-the first   are more traditional adventurers. Consider some or all
             university established in the Five Nations-and more   of these roles for characters in your party:
             prestigious than Morgrave. It sponsors many of the   Field Researcher. The academic in your group might
             same kind of expeditions and can boast many great   also be a character with plenty of training and expe­
             discoveries, yet, somehow, Morgrave is more famous,   rience in the dangerous life of an adventurer. Some­
             and that stings many among the university's staff.
                                                               times called tomb raiders or grave robbers, such
           PATRON BENEFITS                                     characters know that groundbreaking work requires
                                                               firsthand experience with the creatures, cultures,
           With a university as your group's patron, you gain the
           following benefits:                                 forces, and histories being investigated, and the best
                                                               way to get that is in the field. This role is similar to the
           Compensation. The university pays for the work you   Scholar, but the Field Researcher is armed with com­
             do on its behalf. The nature of your employment in­  bat-oriented spells that supplement the knowledge-fo­
             fluences how you are paid. On average, the university   cused capabilities of the Scholar, preparing them to
             pays each member of your group 1 gp per day, or   face those who guard the world's greatest secrets.
             enough to sustain a modest lifestyle. Or you might be   Financier. Whether they're hunting for grants or seek­
             paid a bounty for each ancient artifact you bring back   ing donations from wealthy philanthropists, the Finan­
             from your adventures and give to the university.   cier seeks the funds to pay for academic expeditions.
           Documentation. Each member of your group has        Such characters might know their ways around ball­
             identification papers that include your affiliation with   rooms, boardrooms, and seedy taverns, willing to do
             the university, which carries some clout in academic   whats necessary to get what they need. Those in this
             circles. The university also secures documentation,   role often exude Charisma and might be adept with
             letters of introduction, and traveling papers for you if   the Deception, Intimidation, and Persuasion skills.
             your work requires them. Finally, if your adventures   Bards and rogues make natural academic Financiers,
             take you to Xen'drik, the university secures the neces­  as do those with the charlatan and noble backgrounds.
             sary letters of marque issued by the king of Breland,   Research Assistant. Whether their seeking to graduate,
             which grant you permission to explore the ruins there.   get published, or make their academic mark, the Re­
           Research. Research might be part of your group's job,   search Assistant's fate is likely tied up in the success
             but your patron has abundant resources to facilitate   of another scholar or a specific project. Alternatively,


                                                                               CHAPTER  1  I  CHARACTER CREATION
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