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                                                             J O U R N A L I S T I C   Fo u s
                              VOICE  OF                       d l  0  Reporting
                      � � ( L A N D                               Investigation. Your job is to uncover the secrets that
                                                                  governments, dragonmarked houses, and other pow­
                KOR R A N B E R G                              2   erful people don't want the public to know.
                                                                  Muckraking. You look for scandalous and titillating se­
                                                                  crets that famous people would rather hide.
                              O
                   C H R N I C L E                             3   Local News. You care about the  local community and
                                                                  report on local events and government.
                                                                  International Affairs. You report on  the activities of na­
                     E X P O S E D !                           4   tional governments and their relationships.
                                                               5  Crime. You work with police and inquisitives-or do
                                                                  some inquisitive work yourselves-to report on crim­
           Who really pulls the strings behind the ostensibly un­  inal activity.
           biased news coverage of the Korranberg Chronicle? The
           Chronicle's publisher,  a wily Zil gnome named Cassia Lor­  6  Cultural Reporting. You write about arts, fashion, and
           ridan  Claddik,  is the most public face of its  leadership,   similar events and trends.
           and her connection to Korranberg's ruling Council of   7  Science and Magic. Your job is to investigate scientific
           Nine is well known. But she is not the ultimate author­  and magical advances and explain them in jargon-free
           ity determining what gets printed and what does not.
           No,  that honor goes to the shadowy board of the Chroni­  language anyone can understand.
           cle's owners.                                       8   Personal Interest. You seek out stories of personal tri­
             V o ice reporters have  uncovered the names  and  posi­  umph over adversity, such as how people are rebuild­
           tions of several members of this board,  and the results   ing and working together in the wake of the Last War.
           are nothing less than shocking. The T r ust-the  shadowy   9   Travel. You travel extensively and write about the  best
           secret  police who  maintain  order in Zilargo-is well
           represented on  this  board,  raising  questions about the   way for others to enjoy such journeys.
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           extent to which the Chronicle is a propaganda engine  for   1 0    Adventure Logs. Your  o b   is  o   entertain the public
           Zilargo.  Worse still, several of the wealthiest and most   with exciting stories about your life as an adventurer.
           influential members of the board are associated with the
           Aurum,  a shadowy cabal whose primary interest  seems   FAMOUS STORY
           to be increasing its  members' wealth and influence.
           Whose interest,  then, does the Chronicle serve?   Is there one story that hangs over your group's head,
            All the more reason, loyal readers, to rely on the V o ice   for good or ill? Maybe it sets a high bar you might never
           of  Breland for unbiased news  you  can use.      reach again, or ensures you'll never write a story of a
                                                             different kind.  Consult the Famous Story table to deter­
                                                             mine what reporting has most colored your career.
           Networker. The Networker knows exactly who can get
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            the party what they need. This character makes exten­  FA O U S   STORY
            sive use of contacts and friends to facilitate the party's   d6  Famous Story
            work. A character with the criminal background likely   Fear Monger. You spiced  up a story by stretching a
            has underworld contacts, while an urchin could be
            familiar with the ins and outs of the city. Interper­  few facts, instigating a wave of misinformation that
            sonal connections are typically more important than   plagues public discourse to this day.
            any particular skills or abilities for this character, al­  2   Hit Piece. You  have revealed secrets that many famous
            though many Networkers have high Charisma scores.     people wanted kept under wraps. You try to keep a low
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           Snoop. A Snoop pries into secrets and pieces together   profile when dealing with the rich and powerf l .
            the clues behind a sensational story. High Intelligence   3  Unheeded Warning. You've been tracking a significant
            and proficiency in Investigation often aids the core   story and have published damning articles. Unfortu­
            work of the Snoop, and knowledge of Arcana, History,   nately, those who keep the truth  i dden work to make
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            or Religion can be helpful for background research.   even your most ironclad  proof look shaky.
            Divination magic can also prove useful (perhaps in the   4  Scandal. You reported on a massive scandal that com­
            hands of a wizard or a cleric), while a character with
            the sage background might have a knack for research.   pletely upended the local political scene.
                                                              5  Buried Headline. You almost broke a story, but then
           T Y PES OF REPORTING                                   received a threat or bribe so significant that you put it
           Decide as a group, in consultation with your DM, what   on ice.
           kind of reporting you do for the newspaper. It's possible   6  Double Cross. You thought you  had the scoop of a life­
           that different members of your group have different spe­  time, but you were fed false information and  published
           cialties, or that only some members actually write sto­  a story that was pure fiction.
           ries while the rest aid the reporters. Choose an option
           or roll on the Journalistic Focus table to determine what
           sort of reporting you specialize in.


           CHAPTER  1  J  CHARACTER  CREATION
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