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SYMB O L
-- THE --
The symbol f the Undying Court is a golden mask with
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luminous eyes, worn over the face while a priest is car S M A � n � n o u � S � l � W �
rying out their duties. Devotees wear a smaller mask as
a brooch or amulet.
RITES I T H A P P E N E D I N
The most sacred rite of the Undying Court is trance T H E F O R E ST: T R E E
communion. While in trance, an Aereni elf engages in
meditation that connects them to the gestalt conscious
G
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ness of the Court. This experience affirms the place of H U G E R T E L L - L L !
the individual as part of the greater whole.
Since trance communion is a personal experience,
the role of the priest is to provide spiritual and practical
guidance to their congregation. A masked priest serves The alliance of rebel farmers in western Aundair has
declared an alliance with the Great Druid Oalian of the
as the face of the Court, and any elf can approach them T o wering W o od, asserting that the f a rmlands that border
seeking an ease to their burdens. these woods are now part of the Eldeen Reaches. The
Great Druid is a figure of legend, a powerful mystic who
TEMPLES serves as the spiritual leader of a diverse range of druids
spread across the region. Another interesting fact about
In Aerenal, the temples of the Undying Court are step
pyramids built from stone. In Khorvaire, shrines to the Oalian? He's a tree! Some say he's a child of Eberron her
self, while others assert that he's the spirit of an ancient
Court use imported Aereni densewood, a particularly druid trapped in tree form. Whatever the truth, the Great
tough lumber that grows only on the island. Regardless Druid Oalian appears as a massive greatpine in a grove
of form, the walls are engraved with stories about the called Greenheart, deep in the T o wering Wood.
Undying Councilors that serve as the particular patrons
of the temple, usually those related to the local priests.
C H ILDREN OF WINTER
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D R U I D S OF K H O R V I R E The Children of Winter believe that death and decay are
• We, the Ashbound, are the champions of the natural vital aspects of the natural cycle of life. They believe that
world. We defend it from anything and anyone who if the cycle falls out of balance, it will trigger a devastat
threatens it. ing cataclysm as the world resets this balance. They bat
• We, the Children of Winter, preserve the natural cycle tle undead, but they also engage in actions that cull the
of life and death. Disease and decay cull the weak and weak. Extremists have been known to spread plagues in
strengthen the whole. We must destroy undead and cities. The Children of Winter are particularly interested
ensure that the cycle continues. in unraveling the mystery of the Mourning, as some of
• We, the Gatekeepers, protect the natural world from them believe it is a sign of the apocalypse they fear.
the forces that come from outside it, from those be
K
ings that slither in from the darkness beyond. GATE E E P E R S
We, the Greensingers, celebrate the magic in the nat The Gatekeepers are one f the oldest sects, primarily
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ural world, as well as the fey that embody that magic. found among the ores of the Shadow Marches. They act
We serve as ambassadors between the fey and mor to protect Eberron from aberrations and other unnatural
tals, protecting each from the other. creatures and seek to prevent extraplanar incursions
• We, the Wardens of the Wood, protect all the children and attacks. The Gatekeepers maintain ancient seals
of Eberron, from the beasts of the wild to the people that hold long-forgotten evils at bay.
of the cities. We preserve the balance between nature
and civilization and help each understand the other. GREE N S I N G E R S
All druids look after the natural world, but they act in The Greensingers are devoted to the fey, and serve as
different ways. Five well-established paths define most mediators between the fey and mortals. The ranks of
of Khorvaire's druids. In creating a druid character, the Greensingers include bards as well as warlocks with
consider whether you have ties to one of these tradi Archfey patrons; a druid or ranger might also serve a
tions, and what led you to leave your order. Are you on specific archfey.
a mission? Are you exploring the world? Have you been
T
banished, with good reason or otherwise? W A RDENS OF H E Woon
A S H B O U N D The Wardens of the Wood believe that civilization has
a place in the world. As a warden, you help others un
The Ashbound defend the natural world from anything derstand nature, ensuring that they don't cause uninten
that threatens it. Some Ashbound consider civilization tional harm or stumble into danger. Wardens serve as
to be a threat and strike at any settlement that en militia and mediators in the Eldeen Reaches. This is the
croaches on the wild. Others focus their wrath on the largest of the druidic sects and the most recognized.
dragonmarked houses or seek to free bound elementals.
CHAPTER 2 / KHORV A IRE GAZETTE ER
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