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D U R A QUARTER: O TEWORTHY LO A T I O N S
Location Description District
The Citadel of the A temple devoted to Doi Arrah, noteworthy for the three blessed griffons that reside Hope's Peak,
Sun there. Upper Dura
The Clifftop An institution that provides adventurers with camaraderie and profitable work. Clifftop, p per
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Adventurer's Guild Dura
The Drunken Dragon A tavern frequented by members of the Clifftop Adventurer's Guild. The food is modest, Clifftop, Upper
but it has the widest selection of exotic alcohol in Sharn. Dura
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The Esoteric Order The guildhall ofone of Sham's most prestigious arcane orders. A reliable source for ar Clifftop, p per
of Aureon cane spellcasting services. Dura
The Gold & White This tavern offers fare of comfortable quality at modest prices. It caters to members of Daggerwatch,
the Sharn Watch and Brelish veterans, but others will receive a cold welcome. Upper Dura
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Moraggan's A posh tavern specializing in strong r or spirits. Food and drink are wealthy in quality Highhold, p per
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and cost. Dura
The Mystic Market A collection of shops specializing in different categories of magic items. Most merchan- Clifftop, Upper
dise is common or uncommon, but rare items are occasionally available. Dura
Pegasus Spire The seat of House Vadalis in Sharn is one of the few enclaves where pegasi are raised and H i ghwater,
trained. Native to Syrania, these celestial beasts can become stranded in Sham; Vadalis Upper Dura
heirs care for them and match them with virtuous companions.
G h allanda Hall This proud h allanda enclave conti u es to operate amid the fading squalor of i d dle Underlook,
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Dura, and has become a to r ist attraction. It offers a range of services, with food and Middle Dura
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lodging of poor to comfortable quality.
The Hollow Tower A vertically oriented arena used for aerial jousting and other unusual sporting events. Hareth's Folly,
M i ddle Dura
The King of Fire A comfortable tavern and gambling hall, known as one ofthe safest places to bet on the Hareth's Folly,
Race of Eight Winds and the events at the Hollow Tower. M i ddle Dura
The Anvil This fading Ghallanda inn struggles to maintain its poor to modest quality. It's known to Callestan, Lower
be under the protection of the Boromar Clan, which makes it one of the safest establish Dura
ments in Lower Dura.
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The Broken i rror A curious tavern owned by a family of changelings, the Broken M i rror changes its appear Callestan, Lower
ance and theme every week. It's rumored to be connected to the Tyrants. Dura
The Silvermist A remnant of Callestan's glory days, this place is a shadow of the grand establishment Callestan, Lower
Theater it once was. The current owners are known for staging bizarre events at the Silvermist. Dura
Since the Sham Watch stays out of Callestan, anything can happen here.
of Fire is a grand tavern that hosts a broad range of gam tions or by virtue of having nothing worth stealing, but
bling and bookmaking activities, legal and otherwise. adventurers ought to tread lightly here, especially those
Many people make their homes in Middle Dura, who display the trappings of a wealthy lifestyle.
even if their jobs take them elsewhere. Rattlestone and There was a time when Lower Dura was the heart
Tumbledown are mostly poor tenements. Stormhold of Sharn, and remnants of this glory remain. The Sil
contains crumbling manors still occupied by some of vermist Theater in Callestan was built to entertain no
Sharn's oldest families, while many that have prospered bles. The ward boasted manors, temples, and a garrison
have moved on to more prestigious districts. for the watch. But all of these edifices were abandoned
long ago, and now most are home to nothing but squat
LO E R DURA ters and vermin.
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The aptly named Precarious district in Lower Dura The district of Callestan is a nexus of sorts, where all
leans out over the edge of the cliffs, and the Sky the major criminal powers of Sharn have a stake. Those
docks-a system using gigantic arcane cranes and levi groups are described in more detail later in this chapter.
tation-carry material up from Cliffside and the docks. The district of Fallen is a haunted ruin; this temple
Precarious is also filled with warehouses that hold district was abandoned after it was struck by a falling
these goods. Because Precarious plays an important tower. It's covered in more detail later in this chapter.
role in the economy of the city, it's the only district in Malleon's Gate is home to the goblins of Sharn, along
Lower Dura where the Sharn Watch maintains a signifi with other monstrous immigrants from Droaam and
cant presence. Darguun. The district can be an especially dangerous
The rest of Lower Dura, in stark contrast, has been place for halflings or anyone tied to the Boromar Clan.
left to.rot. Ignored by the Watch, it is the domain of O!dkeep and Gate of Gold are wretched tenement
gangs'"and crime lords. The inhabitants of the ward are districts. A significant halfling community lives in the
often protected from violence by their criminal connec- district known as The Stores, which is also a stronghold
for the Boromar Clan.
CHAPTER 3 I SHARN, CITY OF TOWERS
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