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TAV C K 1S LAN D I N G : I M PORT N T D I S T R I C TS
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District Description Location
Copper Arch This district is built around the Deneith garrison that polices the upper ward. It contains Upp er Tavick's
shops and services catering to the wealthy elite. Landing
Ocean View This residential i strict is home to some of the most influential citizens of Sharn. It has a mix Upper Tavick's
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of wealthy mansions and aristocratic estates. Landing
Silvergate This shopping district is patronized by those with gold to spare. All manner of fine jewelry Upper Tavick's
and expensive clothing can be found here, along with aristocratic food and lodging. Landing
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Sunrise This district provides housing for the shopkeepers and servants who keep p per Tavick's Upper Tavick's
Landing running. Housing is largely modest in quality, with a few comfortable towers. Landing
Twelve Pillars This is the civic heart of p per Tavick's Landing. The twelve pillars it's named for surround a U p per Tavick's
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courthouse, the Tower of Law, where visitors can get licenses to carry weapons in the ward. Landing
Cornerstone A haven for travelers, Cornerstone has a range of comfortable inns and taverns. It's built Middle Tavick's
around the vast Cornerstone arena and is a center of activity for many major sporting events. Landing
Deathsgate N a med for the nearby City of the Dead, this district houses the Deathsgate Guild and busi M i ddle Tavick's
nesses that cater to adventurers. House Deneith recruits mercenaries at its outpost here. Landing
Graywall This district was founded long ago by Karrnathi immigrants, and its people are proud of their Middle Tavick's
heritage. It is a haven for any Karrnathi travelers passing through Sharn. Rumors say there's a Landing
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temple devoted to the Blood ofVol in r aywall, but f that's the case, it's kept hidden.
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Tavick's a rket This district specializes in produce and other goods brought in by the farmers from the sur- Middle Tavick's
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rounding countryside. Landing
Black Arch This district is filled with checkpoints and enchanted gates. These portals are generally open, Lower Tavick's
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but n times of trouble, Black Arch can become an impassable fortress. The Sharn Watch Landing
maintains the local garrison. House Orien and House Sivis both maintain outposts here, en
suring that messages can be swiftly delivered through the city and beyond.
Cogsgate This warehouse district is the gateway to the Cogs, and shipments of ore and other goods Lower Tavick's
regularly pass through here. House Kundarak has high-security storage facilities for rent, and Landing
a House Deneith outpost hires out l ademark mercenaries for venturing below.
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Dragoneyes Dragoneyes tends to the needs of weary travelers, providing a wide range of lodging, food, Lower Tavick's
and enterta n ment for tourists. It's also the home of most of Sharn's changeling population, Landing
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and many changelings use their gifts to entertain and amuse travelers. Some say that it's the
home of the Tyrants criminal guild, but if so, that place is well hidden.
H i gh Walls This district was converted into an internment center during the Last War. Since the end of Lower Tavick's
the war, it has been transformed into a refugee camp. Most of the residents are Cyrans who Landing
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fled the Mourning, but High Walls also includes Brelish citizens who lost their homes n the
war. It's a crowded and dangerous place, but it allows residents to maintain a squalid lifestyle
at no cost. Currently the gates are open, but the Sharn Watch could seal them at any time.
Terminus This district is based around Terminus Station, where the lightning rail enters and leaves Lower Tavick's
Sharn. Most local businesses serve the station or travelers. Landing
Wroann's Gate Travelers who arrive on the main road enter Sharn through Wroann's Gate, passing below a Lower Tavick's
huge statue of the legendary Queen Wroaan. Many of the r agonmarked houses maintain Landing
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shops here so travelers can send messages, hire bodyguards, or make use of other services.
ABOVE N D B E LOW H A R N : I M PORT N T D I S T R I CTS
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District Description Location
Skyway Skyway is a district that floats above Central Plateau and Menthis, built atop an island of so- Above the city
lidified clouds. The richest people in Sharn live here.
Cliffside Boats bring cargo and passengers to the dock at Cliffside, on the edge of the Dagger River. On the banks of
From there, enormous lifts carry people up to Precarious. This dangerous district contains the Dagger River
an assortment of taverns, shabby inns, and warehouses.
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Ash black The first foundries of Sharn were built here. The district is devoted to ind s try, and the envi- The Cogs
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ro m ent here is sweltering and claustrophobic.
Blackbones Blackbones is newer than Ash black, and it shows. The district's corridors are wider and bet- The Cogs
ter lit. The foundries are well maintained, and the district has a few thrivi ng businesses. Most
of the warforged that reside in Sharn work in Blackbones.
C H APTER 3 I SHARN, CITY OF TOWERS

