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vehicles and grand melees in dramatic locations. Action I N TRIGUE
doesn't have to mean combat, but ensuring that the
world is in constant motion around the player characters Stories in the noir tradition tend to start slowly and
is a good way to keep their interest high. build gradually as the mystery gets deeper and more
convoluted, until the situation erupts in a climactic con
KICKING OFF THE ACTION frontation. In contrast to the pulse-pounding action of a
When you begin an adventure with a bang, you catch the pulp adventure, noir typically relies on intrigue-in ev
characters up in the action right away, grabbing their ery sense of the word-to keep the protagonists engaged
interest and sending them off on a wild ride. The Story as they move deeper into the story.
Kickoff table offers some action-packed ways to get
things moving. SETTING THE STAGE
Putting a mystery in front of the characters at the very
STORY K I C K O F F start of the adventure sets the tone for what's ahead and
draws them in to the story. The Story Opening table of
d6 Event fers some ways to draw the characters into the mystery.
On a quiet night, the tavern door bursts open and a
group of soldiers calls for one of the party members STORY O P E N I N G
by name. d6 Event
2 An explosion rocks a market, sending things flying. The party receives a detailed reading from a street
3 A vehicle crashes near the party: people are hurt fortune-teller that lays out the start of the adventure.
and need help, and whatever caused the crash is still
2 A courier escorts the party to an elemental airship,
around somewhere.
where a wealthy patron outlines their mission.
4 Two groups of people start fighting each other, blood 3 At an extravagant costume ball, a masked guest asks
is drawn, and bystanders are getting hurt. for the party's help.
5 Chanting words of the Draconic Prophecy, a dragon 4 In a seedy section of town, the disguised heir of a
appears and starts causing mayhem. dragonmarked house approaches the characters with
6 A tavern patron suddenly leaps up and attacks one of an offer.
the adventurers, scratching and biting in blind fury.
5 A homunculus delivers an anonymous letter that
contains an offer of employment, but no clue to the
KEEPING THE ACTION GOING
author's identity.
"When in doubt, have a man come through a door with 6 A professor from Morgrave n iversity reaches out to
U
a gun in his hand." Author Raymond Chandler offered
this advice to writers of hard-boiled fiction, but the ad one of the party members, a former student, to ask
vice applies just as well to an action-driven adventure. an important favor.
Whenever the pace of the story lags, a new injection of
excitement keeps things moving. 'THE PLOT 'THICKENS
A new arrival on the scene might be an integral part of A key point in most intrigue adventures is a significant
the plot or an independent event. The New Development plot twist. As you plan the trail of clues, events, and
table presents some ideas. interactions, consider a point where you can shake
things up with a twist like the ones shown on The Plot
N E W D E V E L O P M E N T Thickens table.
d8 Event
TH E PLOT TH I C K E N S
One or more minions of the adventure's primary vil d8 Plot T w ist
lain arrive to put a stop to the party's meddling.
The apparent victim in the situation is actually the
2 Someone else with the same goal as the party shows
villain.
up to get them out of the way.
2 A supposedly valuable object is actually worthless (or
3 Someone is out for revenge against the party for a
vice versa).
past wrong (perhaps something that happened in a
3 A valuable object doesn't belong to the person who
previous adventure).
claims to own it.
4 Someone has a violent argument with an N P C in the
4 What's actually precious is not a work of art but
same room as the adventurers.
a map or other information hidden on it (inside a
5 Someone wants a special item carried by one of the
statue, behind a painting in the frame, and so on).
characters.
5 Someone is in love with one of the party members, or
6 A jealous person thinks one of the adventurers is
meddling with the person's romantic partner. with the villain.
6 Someone is a relative of one of the party members.
7 A person in love with the villain tries to stop the party
from interfering with the villain's business. 7 A friend or former ally is working with the villain.
8 The initial plot is a distraction from the actual plot.
8 A monster bursts in looking for food.
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