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Personas can be shared by multiple changelings; there
                                                             might be three healers in a community, but whoever is on
                                 CHANGELING ADOPTING         duty will adopt the persona of Tek, the kindly old medic.
                                 A  PERSON'S  APPEARANCE
                                                             Personas can even be passed down through a family,
                                                             allowing a younger changeling to take advantage of con­
                                                             tacts established by the persona's previous users.

                                                             C  H  ANGELING NAM S
                                                                                    E
                                                             A changeling might use a different name for each mask
                                                             and persona and adopt new names as easily as they
                                                             change faces. The true name of a changeling tends to
                                                             be simple and monosyllabic; however, there are often
                                                             accents to a changeling's name that are expressed
                                                             through shapeshifting, something single-skins will
                                                             likely miss. So, two changelings might have the name
                                                            J i n, but one is]in-with-vivid-blue-eyes and one is]in­
                                                             with-golden-nails.
                                                              Changelings have a fluid relationship with gender, see­
                                                             ing it as one characteristic to change among many.
                                                             Changeling Names: Aunn, Bin, Cas, Dox, Fie, Hars, Jin,
                                                              Lam, Mas, Nix, Ot, Paik, Ruz, Sim, Toox, Vil, Yug
                                                             C  H  ANGELING TRAITS

                                                            Your changeling character has the following traits.
                                                              Abili t y   Score I n crease. Your Charisma score in­
                                                             creases by 2. In addition, one ability score of your choice
                                                             increases by 1.
                                                              Age. Changelings mature slightly faster than humans
                                                             but share a similar lifespan-typically a century or less.
                                                            While a changeling can transform to conceal their age,
                                                             the effects of aging affect them similarly to humans.
                                                              Alignment. Changelings tend toward pragmatic neu­
                                                             trality, and few changelings embrace evil.
                                                              Size. Your size is Medium. To set your height and
                                                            weight randomly, start with rolling a size modifier:
                                                              Size modifier = 2d4
            In creating a changeling adventurer, consider the   Height = 5 feet + l  inch + your size modifier in  n ches
                                                                                                i
           character's relationships with people around them.   Weight in pounds =  1 5   +  (2d4 x  your size modifier)
                                                                             1
           Does the character conceal their true changeling na­
          ture? Do they embrace it? Do they have connections to   S p eed. Your base walking speed is 30 feet.
           other changelings or are they alone and in search of   Shapechanger. As an action, you can change your ap-
           companions?                                      pearance and your voice. You determine the specifics of
                                                            the changes, including your coloration, hair length, and
           MASKS AND PERSONAS                               sex. You can also adjust your height and weight, but not
                                                            so much that your size changes. You can make yourself
           In their true form, changelings are pale, with colorless   appear as a member of another race, though none of
          eyes and silver-white hair. It is rare to see a changeling   your game statistics change. You can't duplicate the ap­
           in that form, for a typical changeling changes their shape   pearance of a creature you've never seen, and you must
          the way others might change clothes. A casual shape­  adopt a form that has the same basic arrangement of
           one created on the spur of the moment, with no depth or   limbs that you have. Your clothing and equipment aren't
           history-is called a mask. A mask can be used to express   changed by this trait.
           a mood or to serve a specific purpose and then might   You stay in the new form until you use an action to re­
           never be used again. However, many changelings develop   vert to your true form or until you die.
          identities that have more depth. They build an identity   Changeling I n stincts. You gain proficiency with two
          over time, crafting a persona with a history and beliefs.   of the following skills of your choice: Deception, Insight,
           This focused identity helps a changeling pinpoint a par­  Intimidation, and Persuasion.
          ticular skill or emotion. A changeling adventurer might   Languages. You can speak, read, and write Common
          have personas for many situations, including negotiation,   and two other languages of your choice.
          investigation, and combat.





           CHAPTER  1  I  CHARACTER  CREATION
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