Page 24 - Eberron -Rising from the Last War_Neat
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whether that's a bard's eloquent persuasion, a wizard's
             words of power, or a rogue's careful threat. They give
             an initial impression as friendly busybodies, always
             ready to lend a hand or share a story, while asking ques­
             tions that tend toward the slightly-too-personal. Often,
             though, a cheerful and amiable gnome is methodically
             adding to a mental storehouse of knowledge that might
             one day provide important leverage.

             GN M    E S   OF  Z  I L ARGO
                 O
             To say that every Zil gnome is a ruthless schemer would
             be a hurtful exaggeration. Intrigue is the favorite pas­
             time of most Zil, though. Every gnome child of Zilargo
             is taught to manipulate and deceive, and by the time
             they reach adulthood most have been involved in dozens
             of schemes and feuds, some of which persist well into
             adulthood. Even a gnome with a good heart and noble
             goals-of which there are many-often still prefers to
             use trickery and cunning rather than the unreliable
             tools of honesty or brute force.
              Most Zil gnomes belong to the forest gnome subrace.
             Their natural talent for illusion aids them in trickery and
             entertaining, and they often use small animals as mes­
             sengers and guides.
              When you're making a Zil gnome character, consider
             what kinds of schemes you or your family might be
             involved in. The Zil Schemes table offers some sug­
             gestions, but you should feel free to elaborate on these
             schemes, even to absurd extremes.
             Z I L   SCH E M E S
                                                                Additionally, consider your relationship to Zilargo:
              dlO  Scheme                                      why you have left, and what ties do you still have to it?
                  Your family is working on a new form of elemental   Your scheme could provide a good reason for you to
                  binding, but they need a lot of Khyber dragonshards.   leave. Or you could be a sage gathering information
               2   You  have an  anonymous contact who  sends you  mis­  for the Library of Korranberg or an investigator send­
                  sions via the sending spell. When you do as you're   ing stories of your adventures back to the Korranberg
                                                               Chronicle. Family is important to the Zil,  and you could
                  asked, you receive handsome rewards.
                                                              be pursuing your family's interests. You could even be
              3   You've inherited a plot of land in  Q'barra.  If you don't   working for the mysterious Trust, the conspiracy behind
                  visit within a year, you'll lose the claim.
                                                              the Triumvirate's throne that quietly maintains order
              4   Due to an  unusual twist of Triumvirate law,  you  share   in Zilargo. If you are working for the Trust, you could
                  the same name with a number of other Zil, and you're   have a specific mission, but you could also be a sleeper
                  all legally considered to be the same person.   agent-gathering information and allies until you're acti­
              5   You've acquired a spe/lshard (described in  chapter 5)   vated and you are put to your intended use.
                  that contains a vast amount of text in  a strange code.   Z il   N a mes. Zil society is divided into major houses,
                                                              each of which is composed of multiple families. Each
              6   You know the  location of a wanted war criminal, and
                                                              gnome carries the name of a house and of a family in ad­
                  you've been trying to decide whether to turn them  n   or
                                                      i
                                                               dition to a personal name. For example, Alina Lorridan
                  try to get something in exchange for your silence.
                                                              Lyrris and Tallian Talius Lyrris are members of differ­
              7   You've been selling false treasure maps, but now   ent families (Lorridan and Talius) within House Lyrris.
                  you've found one that might be real.        Gnome names are long and lyrical; a Zil proverb claims
              8   You've acquired a controlling stake  n   a dragonshard   "the sweetest song is the name of a friend." Personal
                                           i
                  m  i n e, which was abandoned  long ago.  But why? Ko­  and clan names are usually at least three syllables long,
                  bolds? Aberrations? There's only one way to find out!   and there is a strong tradition of alliteration.
              9   Your family is facing financial ruin, and they've taken   GN M  E S   OF T H  E   FIVE  NATIONS
                                                                  O
                  out a life insurance policy on you.  It only pays out if
                  you die under unusual circumstances, and they're en­  As they have for countless generations, insatiable cu­
                  couraging you to seek out more dangerous adventures.   riosity and endless opportunity draw gnomes from
                                                              Zilargo into the wider lands of Khorvaire. Most of these
              10  You're peddling a life-extension scheme where clients
                                                              dispersed gnomes find new homes and integrate easily
                  are petrified by a  medusa and then restored later.
                                                              into local cultures. Gnomes can be found in any walk
                                                                                CHAPTER 1  I  CHARACTER  CREATION
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