Page 57 - Eberron -Rising from the Last War_Neat
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TH E MAG IC OF ARTI FICE ARTIFICER SPELL LIST
As an artificer, you use tools when you cast your spells. Here's the list of spells you consult when you learn an
When describing your p ellcasting, think about how you're artificer spell. The list is organized by spell level, not
s
using a tool to perform the spell effect. If you cast cure character level. If a spell can be cast as a ritual, the rit
wounds using alchemist's supplies, you could be quickly ual tag appears after the spell's name.
producing a salve. If you cast it using tinker's tools, you These spells are from the Player's Handbook. If a
might have a m i n iature mechanical spider that binds
wounds. When you cast poison spray, you could fling foul spell's name is followed by an asterisk, the spell is in
chemicals or use a wand that spits venom. The effect of stead from Xanathar's Guide to Everything.
the spell is the same as for a spellcaster of any other class,
N
but your method of spellcasting is special. CA T R I P S (o LEVEL) invisibility
The same principle applies when you prepare your acid splash lesser restoration
spells. As an artificer, you don't study a spellbook or pray create bonfire* levitate
to prepare your spells. Instead, you work with your tools dancing lights magic mouth (ritual)
and create the specialized items you'll use to produce
your effects. If you replace cure wounds with heat metal, fire bolt magic weapon
f
you m i ght be altering the device you use to heal-perhaps frostbite'' protection rom poison
modifying a tool so that it channels heat instead of heal guidance pyrotechnics*
ing energy. light rope trick
Such details don't limit you in any way or provide you mage hand see invisibility
with any benefit beyond the spell's effects. You don't have magic stone*
to justify how you're using tools to cast a spell. But de skywrite"' (ritual)
scribing your spellcasting creatively is a fun way to distin mending spider climb
guish yourself from other spellcasters. message web
poison spray
the spell's level or higher. You regain all expended spell prestidigitation 3 R D LEVEL
slots when you finish a long rest. ray of rost blink
f
You prepare the list of artificer spells that are avail resistance catnap"'
able for you to cast, choosing from the artificer spell shocking grasp create f o od and water
list. When you do so, choose a number of artificer spells spare the dying dispel magic
equal to your Intelligence modifier + half your artificer thorn whip elemental weapon
level, rounded down (minimum of one spell). The spells thunderclap'' flame arrows"'
must be of a level for which you have spell slots. fly
For example, if you are a 5th-level artificer, you have lST LEVEL glyph of warding
four 1st-level and two 2nd-level spell slots. With an In absorb elements"' haste
telligence of 14, your list of prepared spells can include alarm (ritual)
four spells of 1st or 2nd level, in any combination. If you protection f rom energy
prepare the 1st-level spell cure wounds, you can cast catapult'' revivify
it using a 1st-level or a 2nd-level slot. Casting the spell cure wounds tiny servant''
doesn't remove it from your list of prepared spells. detect magic (ritual) water breathing (ritual)
You can change your list of prepared spells when you disguise self water walk (ritual)
finish a long rest. Preparing a new list of artificer spells expeditious retreat
requires time spent tinkering with your spellcasting fo f a erie fire 4T H LEVEL
cuses: at least 1 minute per spell level for each spell on f a lse life arcane eye
your list. f e ather a ll elemental bane"'
f
grease f a bricate
SPELLCASTING ABILITY
identify (ritual) f reedom of movement
Intelligence is your spellcasting ability for your artificer Leomund's secret chest
spells; your understanding of the theory behind magic jump Mordenkainen's f a ithf u l hound
allows you to wield these spells with superior skill. You longstrider Mordenkainen's
use your Intelligence whenever an artificer spell refers purify f o od and drink
to your spellcasting ability. In addition, you use your sanctuary private sanctum
Intelligence modifier when setting the saving throw DC snare"' Otiluke's resilient sphere
for an artificer spell you cast and when making an at stone shape
tack roll with one. 2 N D LEVEL stones kin
aid
u
Spell save DC = 8 + yo r proficiency bonus + your STH LEVEL
alter self
I n telligence modifier animate objects
arcane lock
Spell attack modifier = your proficiency bonus + your blur Bigby's hand
I n telligence modifier continual flame creation
darkvision greater restoration
RITUAL CASTING enhance ability skill empowerment"'
You can cast an artificer spell as a ritual if that spell has enlarge/reduce transmute rock"'
the ritual tag and you have the spell prepared. heat metal wall o f stone
CHAPTER 1 I CHARACTER CREATION

