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TH E  MAG IC OF  ARTI FICE                      ARTIFICER SPELL LIST
           As an artificer, you use tools when you cast your spells.   Here's the list of spells you consult when you learn an
           When describing your  p ellcasting, think about how you're   artificer spell. The list is organized by spell level, not
                           s
           using a tool to perform the spell effect.  If you cast cure   character level. If a spell can be cast as a ritual, the rit­
           wounds using alchemist's supplies, you could be quickly   ual tag appears after the spell's name.
           producing a salve. If you cast it using tinker's tools, you   These spells are from the Player's Handbook. If a
           might have a m  i n iature mechanical spider that binds
           wounds. When you cast poison spray, you could fling foul   spell's name is followed by an asterisk, the spell is in­
           chemicals or use a wand that spits venom. The effect of   stead from Xanathar's Guide to Everything.
           the spell is  the same as for a spellcaster of any other class,
                                                              N
           but your method of spellcasting is special.     CA T R I P S  (o  LEVEL)   invisibility
             The same principle applies when you prepare your   acid splash        lesser restoration
           spells. As an artificer, you don't study a spellbook or pray   create bonfire*   levitate
           to prepare your spells. Instead, you work with your tools   dancing lights   magic mouth (ritual)
           and create the specialized items you'll use to produce
           your effects. If you replace cure wounds with heat metal,   fire bolt   magic weapon
                                                                                          f
           you  m  i ght be altering the device you  use to heal-perhaps   frostbite''   protection  rom poison
           modifying a tool so that it channels heat instead of heal­  guidance   pyrotechnics*
           ing energy.                                     light                  rope trick
             Such details don't limit you  in  any way or provide you   mage hand   see invisibility
           with any benefit beyond the spell's effects. You  don't have   magic stone*
           to justify how you're using tools to cast a  spell.  But de­           skywrite"' (ritual)
           scribing your spellcasting creatively is a fun way to distin­  mending   spider climb
           guish yourself from other spellcasters.         message                web
                                                           poison spray
         the spell's level or higher. You regain all expended spell   prestidigitation   3 R D    LEVEL
         slots when you finish a long rest.                ray of   rost          blink
                                                               f
           You prepare the list of artificer spells that are avail­  resistance   catnap"'
         able for you to cast, choosing from the artificer spell   shocking grasp   create f o od and water
         list. When you do so, choose a number of artificer spells   spare the dying   dispel magic
         equal to your Intelligence modifier + half your artificer   thorn whip   elemental weapon
         level, rounded down (minimum of one spell). The spells   thunderclap''   flame arrows"'
         must be of a level for which you have spell slots.                       fly
           For example, if you are a 5th-level artificer, you have   lST LEVEL    glyph of  warding
         four 1st-level and two 2nd-level spell slots. With an In­  absorb elements"'   haste
         telligence of 14, your list of prepared spells can include   alarm (ritual)
         four spells of 1st or 2nd level, in any combination. If you              protection f rom energy
         prepare the 1st-level spell cure wounds, you can cast   catapult''       revivify
         it using a 1st-level or a 2nd-level slot. Casting the spell   cure wounds   tiny servant''
         doesn't remove it from your list of prepared spells.   detect magic (ritual)   water breathing (ritual)
           You can change your list of prepared spells when you   disguise self   water walk (ritual)
         finish a long rest. Preparing a new list of artificer spells   expeditious retreat
         requires time spent tinkering with your spellcasting fo­  f a erie fire   4T H  LEVEL
         cuses: at least 1 minute per spell level for each spell on   f a lse life   arcane eye
         your list.                                        f e ather  a ll        elemental bane"'
                                                                f
                                                           grease                 f a bricate
         SPELLCASTING ABILITY
                                                           identify (ritual)      f reedom of  movement
         Intelligence is your spellcasting ability for your artificer             Leomund's secret chest
         spells; your understanding of the theory behind magic   jump             Mordenkainen's f a ithf u l hound
         allows you to wield these spells with superior skill. You   longstrider   Mordenkainen's
         use your Intelligence whenever an artificer spell refers   purify f o od and drink
         to your spellcasting ability. In addition, you use your   sanctuary        private sanctum
         Intelligence modifier when setting the saving throw DC   snare"'         Otiluke's resilient sphere
         for an artificer spell you cast and when making an at­                   stone shape
         tack roll with one.                               2  N  D    LEVEL       stones kin
                                                           aid
                              u
              Spell save DC = 8 + yo r   proficiency bonus + your                 STH  LEVEL
                                                           alter self
                        I n telligence modifier                                   animate objects
                                                           arcane lock
             Spell attack modifier = your proficiency bonus + your   blur         Bigby's hand
                        I n telligence modifier            continual flame        creation
                                                           darkvision             greater restoration
         RITUAL CASTING                                    enhance ability        skill empowerment"'
         You can cast an artificer spell as a ritual if that spell has   enlarge/reduce   transmute rock"'
         the ritual tag and you have the spell prepared.   heat metal             wall o f  stone

         CHAPTER  1  I  CHARACTER CREATION
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