Page 52 - Eberron -Rising from the Last War_Neat
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MY  FAMILY  HAS  THE  FINEST  V A ULTS  YOU  CAN  IMAGINE.
            They  o rge the locks that secure royal jewels. And I learned to
               f
           pick those locks when I was barely out of the crib.
                     -Cutter, burglar and Kundarak excoriate

           The Mark of Warding helps its bearers protect things of
           value. Using the mark, a dwarf can weave wards with
           mystic force. It also provides its bearer with an intuitive
           understanding of locks used to protect and seal.
           HOUSE KUNDARAK
           Leader: Morrikan d'Kundarak
           Headquarters: Korunda Gate (Mror Holds)
           If you want to keep something safe-jewels, secrets,
           prisoners-Kundarak is there to help. The Defenders
           Guild of House Kundarak trains locksmiths, secu-
           rity specialists, and more. It maintains the prison of
           Dreadhold, along with a number of smaller prisons. As                            Ku NDARAK VAULT
           useful as these services are, it's the Banking Guild that
           truly defines the house. Kundarak's lands in the Mror
           Holds include deep veins of precious metals, which
           the dwarves used to establish the banking industry of
           Khorvaire. Anyone who makes a living from coin-from   W a rder's I n tuition. When you make an Intelligence
           bankers to goldsmiths-likely learned their skills at   (Investigation) check or an ability check using thieves'
           House Kundarak. The security of banks bearing the   tools, you can roll a d4 and add the number rolled to the
           Kundarak manticore emblem is legendary. The house   ability check.
           also provides a special service to those who can afford   W a rds and Seals. You can cast the alarm and mage
           it: a system of extradimensional vaults, allowing a client   armor spells with this trait. Starting at 3rd level, you can
           to store their goods in one location and retrieve them at   also cast the arcane lock spell with it. Once you cast any
           any other Kundarak enclave.                       of these spells with this trait, you can't cast that spell
             House Kundarak has a close alliance with House   with it again until you finish a long rest. Intelligence is
           Sivis. Like the House of Scribing, Kundarak has worked   your spellcasting ability for these spells, and you don't
           to earn the trust of its clients and to establish a reputa­  need material components for them when you cast them
           tion for unshakable integrity. The house has no love of   with this trait.
           renegade dwarves using their marks to turn a profit, and   S p ells of the Mark.  If you have the Spellcasting or
           such rogues strive to avoid the eye of Kundarak.   the Pact Magic class feature, the spells on the Mark of
             As the dwarves of the Mror Holds have come into   Warding Spells table are added to the spell list of your
           increasing conflict with the daelkyr, Lord Morrikan   spellcasting class.
           d'Kundarak has instructed house heirs to establish con­
           nections with the Gatekeeper druids. The druids have   M A R K   O F   WAR D I N G   S P E L L S
           much in common with the house, being the creators of   Spell Level  Spells
           the wards that protect Eberron from the daelkyr.
                                                                 1 s t   alarm,  armor of  Agathys
                            C
           DWARF SUBRA E :   MARK OF W         A RDING          2nd    arcane lock, knock
                                                                3rd    glyph of  warding, magic circle
           If you're a dwarf with the Mark of Warding, you have
           this subrace, with the following traits.             4th    Leomund's secret chest,
                                                                                  f
             Ability Score I n crease. Your Intelligence score in­     Mordenkainen's  a ithf u l hound
           creases by 1.                                        5th    antilife shell
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                                                                               CHAPTER  1  I  CHARACTER  R EATION
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